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Rpg Programmer Jobs in Austin, TX (NOW HIRING)

Application portfolio managers and devops teams must do something, but modernization projects are ... CA 2E (Synon), CA Plex, RPG, COBOL, Java, C#, JavaScript Additional Information All your ...

Application portfolio managers and devops teams must do something, but modernization projects are ... CA 2E (Synon), CA Plex, RPG, COBOL, Java, C#, JavaScript Additional Information All your ...

Physical Security Programmer Summary The Physical Security Programmer is responsible for configuring and commissioning electronic security systems, including access control, video management ...

The ideal candidate will translate engineering drawings and CAD models into efficient machining instructions, ensuring high-quality production while minimizing cycle time and material waste.

Programmer VI

Austin, TX · On-site

$6.5K - $7.5K/mo

The Programmer VI Performs highly advanced and/or managerial (senior-level) computer programming work. Work involves overseeing the planning, scheduling, and assigning of programming projects ...

Programmer VI

Austin, TX · On-site

$6.5K - $7.5K/mo

The Programmer VI Performs highly advanced and/or managerial (senior-level) computer programming work. Work involves overseeing the planning, scheduling, and assigning of programming projects ...

You will collaborate with engineers to provide technical context and automated reproduction steps ... Action RPG) titles. Good knowledge of commercial game engines, such as Unity or Unreal Engine.

Your responsibilities will combine implementation of QA best practices, working with engineers to ... Deep and broad experience with First Person Shooter and/or Action RPG titles * Experience with ...

You will collaborate with engineers to provide technical context and automated reproduction steps ... Action RPG) titles. * Good knowledge of commercial game engines, such as Unity or Unreal Engine.

You will collaborate with engineers to provide technical context and automated reproduction steps ... Action RPG) titles. * Good knowledge of commercial game engines, such as Unity or Unreal Engine.

You will collaborate with engineers to provide technical context and automated reproduction steps ... Action RPG) titles. Good knowledge of commercial game engines, such as Unity or Unreal Engine.

Technical Test Lead

Austin, TX · On-site

$79 - $108/hr

Your responsibilities will combine implementation of QA best practices, working with engineers to ... Deep and broad experience with First Person Shooter and/or Action RPG titles * Experience with ...

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Rpg Programmer information

See Austin, TX salary details

$32.7K

$92.5K

$128.4K

How much do rpg programmer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for rpg programmer in Austin, TX is $92,545.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,800.00 and $106,100.00 per year, depending on experience, location, and employer.

What is an RPG programmer?

An RPG programmer creates or enhances software and programs using RPG (Report Program Generator), a specialized coding language developed by IBM. RPG is currently used for business applications and is compatible with IBM i- or OS/400-based systems. Your responsibilities as an RPG programmer include designing and developing code in RPG, generating reports, and fixing bugs. Qualifications include a bachelor’s degree in computer science and familiarity with multiple coding languages. RPG programmers often work with other programmers in a corporate office or IT department.

What are the key skills and qualifications needed to thrive as an RPG programmer, and why are they important?

To thrive as an RPG Programmer, you need strong proficiency in IBM RPG programming languages, knowledge of AS/400 (IBM i) systems, and experience with business application development. Expertise with tools such as IBM iSeries, SQL, and CL programming, along with familiarity with source control systems, is typically required. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and address complex business requirements. These skills are essential for building and maintaining robust, reliable enterprise software solutions that support critical business operations.

What are some common challenges RPG programmers face when collaborating with designers and artists on game development teams?

RPG Programmers often collaborate closely with designers and artists to implement gameplay features and ensure technical feasibility of creative ideas. One common challenge is translating complex design concepts or visual assets into functional, optimized code while maintaining the intended player experience. Effective communication and flexibility are crucial, as requirements can change during development. Balancing creative vision with technical constraints, such as performance optimization and platform limitations, is also a frequent part of the role.

What is the difference between Rpg Programmer vs Game Developer?

AspectRpg ProgrammerGame Developer
Required SkillsProficiency in RPG languages (e.g., RPG IV), coding, debuggingProgramming, design, project management
Work EnvironmentGame studios, software companies, often focused on RPG projectsBroader industry settings, including various game genres
CertificationsProgramming certifications, game development coursesComputer science degrees, software development certifications
Industry UsageSpecialized in RPG game developmentDevelops multiple game types, including RPGs

While both roles involve game programming, an Rpg Programmer specializes in creating and maintaining RPG games using specific languages and tools. A Game Developer has a broader scope, working on various game genres and handling multiple aspects of game creation. The Rpg Programmer focuses more on coding within RPG environments, whereas the Game Developer combines programming with design and project management skills.

How much do RPG programmers make?

RPG programmers typically earn between $60,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Skilled programmers with knowledge of game engines and scripting languages may command higher salaries, especially in competitive markets.

What are the most commonly searched types of Rpg Programmer jobs in Austin, TX?

The most popular types of Rpg Programmer jobs in Austin, TX are:

What are popular job titles related to Rpg Programmer jobs in Austin, TX?

For Rpg Programmer jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Rpg Programmer jobs in Austin, TX look for?

The top searched job categories for Rpg Programmer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Rpg Programmer jobs?

Cities near Austin, TX with the most Rpg Programmer job openings:

Infographic showing various Rpg Programmer job openings in Austin, TX as of August 2026, with employment types broken down into 63% Full Time, 9% Part Time, and 28% Contract. Highlights an 88% In-person, and 12% Remote job distribution, with an average salary of $92,545 per year, or $44.5 per hour.

Senior Videogame Tester (Remote)

Seismic Squirrel

Austin, TX • Remote

$32 - $36/hr

Contractor

Posted 7 days ago


Job description

Senior Videogame Tester (Remote)

Seismic Squirrel LLC

Job Title: Senior Videogame Tester

The Role: Perform testing of our videogames.

Our Games: Narrative-centric RPG videogames set in an alternate-history 1930s New York City.

Experience: Senior level, 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles.

Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.

Company Size: ~24

Pay Rate: $32 - $36 USD per hour - Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Overview

We are looking for a creative and resourceful Senior Videogame Tester with effective testing skills, a clear understanding of QA best practices, a logical and systemic thinker with an iterative approach to work, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented fellow testers, writers, artists, designers, engineers, marketers, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.

The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders. They bring a passion for working within an iterative and creative development environment, having a collaborative spirit and an enthusiasm for videogames.

This is a remote position which requires regular team collaboration online during our company's core work hours of 9:30 AM - 4:30 PM Pacific, attending relevant team meetings (e.g. daily scrums, retrospectives, sprint planning, and showcase meetings). Occasional calls during late evenings may be expected to meet with international collaborators. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing. H-1B transfers and sponsorships are not available at this time.

Quests

  • Test our videogames for bugs and other quality deficiencies, supporting our QA processes.
  • Validate enhancements and bug fixes.
  • Research and champion tools and processes which contribute to product quality.
  • Evaluate each sprint's build for quality regression.
  • Test our games on various hardware and platforms.
  • Participate in the development, organization, and execution of Test Plans and Test Cases.
  • Create and contribute to reports on product quality.
  • Represent the customer as their advocate for quality and value.
  • Provide feedback and creative solutions for various aspects of development quality, including design, programming, narrative, art, and audio.
  • Actively collaborate with the development team, openly communicating on progress and problems, helping us to set realistic project timelines and expectations.
  • Assist in the coordination and execution of internal and external testing efforts.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles.
  • Understands videogame testing best practices.
  • Has an enthusiasm for and a familiarity with many videogame titles and genres, past and present.
  • Familiar with UI and UX conventions of modern videogame design.
  • Shares our love for history and skilled in historical research.
  • Self-disciplined, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Possesses high emotional intelligence, a respected professional across disciplines.
  • Excellent at problem-solving, resourceful, able to find solutions when needed.
  • Adept at balancing and prioritizing tasks to meet deadlines, working within agreed timeframes and budgets.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and inspired to grow within it.
  • Experienced using Unity, testing games within the engine.
  • Proficient in business productivity tools, such as Microsoft Word, Excel, and Visio.
  • Enthusiastic to learn new tools, technologies, and techniques.

Bonus Points

  • Experienced using Test Automation techniques and tools.
  • Familiar with tactical RPG videogames.
  • Understands non-linear narrative structures and the complexities they introduce for testing.
  • Experienced in videogame design and/or programming.
  • Familiar with design diagramming techniques using UML.
  • Proficient in digital art and modeling tools (e.g. Adobe Photoshop, Blender).
  • Located in one of our hub metros: Seattle, Los Angeles, Austin, Edmonton.
  • An avid TTRPG player.
  • Multilingual.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics. Our nimble size allows for everyone to have a voice in the projects we create, demanding the ability to be both detail-oriented and flexible.

For more information about Seismic Squirrel, go to http://www.SeismicSquirrel.com/

If this sounds like an exciting opportunity for you and you're located in the USA or Canada, please submit both your Resume and your Cover Letter to Seismic Squirrel.