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Robotics Simulation Jobs in New York (NOW HIRING)

We partner with leading AI labs and robotics companies to deliver high-quality, real-world datasets ... What You'll Work On Simulation Environments * Build and maintain simulation environments for ...

The Robotics Club Moderator will be responsible for organizing and overseeing all aspects of the club's activities, including fundraising and attending local competitions, and working with the ...

Research Scholar

New York, NY ยท On-site

$48K - $62K/yr

Robot Simulation: Train and deploy models within a simulated robot environment. * Exceptional communication and time management skills. * Ability to work both independently and within a team.

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Robotics Simulation information

What is robotics simulation?

Robotics simulation is the use of computer software to model and test the behavior of robots in a virtual environment. This allows engineers and researchers to design, program, and optimize robots without needing physical prototypes, saving time and resources. Simulations can replicate real-world conditions, enabling the analysis of robot movement, sensor data, and task performance before implementation. Robotics simulation is commonly used in developing autonomous systems, industrial automation, and research applications.

What are the key skills and qualifications needed to thrive as a Robotics Simulation Engineer, and why are they important?

To thrive as a Robotics Simulation Engineer, you need a strong background in robotics, computer science, and mathematics, often supported by a relevant degree such as electrical engineering or mechanical engineering. Familiarity with simulation tools like Gazebo, ROS (Robot Operating System), MATLAB/Simulink, and programming languages such as Python or C++ is essential. Problem-solving, attention to detail, and effective teamwork are key soft skills that help in designing and refining complex simulation models. These abilities are crucial for creating accurate simulations that accelerate development, testing, and deployment of robotic systems.

What is the difference between Robotics Simulation vs Robotics Software Engineer?

AspectRobotics SimulationRobotics Software Engineer
Required CredentialsBachelor's in Robotics, Computer Science, or related; experience with simulation toolsBachelor's or higher in Computer Science, Robotics, or related; programming skills
Work EnvironmentResearch labs, simulation platforms, development teamsSoftware development teams, robotics companies, tech firms
Industry UsageTesting algorithms, virtual prototyping, system validationDeveloping robot control software, algorithms, and integration
Common Search/ComparisonYesYes

Robotics Simulation focuses on creating virtual environments to test and validate robotic systems, while Robotics Software Engineers develop the actual software that controls robots. Both roles often collaborate but serve different stages of robotics development, with simulation emphasizing testing and validation, and software engineering focusing on implementation and coding.

What are some typical challenges faced when working in robotics simulation, and how can they be addressed?

Professionals in robotics simulation often encounter challenges such as accurately modeling real-world physics, ensuring simulation fidelity, and integrating with hardware or software systems. Addressing these requires a strong understanding of both robotics and simulation tools, as well as effective collaboration with engineers, software developers, and testers. Staying updated with advancements in simulation platforms and maintaining clear documentation are key strategies to overcome these challenges and ensure the simulations provide meaningful insights for development and testing.
What cities in New York are hiring for Robotics Simulation jobs? Cities in New York with the most Robotics Simulation job openings:
Infographic showing various Robotics Simulation job openings in New York as of July 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Remote job distribution.

Software Engineer, Simulation

Bedrock Robotics

New York, NY โ€ข On-site

Full-time

Posted 3 days ago

New


Job description

Join the team bringing advanced autonomy to the built world
At Bedrock, we're moving AI out of the lab and into the real world. Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we're deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites. Backed by $350M in funding, we're working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage.
This is where algorithms meet steel-toed boots. You'll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team-we'd love to have you join us.
The Mission:
We're looking for exceptional Software Engineers to build and scale our robotics simulation environment. Simulation is a critical foundation for autonomy at Bedrock - it allows us to validate end-to-end systems, evaluate complex and unsafe scenarios, and run testing at massive scale.
Our autonomy stack is deeply machine-learning-driven, and closing the sim-to-real gap is a core focus of this role. The simulator must accurately represent real-world physics - including terrain deformation for digging and earthmoving - while remaining efficient enough to support thousands of simulation runs. High-quality simulation directly accelerates robotics development, making this work central to our success.
What You'll Do:
  • Build and scale high-fidelity simulation environments for autonomous construction machines
  • Develop simulation systems that support ML-based autonomy, evaluation, and safety validation
  • Improve realism and performance to better reflect real-world behavior
  • Help guide our strategy in scene generation and neural rendering techniques
  • Write production-quality, hands-on code and build real simulation content-not just prototypes
Who You Are:
Simulation spans many disciplines, and we don't expect one person to do everything. Strong candidates typically bring:
  • A passion for large-scale, realistic simulation systems
  • Experience with advanced 3D simulation software
  • Experience evaluating systems and improving realism to support autonomy stacks
  • A hands-on mindset and enthusiasm for building core simulation algorithms and content
What We're Looking For:
  • Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics
  • 4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++
  • 2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse
Preferred Qualifications:
  • Experience with Rust or interest in learning it
  • Robotics simulation background
  • Experience with neural rendering techniques (Gaussian splats, NeRFs)

Our roles are often flexible. If you don't fit all the criteria, or are in another location (especially one where we have an office like SF or NY) please apply anyway! We'd love to consider you.