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Roblox Game Designer Jobs (NOW HIRING)

The Game Engine team at Roblox works on the systems that power the experiences at the heart of the ... A single well-designed primitive or optimization here makes hundreds of internal engineers more ...

The Game Engine team at Roblox works on the systems that power the experiences at the heart of the ... A single well-designed primitive or optimization here makes hundreds of internal engineers more ...

Senior Software Engineer, Core Engine

San Mateo, CA · On-site

$139K - $183K/yr

The Game Engine team at Roblox works on the systems that power the experiences at the heart of the ... A single well-designed primitive or optimization here makes hundreds of internal engineers more ...

Senior Software Engineer - Core UX Studio

San Mateo, CA · On-site

$139K - $183K/yr

... online games on the Roblox platform. Who wouldn't want to do that? Studio provides tools for 3D ... Working with UX designers for overall design language for Studio both on visual, motion, and ...

At Roblox, we're building the tools and platform that empower our community to bring any experience ... You will work with teams across Game Engine, Safety, and ML Platform, building backend services at ...

Design Engineer

San Mateo, CA · On-site

$163K - $202K/yr

You will help build internal tools, like Figma plugins and design utilities, that empower designers ... Roblox development, Lua/React-Lua, or game-engine UI architecture. * (Nice to have) Experience with ...

Senior Software Engineer, Runtime

San Mateo, CA · On-site

$139K - $183K/yr

The Game Engine team at Roblox works on the systems that power the experiences at the heart of the ... A single well-designed primitive or optimization here makes hundreds of internal engineers more ...

Communication is at the core of what makes Roblox a vibrant social platform, the systems you build ... You will work with teams across Game Engine, Safety, and ML Platform, building backend services at ...

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Roblox Game Designer information

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$47K

$156K

How much do roblox game designer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for roblox game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a Roblox Game Designer do?

A Roblox Game Designer is responsible for creating engaging and interactive games on the Roblox platform. They develop game concepts, design gameplay mechanics, create levels, and often collaborate with programmers and artists to bring their ideas to life. In addition to technical skills, they need a strong understanding of what makes games fun and appealing to players. Roblox Game Designers also test and refine their games based on player feedback, ensuring a high-quality experience for users.

What are the key skills and qualifications needed to thrive as a Roblox Game Designer, and why are they important?

To thrive as a Roblox Game Designer, you need a solid understanding of game design principles, creativity, and experience with scripting languages like Lua, often supported by a portfolio of completed projects. Familiarity with Roblox Studio, 3D modeling tools, and version control systems is typically required, and certifications in game development can be advantageous. Strong teamwork, communication, and problem-solving skills help designers collaborate effectively and adapt to feedback. These skills ensure engaging, high-quality games that resonate with users and succeed in a competitive platform environment.

What are some common challenges faced by Roblox Game Designers when working on collaborative projects?

Roblox Game Designers often collaborate with programmers, artists, and community managers, which can present challenges in aligning creative visions and coordinating workflows. Communication is key, as designers must clearly convey gameplay mechanics and user experience goals to team members with varying technical backgrounds. Additionally, balancing player feedback with project scope and platform limitations requires adaptability and strong problem-solving skills. Successfully navigating these challenges leads to smoother development cycles and more engaging games.

What is the difference between Roblox Game Designer vs Roblox Developer?

AspectRoblox Game DesignerRoblox Developer
Primary RoleDesigns game concepts, mechanics, and user experience on RobloxBuilds, codes, and implements game features using Roblox Studio
Skills RequiredGame design, creativity, understanding of user engagementLua scripting, programming, technical development
Work EnvironmentCreative design teams, game studios, or individual creatorsDevelopment teams, technical departments, or solo developers
Common UsageFocuses on game concept and design elementsFocuses on coding and technical implementation

While both roles work within the Roblox platform, a Roblox Game Designer primarily focuses on creating engaging game concepts and mechanics, whereas a Roblox Developer handles the technical development and coding to bring those designs to life. Understanding these differences helps clarify career paths and collaboration in Roblox game creation.

How to become a Roblox game designer?

To become a Roblox game designer, you should learn how to use Roblox Studio, the platform's development environment, and develop skills in scripting with Lua. Building a portfolio of your games and understanding game design principles can help you gain experience and showcase your abilities to potential employers or collaborators.

What cities are hiring for Roblox Game Designer jobs?

Cities with the most Roblox Game Designer job openings:

What are popular job titles related to Roblox Game Designer jobs?

For Roblox Game Designer jobs, the most frequently searched job titles are:

Infographic showing various Roblox Game Designer job openings in the United States as of September 2026, with employment types broken down into 93% Full Time, and 7% Part Time. Highlights an 64% In-person, 7% Hybrid, and 29% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Principal Software Engineer - Creator Distributed Systems & Storage

San Mateo, CA • On-site

Roblox
Software Development • 51 - 200 employees

$153K - $206K/yr

Full-time

Re-posted 21 days ago


Key responsibilities

  • Lead the design and development of improvements to existing cloud products and create new cloud services to support the Creator Community.

  • Build and maintain data storage systems, including infrastructure, serving layers, clients, and web APIs.

  • Expand observability capabilities of cloud services through metrics collection, data pipelines, analytics, data visualization, and dashboards.


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Principal Software Engineer on Creator Services Data, you'll be leading the company's efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform. We run the mission critical cloud services, Data Stores, Memory Stores, and Badges, which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements. Our team is also responsible for building dashboards to provide insights to Creators using cloud services including Client/Server Performance, Data Stores, and Memory Stores. Finally, our team owns the Roblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI.
At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers, web development, UI, and UX design. This team collaborates on multiple cross-company efforts and our projects are of extremely high importance to Roblox.
You Will:
  • Lead the design and development of improvements to existing products and design new cloud services to support our Creator Community.
  • Build state-of-the-art data storage systems including infrastructure, serving layers, clients, and web APIs.
  • Expand the internal and customer facing cloud service observability capabilities through metrics collection, data pipelines, intelligent analytics, data visualization, and dashboards.
  • Increase the capabilities and onboard new customers to the Roblox Extended Services platform.
  • Work with our users (Creators) to identify product gaps and bugs and handle customer emergencies.
  • Provide on-call support for our Data products including responding to production alerts and outages.
  • Mentor junior engineers and provide technical and non-technical guidance through design and code reviews, joint projects, 1:1s, and peer feedback.
  • Lead collaborations on a cross-functional team including UX design, product management, project management, developer relations, documentation, customer support, and other engineering teams.
  • Become a recognized technical leader across the company and contribute to company-wide initiatives.
You Have:
  • 10+ years background in software development building with public clouds (AWS, Azure, and GCP), microservices and distributed systems
  • 3+ years experience building and maintaining (not just using) data storage systems (relational databases, key/value stores, blob stores, etc)
  • 10+ years designing, implementing, testing, and deploying robust, scalable, and well documented production-grade code
  • 6+ years programming in C# and/or C++ (ideally both)
  • 6+ years experience working on agile, fast-paced, high-impact software teams
  • 4+ years leading junior engineers and new graduates on complex software engineering projects

Desired (one or more of)
  • Prior experience building big data pipelines or batch processing systems (MapReduce, Hadoop, Flink, Spark, Flume)
  • Prior experience programming computer games, particularly in Lua/Luau
  • Prior knowledge of data science, data analytics, machine learning, or AI
  • Prior experience building graphical user interfaces, dashboards, or web application front ends
You Are:
  • Innovative: We strive for novel solutions that bridge the technical needs of Roblox with the creative needs of our developer community. This typically involves tackling competing objectives and thinking creatively.
  • Passionate: We are looking for new team members who are passionate about data storage technology, computer games, and software development. We are excited about building new products that will redefine the future of human online interaction.
  • Versatile: The Data Pod is expanding its scope beyond providing low level storage solutions to building higher level services such as User Profiles and LiveOps Analytics. We are also working on projects such as Observability and Billing & Payments platforms. You need to be ready to learn new programming languages and tech stacks as we evolve.
  • Responsible: Data Storage services cannot go down and cannot lose data. You are committed to join a team that strives for a 100% uptime and data durability.
  • Team Oriented: You are ready to both guide and learn from others. You will set the standard on team collaboration and communication. You exemplify Roblox Values and Principles.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$345,040-$399,420 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.