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Rigging Jobs in Quebec (NOW HIRING)

Communicate effectively with other disciplines such as Character teams, Writers, Designers, Rigging, Sound and Producers. * Manage your daily tasks through Jira, while keeping your Lead/Director up ...

New

Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem solving and debugging skills.

Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem solving and debugging skills.

Knowledge of rigging and lifting tooling is a plus * Ability to travel domestically and internationally in a short time to meet with project stakeholders and with internal colleagues with the ability ...

Etre familier(ere) avec les flux de production artistique comme la modelisation, le texturage, le rigging, l'animation ou l'eclairage (HDRP/URP). * Avoir des competences intermediaires en C# ou dans ...

The successful candidate will be able to design rich and spectacular motion graphics and animations as well as have an in-depth knowledge of rigging, particle effects and other key aspects of ...

Showing results 41-52

Rigging information

See Quebec salary details

$10

$27

$55

How much do rigging jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for rigging in Quebec is $27.72, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $32.93 per hour, depending on experience, location, and employer.

What is rigging in the context of animation and film production?

Rigging refers to the process of creating a digital skeleton for a 3D model so that it can move realistically in animation or film production. Riggers use specialized software to build and configure bones, joints, and control systems that animators use to pose and animate characters or objects. Rigging is essential for bringing static models to life and ensuring smooth, believable movement. This process is commonly used in movies, video games, and virtual reality experiences.

What are some common challenges faced by riggers when working on live events or construction sites?

Riggers often encounter challenges such as working at heights, adapting to rapidly changing environments, and adhering to strict safety protocols. Coordinating with other teams—like lighting, audio, or construction—requires clear communication and flexibility, as priorities can shift quickly. Additionally, riggers must ensure all equipment is properly maintained and regularly inspected to minimize risks, and they may need to problem-solve on the spot if unexpected issues arise during setup or breakdown.

What are the key skills and qualifications needed to thrive as a rigger, and why are they important?

To thrive as a Rigger, you need a solid understanding of load calculations, lifting techniques, and safety protocols, often supported by a high school diploma and relevant industry certifications. Familiarity with rigging equipment, cranes, hoists, and safety management systems like OSHA standards is typically required. Attention to detail, strong communication, and teamwork are essential soft skills for coordinating safe and efficient lifting operations. These skills and qualifications are crucial to ensure safety, prevent accidents, and achieve successful project outcomes in demanding work environments.

What is the difference between Rigging vs Scaffolders?

AspectRiggingScaffolders
Required CredentialsRigging certifications, safety trainingScaffolding certifications, safety training
Work EnvironmentConstruction sites, industrial facilitiesConstruction sites, building exteriors
Employer & Industry UsageOil & gas, shipbuilding, constructionConstruction, maintenance, building projects
Common Search & ComparisonYesYes

Rigging involves installing and securing equipment, often requiring specialized certifications and working in industrial or construction environments. Scaffolders focus on building and dismantling scaffolding structures for access during construction or maintenance. While both roles are essential on construction sites and share safety training requirements, rigging emphasizes equipment setup, whereas scaffolders specialize in access structures.

How much do riggers get paid in the US?

In the US, riggers typically earn an average annual salary between $40,000 and $70,000, depending on experience, location, and industry. Skilled riggers with certifications and specialized tools may earn higher wages, especially in construction, manufacturing, or entertainment sectors.

How to get started in rigging?

To start a career in rigging, gain knowledge of 3D modeling and animation software such as Maya or Blender, and learn the principles of character and object rigging. Building a portfolio with sample rigs and understanding industry standards can help secure entry-level positions. Some roles may require certifications or training in specific tools or techniques.

What jobs do rigging professionals do?

Rigging professionals are responsible for designing, installing, and maintaining rigging systems used to lift and move heavy objects safely, often in construction, theater, or industrial settings. They use tools like hoists, pulleys, and safety equipment, and typically require knowledge of load calculations and safety standards. Their work involves ensuring equipment is secure and functioning properly to prevent accidents.

What job categories do people searching Rigging jobs in Quebec look for?

The top searched job categories for Rigging jobs in Quebec are:

Infographic showing various Rigging job openings in Quebec as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $57,649 per year, or $27.7 per hour.

Animateur de jouabilite

Red Barrels

Montreal, QC • On-site

Full-time

Posted 3 days ago

New


Job description

ENGLISH BELOW

Red Barrels est le studio independant base a Montreal derriere la franchise d'horreur immersive Outlast, une serie qui a terrifie plus de 40 millions de joueurs dans le monde. Red Barrels s'est donne pour mission de creer des experiences inoubliables qui glacent le sang des joueurs.

Pour faire partie de notre grande equipe de fans d'horreur, vous devez etre a l'aise avec l'utilisation et le travail qui inclus des elements d'horreur et tout ce que le genre implique (nudite, sang, materiel de recherche visuelle mature , etc.), avoir un etat d'esprit axe sur les resultats et aimer faire des iterations rapides et efficaces.

MISSION PRINCIPALE

Red Barrels recherche un animateur de jouabilite faisant preuve d'un haut niveau de creativite et d'innovation dans son travail. Nous cherchons une personne qui aime sortir des sentiers battus et qui s'epanouit dans un environnement collaboratif.

TACHES

  • Developperetcreerdes animations de hautequalitepour lespersonnagesdu jeu et lesevenements scenarises,en fonctionde la directioncreativeet desbesoinstechniques.
  • Collaborer avec d'autres departements comme les programmeurs et les concepteurs de jeux pour integrer tes animations dans des systemes complexes.
  • Aider a creer des systemes de jeu tels que des infographies animees (Anim Graphs) et des plans d'animation (Blueprints).
  • Depanner et prioriser tous genre de problemes lie a l'animation de gameplay de maniere independante afin de resoudre les bloqueurs.
  • Creer des animations de jouabilite tel que la locomotion a la premiere et a la troisieme personne, des combats, des interactions avec les joueurs, l'IA et des evenements scenarises.
  • Fournir un soutien et travailler avec les autres membres de l'equipe d'animation grace a un flot de travail organises, une communication solide et des commentaires constructifs.
  • Communiquer efficacement avec d'autres disciplines propres au developpement de jeu (ex : l'equipe de personnages, les scenaristes, les concepteurs, le son, etc.)
  • Gerez vos taches quotidiennes via Jira, tout en gardant le directeur d'animation a jour sur les avancements.
  • Creer et maintenir la documentation des processus d'animation et des metriques pour faciliter le partage des connaissances au sein de l'equipe.
  • Aider a etablir de nouvelles techniques pour ameliorer notre pipeline d'animation.
  • Participer aux seances de jeu hebdomadaires.

Profil

  • Un minimum de 8 ans d'experience enproduction de jeux AAouAAAentantqu'Animateur de jouabilite.
  • Fort accent mis sur l'independance au sein d'une equipe.
  • Experience avec Unreal Engine, en particulier avec les infographies animees (Anim Graphs) et les plans d'animation (Blueprints).

Vos atouts

  • Etre passionne(e) par les jeuxvideos. C'est ce qui nous animent tous chez Red Barrels !
  • Aime la culture de l'horreur (film, livre, jeu, etc.)


ENGLISH VERSION

Red Barrels is the Montreal-based independent studio behind the immersive horror franchise Outlast, a series that has terrified more than 40 million players worldwide. Red Barrels is dedicated to creating unforgettable experiences that send chills down players' spines.To join our large team of horror fans, you must be comfortable working with and around horror elements and everything the genre entails (nudity, blood, "mature" visual reference material, etc.), have a results-oriented mindset, and enjoy making quick and efficient iterations.

MAIN MISSION

Red Barrels is looking for atalentedGameplay Animator
who bringsa high levelof creativity and innovation to their work. We are looking for someone who is interested in doing things differently and thrives in a cross studio collaborative environment.

TASKS

  • Develop and create high-quality animations for gameplay characters and scripted events, aligning creative direction and technical needs at every stage.
  • Collaborate with other departments like Programmers and Game Designers to integrate your animations into complex systems.
  • Help create gameplay systems such as Anim Graphs and Blueprints for animation integration.
  • Troubleshoot and prioritize issues independently to resolve blockers.
  • Gameplay involvesFirst and Third Persontraversal, combat, Player interactions,AIand Scripted events.
  • Provide support and work with other animation team members through organized workflows,strong communication and constructive feedback.
  • Communicate effectively with other disciplines such as Character teams, Writers, Designers, Rigging, Sound and Producers.
  • Manage your daily tasks through Jira, while keeping your Lead/Director up to date.
  • Create andmaintaindocumentation of animation processes and metrics to help with knowledge sharing within the team.
  • Helpestablishnew techniques to improve our animation pipeline.
  • Participate in weekly play sessions.

Profile Requirements

  • A minimum of 8 years of experience in AA or AAA game production as a Gameplay Animator.
  • Strong emphasis on independence within a team.
  • Experience with Unreal Engine, specifically with Anim Graphs and Blueprints.

Nice to Have

  • A realpassion for video games!It'swhat drives usatRed Barrels.
  • Loving the horror culture (movies, games, books, etc.)