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Rigging Engineer Jobs in California (NOW HIRING)

Senior Software Engineer, UGC Validation

San Mateo, CA · On-site

$139K - $183K/yr

Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata. * Enforce Marketplace Policy: Develop and ...

OSV Engineer

Long Beach, CA · On-site

$450 - $875/day

Physical dexterity and strength to catch and handle lines; makeup tows with wire rigging; operate ... Assistant Engineer * Basic knowledge in engineering, troubleshooting, and repairs * Cleaning and ...

Dredge Engineer

Long Beach, CA · On-site

$450 - $875/day

Engineers will work directly with the Port Engineer, and Vessel Captain, applying our three core ... Physical dexterity and strength to catch and handle lines; makeup tows with wire rigging; operate ...

Dredge Engineer

Long Beach, CA · On-site

$450 - $875/day

Engineers will work directly with the Port Engineer, and Vessel Captain, applying our three core ... Physical dexterity and strength to catch and handle lines; makeup tows with wire rigging; operate ...

Tugboat Engineer

Long Beach, CA · On-site

$450 - $875/day

Engineers will work directly with the Port Engineer, and Vessel Captain, applying our three core ... Physical dexterity and strength to catch and handle lines; makeup tows with wire rigging; operate ...

Manufacturing Engineer

San Leandro, CA · On-site

$150K - $190K/yr

Collaborating with design engineers to ensure systems are manufacturable, cost-effective, and easy ... rigging, and heavy machinery * Understand how to read and create mechanical drawings and ...

Tugboat Engineer

Long Beach, CA · On-site

$450 - $875/day

Engineers will work directly with the Port Engineer, and Vessel Captain, applying our three core ... Physical dexterity and strength to catch and handle lines; makeup tows with wire rigging; operate ...

Showing results 41-60

Rigging Engineer information

See California salary details

$35K

$94.8K

$165.8K

How much do rigging engineer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for rigging engineer in California is $94,849.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $106,600.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a rigging engineer?

As a Rigging Engineer, your daily responsibilities often include designing lifting plans, performing load calculations, and selecting appropriate rigging equipment for various construction or industrial projects. You will review project specifications, inspect on-site rigging setups, and ensure that all lifting operations meet safety standards and regulations. Collaboration is common, as you may work closely with project managers, crane operators, and safety officers to coordinate safe and efficient lifting solutions. You may also be involved in risk assessments, troubleshooting site issues, and providing technical guidance to field teams to ensure all operations run smoothly.

What are the key skills and qualifications needed to thrive as a rigging engineer?

To thrive as a Rigging Engineer, you need a solid background in mechanical or structural engineering, a strong understanding of load calculations, and field experience with lifting operations, often supported by relevant engineering degrees or certifications. Familiarity with rigging design software, CAD programs, and safety standards such as ASME and OSHA regulations is essential. Excellent problem-solving abilities, attention to detail, and strong communication skills are crucial for collaborating with multidisciplinary teams and ensuring safe operations. These skills are essential to design, plan, and supervise complex lifting tasks while prioritizing safety and efficiency.

What does a rigging engineer do?

A Rigging Engineer is responsible for designing, planning, and overseeing the safe lifting and movement of heavy equipment and structures in industries such as construction, oil and gas, and maritime. They analyze load weights, select appropriate rigging gear, and ensure compliance with safety regulations. Using engineering calculations and software, they develop lift plans to prevent accidents and ensure efficiency. Rigging Engineers work closely with crane operators, site supervisors, and safety personnel to execute lifts safely and effectively.

What are the most commonly searched types of Rigging Engineer jobs in California? The most popular types of Rigging Engineer jobs in California are:
What cities in California are hiring for Rigging Engineer jobs? Cities in California with the most Rigging Engineer job openings:
Infographic showing various Rigging Engineer job openings in California as of August 2026, with employment types broken down into 81% Full Time, 13% Part Time, 2% Temporary, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $94,849 per year, or $45.6 per hour.

Senior Software Engineer, UGC Validation

Roblox

San Mateo, CA • On-site

$139K - $183K/yr

Full-time

Re-posted just now


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Team
The Avatar Team is at the heart of the Roblox experience. The Roblox Avatar defines the identity of every player and is a core pillar of the metaverse. Within this group, the Avatar Heads and Bodies team ensures that these foundational avatar components are high-quality, performant, and reliable at scale.
We are looking for a Senior Software Engineer to join our User-Generated Content (UGC) Validation engineering initiatives. This role focuses on advancing our existing automation and validation systems to ensure that the rapidly growing ecosystem of 3D marketplace content meets our platform standards.
The Role
As a Senior Software Engineer for UGC Validation, you will focus on scaling and evolving our automated systems to validate 3D assets uploaded directly to the Roblox marketplace. Your primary responsibility will be to develop engineering solutions that quantitatively enforce our marketplace policies.
Rather than building systems from scratch, you will expand upon our established validation frameworks to detect avatar schema compliance, flag geometry-based exploits, and programmatically measure asset quality. In this role, you will serve as a core practical resource for geometric processing, helping our broader engineering and machine learning initiatives build highly precise automated setup tools.
You Will:
  • Scale and Extend Automated Validation: Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata.
  • Enforce Marketplace Policy: Develop and refine quantitative, programmatic metrics to evaluate incoming UGC assets against platform quality standards and security rules before they reach hundreds of millions of users.
  • Geometric Processing Resource: Serve as a practical engineering resource for geometric processing, collaborating closely with machine learning teams to enhance asset quality pipelines.
  • Cross-Functional Execution: Work across the avatar stack, collaborating with engineers, product owners, and artists to translate complex marketplace policy requirements into clean, scalable code updates.
  • Optimize Existing Pipelines: Enhance sophisticated data and validation pipelines capable of handling large-scale 3D assets like meshes and textures with high runtime efficiency.

You Have:
  • Education: A BS, MS, or PhD in Computer Science or a related technical field, or relevant work experience.
  • Expert 3D Math Foundation: Exceptional spatial reasoning and a deep mastery of 3D math, specifically linear algebra tailored for game engines and 3D environments.
  • Geometric Processing Expertise: Strong experience manipulating and analyzing 3D data, including meshes, vertices, and topology.
  • Schema & Avatar Knowledge: Solid understanding of avatar schema compliance, rigging, skinning weights, and animation principles.
  • Software Engineering Excellence: Strong programming skills in c++, Luau, Python (or similar production languages) with a proven track record in system optimization, data pipelining, and complex software design.
  • Nice-to-Haves:
  • Hands-on experience with runtime game engines.
  • Foundational knowledge of rendering pipelines.

You Are:
  • A Proven Problem Solver: You enjoy solving ambiguous, complex technical challenges and have a history of delivering production-ready engineering updates.
  • A Collaborative Teammate: You thrive in cross-functional environments, bridging programmatic geometry constraints with artist and platform needs.
  • Mission-Driven: You are passionate about building a safe, high-quality, and civil marketplace ecosystem for a global community.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$196,750-$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.