1

Research Scientist Audio Jobs in Raleigh, NC (NOW HIRING)

Go-to-Market - Cary, NC, USA

Cary, NC ยท On-site

$150K - $200K/yr

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

Go-to-Market - Raleigh, NC, USA

Raleigh, NC ยท On-site

$150K - $200K/yr

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

Go-to-Market - Durham, NC, USA

Durham, NC ยท On-site

$150K - $200K/yr

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

Go-to-Market - Raleigh, NC, USA

Raleigh, NC ยท On-site

$150K - $200K/yr

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

Go-to-Market - Durham, NC, USA

Durham, NC ยท On-site

$150K - $200K/yr

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

This role will be part of the founding North American R&D team and will work closely with global ... Bachelor's degree in Computer Science, Software Engineering, Electrical Engineering, or related ...

Showing results 21-40

Research Scientist Audio information

See Raleigh, NC salary details

$49.1K

$126.5K

$169.1K

How much do research scientist audio jobs pay per year?

As of Aug 7, 2026, the average yearly pay for research scientist audio in Raleigh, NC is $126,484.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,500.00 and $168,200.00 per year, depending on experience, location, and employer.

What does a research scientist in audio do?

A Research Scientist in Audio focuses on advancing the science and technology related to sound and audio processing. Their work often involves developing algorithms for speech recognition, sound classification, audio enhancement, and spatial audio technologies. They may conduct experiments, analyze data, and collaborate with engineers to create innovative solutions for applications such as virtual assistants, music technology, or hearing aids. This role typically requires a strong background in signal processing, machine learning, and acoustics. Research Scientists in Audio also publish their findings and contribute to the broader scientific community.

What are the key skills and qualifications needed to thrive as a research scientist in audio?

To thrive as a Research Scientist in Audio, you need advanced knowledge in signal processing, machine learning, and acoustics, usually supported by a PhD or equivalent experience in computer science, electrical engineering, or a related field. Familiarity with programming languages like Python or MATLAB, experience with deep learning frameworks (e.g., TensorFlow, PyTorch), and knowledge of audio analysis tools are essential. Strong analytical thinking, creativity, and effective communication skills distinguish top performers in this field. These competencies enable the development of innovative audio technologies and effective collaboration within multidisciplinary research teams.

How does a research scientist in audio typically collaborate with cross-functional teams during product development?

As a Research Scientist in audio, you will frequently work alongside software engineers, product managers, and UX designers to integrate cutting-edge audio algorithms into products. Collaboration often involves presenting research findings, prototyping solutions, and iterating based on feedback from both technical and non-technical team members. This role requires strong communication skills to bridge the gap between complex research concepts and practical implementation, ensuring that new audio technologies align with user needs and project goals.

What is the difference between Research Scientist Audio vs Audio Engineer?

AspectResearch Scientist AudioAudio Engineer
Required CredentialsMaster's or PhD in Acoustics, Audio Engineering, or related fieldsBachelor's degree in Audio Engineering, Sound Design, or related fields
Work EnvironmentResearch labs, universities, R&D departmentsRecording studios, live events, broadcasting facilities
Employer & Industry UsageAcademic institutions, tech companies, research organizationsMusic, film, broadcasting, live sound production

Research Scientist Audio focuses on developing new audio technologies and conducting experiments, often within academic or research settings. In contrast, Audio Engineers primarily operate sound equipment for recording, mixing, and live sound. While both roles require a strong understanding of audio principles, Research Scientists typically hold advanced degrees and work in R&D environments, whereas Audio Engineers often have practical experience and work directly with sound production equipment.

What cities near Raleigh, NC are hiring for Research Scientist Audio jobs? Cities near Raleigh, NC with the most Research Scientist Audio job openings:

Senior Software Engineer, Windows/Desktop Applications - Cary, NC, USA

Speechify

Cary, NC โ€ข On-site

$120K - $150K/yr

Full-time

Re-posted 19 days ago


Job description

Mission
The mission of Speechify is to make sure that reading is never a barrier to learning.
Over 50 million people use Speechify's text-to-speech products to turn whatever they're reading - PDFs, books, Google Docs, news articles, websites - into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech reading products include its iOS app, Android App, Mac App, Chrome Extension, and Web App. Google recently named Speechify the Chrome Extension of the Year and Apple named Speechify its 2025 Design Award winner for Inclusivity.
Today, nearly 200 people around the globe work on Speechify in a 100% distributed setting - Speechify has no office. These include frontend and backend engineers, AI research scientists, and others from Amazon, Microsoft, and Google, leading PhD programs like Stanford, high growth startups like Stripe, Vercel, Bolt, and many founders of their own companies
What You'll Do
  • Lead the design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI (or related UI frameworks), C#, XAML, and - when needed - C++.
  • Define and enforce best-practices for Windows desktop development across the codebase: code architecture, performance, memory usage, responsive UI, cross-version compatibility (Windows 10/11+), and maintainability.
  • Drive accessibility efforts: integrate and validate support for accessibility APIs (e.g. Microsoft UI Automation or other relevant Windows accessibility frameworks), ensure UI controls, focus management, keyboard navigation, screen-reader support, and usability for users with disabilities.
  • Collaborate closely with product designers, UX researchers, QA, and other stakeholders to shape feature planning, UI/UX architecture, and long-term roadmap for the Windows platform.
  • Take ownership of full lifecycle of features: conception โ†’ design โ†’ implementation โ†’ testing โ†’ release โ†’ maintenance. Ensure quality, reliability, and consistency across releases.
  • Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions.

An ideal candidate should have
Required:
  • 3+ in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML - and ideally additional experience with native Windows code (C++, Win32/WinRT/COM).
  • Deep understanding of Windows application architecture, including interop between managed code (.NET) and native code.
  • Proven track record of designing, building, and shipping production-quality desktop applications, with an emphasis on reliability, performance, scalability, and maintainability.
  • Strong experience with accessibility APIs on Windows (e.g. Microsoft UI Automation or similar), and a dedication to building accessible and inclusive software.
  • Excellent software engineering fundamentals: OOP, design patterns, data structures, algorithms, memory management, multi-threading or asynchronous programming (where relevant).
  • Experience leading technical design, mentoring other engineers, conducting code reviews, and making architecture-level decisions.
  • Strong communication skills; ability to articulate tradeoffs, collaborate with cross-functional teams, and drive consensus.
  • A user-centric mindset: focus on building polished, intuitive, and accessible experiences for end users.

Preferred / Bonus:
  • Experience with writing automated tests for UI - unit tests, integration tests, UI automation tests; familiarity with relevant testing frameworks.
  • Experience with performance optimization for desktop apps (memory usage, startup time, rendering performance, high-DPI support, responsiveness under load).
  • Experience with localization/globalization, right-to-left UI support, internationalization, accessibility for multiple regions.
  • Familiarity with telemetry, analytics, crash reporting, logging, and error monitoring in desktop applications.
  • Previous experience in shaping CI/CD workflows, release pipelines, and deployment strategies for desktop applications.
  • Demonstrated ability to take ownership of feature areas or modules and drive them long-term, including maintenance, refactoring, and technical debt management.

What we offer
  • A high-impact role: you will define architecture, shape the future of our Windows product, and directly influence what millions of users see and experience.
  • A collaborative, flat-structure engineering culture - you are not just a coder, but a builder and a decision-maker.
  • Opportunities to lead - mentor others, steer technical direction, and grow into broader technical leadership (e.g. Tech Lead, Architect).
  • Flexibility, autonomy, and responsibility: you define how to solve problems, own features end-to-end, and contribute to long-term product vision.
  • A purpose-driven mission: building software that's reliable, accessible, and user-centered - making a real difference for people.

The United States Based Salary range for this role is: 140,000-200,000 USD/Year + Bonus + Stock depending on experience
Think you're a good fit for this job?
Tell us more about yourself and why you're interested in the role when you apply.
And don't forget to include links to your portfolio and LinkedIn.
Not looking but know someone who would make a great fit?
Refer them!
Speechify is committed to a diverse and inclusive workplace.
Speechify does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.