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Rep Rally Jobs in Los Angeles, CA (NOW HIRING)

We need someone who doesn't wait to be told what to build, you see the opportunity, rally the team ... Hiring Range: $124,800--$183,400 USD GOAT Group represents the leading platforms for authentic ...

We need someone who doesn't wait to be told what to build, you see the opportunity, rally the team ... Hiring Range: $124,800--$183,400 USD GOAT Group represents the leading platforms for authentic ...

Showing results 41-52

Rep Rally information

See Los Angeles, CA salary details

$11

$18

$25

How much do rep rally jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for rep rally in Los Angeles, CA is $18.28, according to ZipRecruiter salary data. Most workers in this role earn between $15.72 and $19.62 per hour, depending on experience, location, and employer.

What is a Rep Rally?

A Rep Rally job typically involves organizing and leading motivational meetings or training sessions for sales representatives. The goal is to energize and educate the team, often through product updates, sales strategies, and incentive programs. These roles are common in sales-driven industries, such as retail, telecommunications, and direct sales. The position may also include performance tracking, coaching, and fostering a positive sales culture.

What are the typical daily responsibilities for a Rep Rally?

A Rep Rally’s typical day includes identifying and contacting new prospects, following up with existing clients, and presenting products or services to generate sales. You will often spend time updating client data in CRM software, coordinating with internal teams to address client needs, and preparing reports on sales activity and pipeline progress. Additionally, you may attend team strategy meetings, participate in ongoing sales training, and track emerging industry trends to stay competitive. This fast-paced, goal-driven environment requires strong communication, organizational, and time management skills to succeed.

What are the key skills and qualifications needed to thrive in the Rep Rally position, and why are they important?

To thrive as a Rep Rally, you should have strong sales acumen, excellent communication skills, and a track record in customer relationship management, often supported by relevant sales experience or a business-related degree. Familiarity with CRM platforms, sales analytics tools, and lead generation software is typically required. Persuasion, resilience, and the ability to quickly build rapport are key soft skills that elevate performance in this role. These attributes are important because they enable you to effectively represent the company, drive sales growth, and build lasting client relationships in a competitive environment.

What are popular job titles related to Rep Rally jobs in Los Angeles, CA?

For Rep Rally jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Rep Rally jobs in Los Angeles, CA look for?

The top searched job categories for Rep Rally jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Rep Rally jobs?

Cities near Los Angeles, CA with the most Rep Rally job openings:

Infographic showing various Rep Rally job openings in Los Angeles, CA as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 16% Part Time, and 6% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $38,028 per year, or $18.3 per hour.

Technical Creative Director, Generative Imagery Systems

Socket.dev

Culver City, CA • On-site

$180 - $240/hr

Other

Posted 14 days ago


Job description

At Apple, extraordinary ideas become products, services, and experiences that shape culture. Bring passion and precision to your craft, and there's no limit to what you can build. The Content Design team supports Apple Services products and defines the content experience across some of Apple's most visible products. We focus on how people consume, create and connect across all our applications. We're looking for a Technical Creative Director, Generative Imagery Systems, to lead work at the intersection of generative AI, visual craft, and product storytelling. This role will help define what AI-made visual media looks like when it's held to Apple's standard of quality, intentionality, and humanity. You'll shape both the what and the how of generative visuals at Apple, working alongside Design, ML/AI, Marketing, and Engineering teams, across photorealism, illustration, motion, texture, spatial media, and formats that don't exist yet. You come from a technical or computational background but think like an artist and communicate like a creative leader. You thrive in deeply collaborative environments where the best outcome comes from combining perspectives, not working in isolation. This is a rare opportunity to help define a creative discipline at the moment it's being born, inside a company where craft and intentionality aren't aspirations but requirements.

DESCRIPTION
  • Co-develop the creative direction for how generative AI produces imagery worthy of Apple's in-product experience, working with Design and Product teams to align on visual modes, styles, and quality benchmarks
  • Lead and collaborate with generative artists, creative technologists, tool developers, and generative systems designers across projects that require tight cross-functional coordination
  • Partner with Engineering and tool development teams to build creative pipelines that allow generative work to be produced at scale with consistency, quality control, and stylistic precision
  • Co-create evaluation frameworks with Design, ML/AI, and QA partners that codify what "good" looks like for AI-generated imagery, and build shared systems to measure and enforce it
  • Explore new formats and applications alongside product and platform teams, charting where generative imagery goes next across spatial computing, interactive experiences, and emerging platforms
  • Collaborate with policy, legal, and ethics partners to develop standards for responsible generative creative, including provenance, bias, and representation
  • Align generative creative strategy with teams across Design, ML/AI, Marketing, and Engineering through ongoing partnership and shared planning
  • Work with sibling content teams to build bridges between sourced, captured, and generated imagery, ensuring a coherent creative ecosystem
MINIMUM QUALIFICATIONS
  • Deep, hands-on fluency with generative models (diffusion, transformer-based synthesis, procedural systems, or related architectures) and practical understanding of how model architecture, training data, and parameter choices manifest in visual outcomes
  • Experience building or directing creative tools, custom pipelines, or production workflows that harness ML/AI for visual output at scale, including control mechanisms, fine-tuning methods, and reproducibility infrastructure
  • Knowledge of inference and deployment considerations: compute tradeoffs, optimization techniques, and how they constrain or enable creative decisions
  • Experience designing evaluation systems for generated imagery, whether quantitative metrics, structured human review, or both
  • A refined visual eye and a body of work that demonstrates taste, craft, and a point of view, in any format (portfolio, generative art, research, tools, experimental projects)
  • Experience building teams or practices from zero in ambiguous, emerging spaces, with a track record of bringing cross-functional partners along from the start
  • Ability to translate technical possibilities into creative direction that non-technical partners can rally around and contribute to
  • A deep sense of responsibility about the ethical, cultural, and societal implications of generated imagery
PREFERRED QUALIFICATIONS
  • A point of view on where generative imagery is headed in 3-5 years, and the conviction to make bets
  • Background in adjacent fields: VFX pipelines, computational photography, real-time rendering, creative coding, or technical art direction
  • Direct experience training models or contributing to model development, not just using existing tools
  • Understanding of data provenance, rights-cleared training, and responsible model infrastructure
  • Exposure to emerging areas: video generation at scale, 3D asset generation, spatial/volumetric content, or audio-visual synthesis
  • A history of thriving in matrixed, cross-functional environments where influence matters more than authority
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