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Rendering Engineer Unreal Jobs (NOW HIRING)

Rendering Engineer

Raleigh, NC · On-site

$136K - $168K/yr

They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in ... Unreal Engine 5, including experience working at the engine/renderer level • Proficiency in C ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Position Summary AGBO is looking for a Rendering Engineer to join the team and sit at the ... engine such as Unreal Engine 5, including experience working at the engine/renderer level

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Position Summary: AGBO is looking for a Rendering Engineer to join the team and sit at the ... engine such as Unreal Engine 5, including experience working at the engine/renderer level

Position Summary: AGBO is looking for a Rendering Engineer to join the team and sit at the ... engine such as Unreal Engine 5, including experience working at the engine/renderer level

Position Summary: AGBO is looking for a Rendering Engineer to join the team and sit at the ... engine such as Unreal Engine 5, including experience working at the engine/renderer level

Troubleshoot performance, rendering, and system-level challenges with efficiency and precision. * Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

Troubleshoot performance, rendering, and system-level challenges with efficiency and precision. * Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

Troubleshoot performance, rendering, and system-level challenges with efficiency and precision. * Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

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Rendering Engineer Unreal information

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$39K

$101.8K

$137.5K

How much do rendering engineer unreal jobs pay per year?

As of Sep 10, 2026, the average yearly pay for rendering engineer unreal in the United States is $101,752.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What is a rendering engineer Unreal?

A Rendering Engineer in Unreal specializes in developing and optimizing the graphics pipeline within Unreal Engine, focusing on how 3D scenes are visually rendered. This role involves working with shaders, lighting, visual effects, and performance tuning to ensure high-quality visuals in real-time applications such as games and simulations. Rendering Engineers collaborate closely with artists and other developers to implement new rendering techniques and solve complex visual challenges. They typically have a strong background in computer graphics, C++ programming, and Unreal Engine's rendering architecture.

How does a rendering engineer Unreal typically collaborate with artists and designers during game development?

Rendering Engineers using Unreal Engine frequently work closely with artists and designers to ensure that visual effects and graphical features are both technically feasible and artistically compelling. This collaboration often involves translating creative visions into optimized, real-time rendering solutions, troubleshooting visual issues, and iterating on shader or lighting techniques based on feedback. Close communication is essential, as engineers may need to educate team members about engine limitations or propose alternative approaches to achieve desired effects while maintaining performance. This teamwork environment fosters innovation and allows Rendering Engineers to directly impact the look and feel of the final product.

What are the key skills and qualifications needed to thrive as a rendering engineer Unreal, and why are they important?

To thrive as a Rendering Engineer Unreal, you need a strong background in computer graphics, C++ programming, and a solid understanding of real-time rendering techniques, usually supported by a degree in Computer Science or a related field. Familiarity with Unreal Engine’s rendering pipeline, shader development (HLSL), and performance profiling tools is typically required. Excellent problem-solving skills, attention to detail, and effective communication help engineers collaborate with artists and other developers. These competencies are essential for delivering visually impressive, optimized graphics in demanding real-time environments.

What is the difference between Rendering Engineer Unreal vs Graphics Programmer?

AspectRendering Engineer UnrealGraphics Programmer
Primary FocusDeveloping and optimizing rendering pipelines within Unreal EngineCreating graphics algorithms and tools, often across various engines
Work EnvironmentGame studios using Unreal Engine, real-time rendering projectsGame, simulation, or visualization projects across multiple engines
Required SkillsUnreal Engine, C++, shader programming, rendering techniquesGraphics APIs (OpenGL, DirectX), C++, shader development

Rendering Engineer Unreal specializes in Unreal Engine's rendering systems, focusing on real-time graphics within that environment. Graphics Programmers work across multiple engines and platforms, developing graphics algorithms and tools. Both roles require strong C++ skills and knowledge of graphics APIs, but Rendering Engineers are more focused on Unreal-specific rendering pipelines, while Graphics Programmers have broader scope across different engines and projects.

What are popular job titles related to Rendering Engineer Unreal jobs?

For Rendering Engineer Unreal jobs, the most frequently searched job titles are:

Infographic showing various Rendering Engineer Unreal job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $101,752 per year, or $48.9 per hour.

Rendering Engineer

Raleigh, NC • On-site

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

$136K - $168K/yr

Full-time

Re-posted 23 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio shaping the future of film and television. They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity across platforms.
Responsibilities:
• Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
• Research, prototype, and implement advanced rendering techniques — including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration — translating cutting-edge academic and industry work into shippable features
• Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
• Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
• Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
• Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
• Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
• Perform all other duties as assigned
Qualifications:
Required:
• 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
• Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
• Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
• Proven experience with advanced rendering techniques — physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing — and the ability to architect these systems from the ground up
• Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment
• Candidates must be legally authorized to work in the U.S.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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