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Remote Visual Merchandising Designer Jobs in Riverside, CA

Senior Product Designer

Tustin, CA ยท Remote

$120K/yr

Excellent visual design skills, with attention to detail, accessibility, and inclusivity ... Location: * This is a remote position. Salary: * Starting at $120K Perks and Benefits: * 100 ...

Senior Product Designer

Tustin, CA ยท Remote

$120K/yr

Excellent visual design skills, with attention to detail, accessibility, and inclusivity ... Location: * This is a remote position. Salary: * Starting at $120K Perks and Benefits: * 100 ...

Senior Product Designer

Tustin, CA ยท On-site +1

$120K/yr

Excellent visual design skills, with attention to detail, accessibility, and inclusivity ... Location: * This is a remote position. Salary: * Starting at $120K Perks and Benefits: * 100 ...

This is a remote role with periodic in-person team meetings in Pomona, CA . About the Role: We are ... Develop intuitive dashboards and visual analytics using Power BI, Excel (Power Query), SAS, and ...

Senior Preconstruction Manager

Irvine, CA ยท On-site +1

$195K - $235K/yr

... a remote location within the western United States. Backed by over 100 years of expertise and ... Own the win strategy , key messaging, and storyboarding process across written and visual content.

Category Analyst

Irvine, CA ยท On-site +1

$85K - $128K/yr

Assists CLM with implementation of space management analysis and designs category shelf schematics ... For remote locations or positions open to multiple locations, the pay range may reflect several US ...

New

Category Analyst

Riverside, CA ยท On-site +1

$85K - $128K/yr

Assists CLM with implementation of space management analysis and designs category shelf schematics ... For remote locations or positions open to multiple locations, the pay range may reflect several US ...

New

Category Analyst

San Bernardino, CA ยท On-site +1

$85K - $128K/yr

Assists CLM with implementation of space management analysis and designs category shelf schematics ... For remote locations or positions open to multiple locations, the pay range may reflect several US ...

New

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Remote Visual Merchandising Designer information

See Riverside, CA salary details

$17

$48

$85

How much do remote visual merchandising designer jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for remote visual merchandising designer in Riverside, CA is $48.74, according to ZipRecruiter salary data. Most workers in this role earn between $35.87 and $60.43 per hour, depending on experience, location, and employer.

How does a Remote Visual Merchandising Designer effectively collaborate with in-store teams and stakeholders while working off-site?

Remote Visual Merchandising Designers typically rely on strong communication tools, such as video calls, collaborative design platforms, and regular check-ins, to stay aligned with in-store teams and stakeholders. They often share digital mockups, mood boards, and detailed guidelines to ensure their concepts are clearly understood and accurately executed on the sales floor. Building relationships and maintaining open lines of feedback are crucial, as effective collaboration ensures brand consistency and timely project delivery, despite not being physically present. Adaptability and proactive communication are key to overcoming the challenges of remote work in this creative, fast-paced environment.

What is the difference between Remote Visual Merchandising Designer vs Visual Merchandising Associate?

AspectRemote Visual Merchandising DesignerVisual Merchandising Associate
CredentialsDesign degree, portfolio, industry experienceHigh school diploma, on-the-job training
Work EnvironmentRemote, collaborative with design teamsIn-store or retail environment
Industry UsageFashion, retail brands, e-commerceRetail stores, visual displays
Primary FocusDesigning visual layouts and conceptsImplementing displays and setups

The Remote Visual Merchandising Designer focuses on creating visual concepts and layouts remotely, often collaborating with teams. In contrast, the Visual Merchandising Associate executes display setups in physical retail spaces. Both roles are essential in retail visual presentation but differ in responsibilities and work environment.

What are the key skills and qualifications needed to thrive as a Remote Visual Merchandising Designer, and why are they important?

To thrive as a Remote Visual Merchandising Designer, you need a strong background in design principles, spatial planning, and retail merchandising, typically supported by a degree in visual merchandising, interior design, or a related field. Proficiency with design software such as Adobe Creative Suite, SketchUp, and remote collaboration tools is essential. Creativity, attention to detail, and effective virtual communication are standout soft skills for this role. These skills and qualities enable designers to create engaging, cohesive retail displays that drive sales and brand identity, even when working remotely.

What is a Remote Visual Merchandising Designer?

A Remote Visual Merchandising Designer is a creative professional who plans and designs the visual presentation of products in retail environments, but works from a remote location instead of on-site. They use digital tools to develop store layouts, window displays, and product arrangements that attract customers and enhance brand image. Collaboration with store teams, marketing departments, and other designers is typically done through virtual meetings and digital platforms. Their work helps improve customer experience and boost sales, all while providing the flexibility to work from anywhere.
What are popular job titles related to Remote Visual Merchandising Designer jobs in Riverside, CA? For Remote Visual Merchandising Designer jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Remote Visual Merchandising Designer jobs in Riverside, CA look for? The top searched job categories for Remote Visual Merchandising Designer jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Remote Visual Merchandising Designer jobs? Cities near Riverside, CA with the most Remote Visual Merchandising Designer job openings:
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Blizzard Entertainment, Inc.

Irvine, CA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday


Job description

Team Name:

Unannounced ProjectJob Title:Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remoteRequisition ID:R027326Job Description:

At Blizzard, we craftgenre-defininggames and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.

We are looking for aSenior UI Technical Designerto help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.

As a key member of the development team,you'llbridge UI design and engineering, enabling designers to build expressive, scalable, and highperformance UI with minimal engineering dependency.You'llhelp define and implement a technical UI foundation that supports fast iteration and allows designers to own and evolve the UI. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.

This role offers a flexible hybrid work week from our Irvine,CAstudio location, with a mix of remote and on-site days. This position may also be remote. Relocation is not required.

This is a temporary position lasting 6 months.


Responsibilities
Priorities can often change in afast pacedenvironment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Design, implement, and support UI systems and workflows that empower designers to independently create andmodifyUI content.

  • Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.

  • Build andmaintainUI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.

  • Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.

  • Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and productionready.

  • Diagnose, debug, and resolve UI-related technical issues within the engine.

  • Create andmaintainclear documentation and best practices to support consistent adoption of UI workflows.

  • Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.

MinimumRequirements

  • 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.

  • Hands-on experience designing, implementing, anditerating onUI systems directly in a game engine.

  • Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.

  • Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.

  • Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.

  • Strong debugging and problem-solving skills, particularly related to UI implementation, performance, and stability.

  • Proven experience collaborating across disciplines, including design, engineering, art, and audio.

  • Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.

  • A designer-first mindset, strong ownership mentality, and a collaborative approach when working in ambiguous, evolving technical environments

BonusPoints

  • Experience working on data-driven orMVVMstyleUI systems.

  • Experience supporting livepatchable UI content and addressable asset workflows.

  • Familiarity with accessibility considerations in UI design.

  • Passion for a wide variety of game genres and platforms.


Required Application Materials

  • Portfolio or examplesdemonstratingUI systems, workflows, orin-engineUI implementation.

Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which wasacquiredby Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, witha track recordthat includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media,technologyand entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crushand Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrivein order toconnect and engage the world through epic entertainment. We provide a suite of benefits that promote physical,emotionaland financial well-being for 'Every World' -we'vegot our employees covered!

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by theCompany at any time to promote and support our business and relationships with industry partners

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications?Let usdecide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminateon the basis ofrace, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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