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Remote Visual Merchandising Designer Jobs in Kansas

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Experience working within established visual systems while contributing new UI patterns and ...

While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ... voice, visual identity, and regulatory requirements * Download, organize, and prepare creative ...

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

TELEPHONE SALES REP - REMOTE

Seneca, KS · On-site +1

$11 - $20/hr

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

TELEPHONE SALES REP - REMOTE

Shawnee, KS · On-site +1

$11 - $20/hr

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

TELEPHONE SALES REP - REMOTE

Lawrence, KS · On-site +1

$11 - $20/hr

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

TELEPHONE SALES REP - REMOTE

Olathe, KS · On-site +1

$11 - $20/hr

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

TELEPHONE SALES REP - REMOTE

Manhattan, KS · On-site +1

$11 - $20/hr

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

TELEPHONE SALES REP - REMOTE

Lenexa, KS · On-site +1

$11 - $20/hr

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

Anonymizers, proxies, or similar services designed to conceal identity or location * Employees are ... Filters, avatars, overlays, or visual effects that mask or alter facial features on camera * Any ...

Graphic Artist

Lenexa, KS · On-site +1

$18.75/hr

The artist in this position is responsible for creating high quality designs that are sensitive to ... Remote About Unrivaled Teamwear Unrivaled Teamwear serves as the parent company of Champion ...

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Remote Visual Merchandising Designer information

How does a Remote Visual Merchandising Designer effectively collaborate with in-store teams and stakeholders while working off-site?

Remote Visual Merchandising Designers typically rely on strong communication tools, such as video calls, collaborative design platforms, and regular check-ins, to stay aligned with in-store teams and stakeholders. They often share digital mockups, mood boards, and detailed guidelines to ensure their concepts are clearly understood and accurately executed on the sales floor. Building relationships and maintaining open lines of feedback are crucial, as effective collaboration ensures brand consistency and timely project delivery, despite not being physically present. Adaptability and proactive communication are key to overcoming the challenges of remote work in this creative, fast-paced environment.

Can I work remotely as a graphic designer?

Remote visual merchandising designers can often work from home, especially if their role involves digital design, layout creation, and using tools like Adobe Creative Suite. However, some tasks may require on-site presence for store visits or installations, depending on the employer's requirements and project scope.

What are the 4 P's of visual merchandising?

The 4 P's of visual merchandising are Product, Price, Placement, and Promotion. These elements help visual merchandisers create appealing displays that attract customers and drive sales. Understanding and applying these principles is essential for a visual merchandising designer to effectively showcase products in retail environments.

What is the difference between Remote Visual Merchandising Designer vs Visual Merchandising Associate?

AspectRemote Visual Merchandising DesignerVisual Merchandising Associate
CredentialsDesign degree, portfolio, industry experienceHigh school diploma, on-the-job training
Work EnvironmentRemote, collaborative with design teamsIn-store or retail environment
Industry UsageFashion, retail brands, e-commerceRetail stores, visual displays
Primary FocusDesigning visual layouts and conceptsImplementing displays and setups

The Remote Visual Merchandising Designer focuses on creating visual concepts and layouts remotely, often collaborating with teams. In contrast, the Visual Merchandising Associate executes display setups in physical retail spaces. Both roles are essential in retail visual presentation but differ in responsibilities and work environment.

How much does a visual merchandiser make at Louis Vuitton?

A visual merchandiser at Louis Vuitton typically earns between $40,000 and $70,000 annually, depending on experience and location. The role involves creating attractive displays and requires knowledge of luxury branding and visual presentation skills.

What are the key skills and qualifications needed to thrive as a Remote Visual Merchandising Designer, and why are they important?

To thrive as a Remote Visual Merchandising Designer, you need a strong background in design principles, spatial planning, and retail merchandising, typically supported by a degree in visual merchandising, interior design, or a related field. Proficiency with design software such as Adobe Creative Suite, SketchUp, and remote collaboration tools is essential. Creativity, attention to detail, and effective virtual communication are standout soft skills for this role. These skills and qualities enable designers to create engaging, cohesive retail displays that drive sales and brand identity, even when working remotely.

What is a Remote Visual Merchandising Designer?

A Remote Visual Merchandising Designer is a creative professional who plans and designs the visual presentation of products in retail environments, but works from a remote location instead of on-site. They use digital tools to develop store layouts, window displays, and product arrangements that attract customers and enhance brand image. Collaboration with store teams, marketing departments, and other designers is typically done through virtual meetings and digital platforms. Their work helps improve customer experience and boost sales, all while providing the flexibility to work from anywhere.

What is a visual merchandising designer?

A visual merchandising designer is a professional responsible for creating attractive product displays and store layouts to enhance customer experience and increase sales. They use design principles, color schemes, and signage, often utilizing tools like Adobe Creative Suite, to develop visual concepts that align with brand identity and marketing strategies.
What are the most commonly searched types of Visual Merchandising Designer jobs in Kansas? The most popular types of Visual Merchandising Designer jobs in Kansas are:
What are popular job titles related to Remote Visual Merchandising Designer jobs in Kansas? For Remote Visual Merchandising Designer jobs in Kansas, the most frequently searched job titles are:
What cities in Kansas are hiring for Remote Visual Merchandising Designer jobs? Cities in Kansas with the most Remote Visual Merchandising Designer job openings:
Infographic showing various Remote Visual Merchandising Designer job openings in Kansas as of July 2026, with employment types broken down into 1% Locum Tenens, 86% Full Time, 8% Part Time, 1% Temporary, and 4% Contract. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution.
Senior Player Experience Designer - WWE Champions

Senior Player Experience Designer - WWE Champions

Scopely

On-site, Remote

Other

Posted 19 days ago


Job description

Scopely is looking for a Senior Player Experience Designer to join our WWE Champions team  in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?

What You Will Do

Reporting to the Art/UX Director, you will help shape the experience of one of the industry's most successful live-service mobile games.

Working closely with Product, Design, Engineering, Art, Data Science, Growth, and external development partners, you will drive UX across feature development, onboarding, monetization, LiveOps, and player-facing communication systems. This role is ideal for a systems-minded designer who can solve complex problems, balance player and business needs, and create compelling visual prototypes that bring ideas to life before UI production begins.

Feature Development & Experience Design
  • Drive UX design for new features from concept through implementation
  • Create user flows, wireframes, information architecture, prototypes, and interaction models that improve usability and engagement
  • Identify opportunities to reduce friction, simplify workflows, and improve the overall player experience
  • Create high-fidelity concepts and mockups that clearly communicate UX solutions, interaction patterns, and feature vision
  • Partner with UI Artists to translate concepts into polished player experiences
  • Provide guidance on UI motion, transitions, and interactive behaviors
Growth & LiveOps Experiences
  • Design player-facing content that supports acquisition, onboarding, retention, engagement, and monetization goals
  • Contribute to promotions, offers, events, inbox messaging, pop-ups, interstitials, CRM touchpoints, and other LiveOps surfaces
  • Partner with Growth, Marketing, Product, and Data Science teams to optimize player journeys and conversion opportunities
  • Leverage qualitative and quantitative insights to inform recommendations and measure success
UX Excellence & Collaboration
  • Produce clear UX documentation, specifications, and supporting artifacts that reduce ambiguity and improve implementation quality
  • Collaborate with external development partners to maintain UX quality, consistency, and established standards
  • Contribute to UX processes, best practices, design systems, and interaction standards
  • Advocate for player-centered design throughout development
What We're Looking For
  • 5+ years of professional UX design experience with a portfolio demonstrating end-to-end product and feature design
  • Experience designing for free-to-play mobile games
  • Strong understanding of UX principles, information architecture, interaction design, and player-centered design methodologies
  • Expertise creating user flows, wireframes, prototypes, and UX documentation
  • Demonstrated ability to create polished, high-fidelity mockups and prototypes that communicate interaction design, information hierarchy, and product vision
  • Experience working within established visual systems while contributing new UI patterns and interaction models
  • Strong communication and collaboration skills with the ability to influence cross-functional stakeholders
  • Ability to independently manage multiple initiatives in a fast-paced live-service environment
Bonus points
  • Experience designing onboarding, retention, monetization, and growth-focused experiences
  • Familiarity with experimentation frameworks, A/B testing, and data-informed design practices
  • Experience contributing to design systems and scalable UI/UX frameworks
  • Experience working with external development partners or distributed teams
  • Experience designing visual concepts for game features, monetization surfaces, onboarding experiences, and LiveOps content
  • Understanding of UI motion principles and their application within mobile game experiences
  • Passion for games and a strong understanding of player motivation and engagement

Please ensure that the resume/CV you attach is written in English.