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Remote Visual Development Artist Jobs in Simi Valley, CA

Principal Gameplay Animator

Santa Monica, CA ยท On-site +1

$150K - $175K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This role combines hands-on animation development with leadership through craft. You will be ... Create high-quality gameplay animations that establish the visual and gameplay standard for all ...

Content Creator

Los Angeles, CA ยท On-site +1

$20 - $40/hr

Los Angeles - Hybrid Preferred | US Remote considered Type: Part-time (Hourly Contractor) Pay: $20 ... Our 55,000 sq ft production facility in the Arts District has 25 sets - everything from white ...

Executive Director (Remote)

Los Angeles, CA ยท Remote

$130K - $140K/yr

  • Medical

  • Dental

  • Retirement

  • PTO

Experience in arts education, youth development, education, or community-based nonprofits ... remote each week. How do I Apply? Candidates will be reviewed until the position is filled. To ...

Be Seen First

... artists, designers and illustrators, and build a talent partnerships funnel from outreach to ... This is a remote part-time contract role. Join us to create a cultural phenomenon. What you'll do:

Creative Solutions Manager

Los Angeles, CA ยท Remote

$4.0K - $6.0K/mo

You'll run demos, build relationships, and help studios, agencies, and artists see exactly how ... Hybrid, flexible, async-friendly-- based in LA with remote option for exceptional candidates

Campaign Manager, Music Partnerships

Los Angeles, CA ยท On-site +1

$60K - $70K/yr

  • Medical

  • Dental

  • Vision

  • Life

Our artist-first approach makes us a magnet for talent to amplify their work and partner with ... A fully remote team * Annual team summits * Health Benefits (Medical, Dental, Vision, Life, etc.

Senior/Principal Graphics Engineer

Los Angeles, CA ยท Remote

$150K - $220K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Remote: US and Canada Only We are looking for an exceptional Senior Graphics Engineer to join our ... You'll collaborate with fellow engine team members as well as gameplay engineers, artists and ...

Senior Designer

Los Angeles, CA ยท On-site +1

$145K - $195K/yr

... developed, and built. Our platform combines a modern, cloud-native CAD environment with AI-powered ... We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ...

Backend development primarily in Node.js working closely with GCP and Firebase services - Cloud ... artists, and producers to develop backend features. * Work independently on small to medium ...

Senior Art Director

Los Angeles, CA ยท On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

LegalZoom supports a remote-friendly environment that gives employees flexibility and balance. Our ... You'll play a key role in setting the visual bar for the team, providing clear, actionable creative ...

Showing results 41-60

Remote Visual Development Artist information

See Simi Valley, CA salary details

$37.7K

$111.3K

$157.4K

How much do remote visual development artist jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote visual development artist in Simi Valley, CA is $111,310.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,400.00 and $156,900.00 per year, depending on experience, location, and employer.

What is a remote visual development artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What are the key skills and qualifications needed to thrive as a remote visual development artist?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do remote visual development artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

What are popular job titles related to Remote Visual Development Artist jobs in Simi Valley, CA?

For Remote Visual Development Artist jobs in Simi Valley, CA, the most frequently searched job titles are:

What cities near Simi Valley, CA are hiring for Remote Visual Development Artist jobs?

Cities near Simi Valley, CA with the most Remote Visual Development Artist job openings:

Principal Gameplay Animator

Absurd Ventures

Santa Monica, CA โ€ข On-site, Remote

$150K - $175K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

Summaryย ย 

We areย looking for a Principal Gameplay Animator to help define and deliver the animation quality, style, and feel of ourย AAA open world action-adventure game. As a creative and technical contributor, you will create exceptional gameplay animations,ย establishย animation standards, and partner closely with Design, Engineering, Art, and Narrative teamsย toย ensureย that our animations are fluid, realistic, and enhance the overall gameplay.ย 

This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animationย pipelinesย and workflows, and help shape the overall player experience through world-class character performance and movement.ย 

Core Responsibilitiesย ย 

  • Create high-quality gameplay animations thatย establishย the visual and gameplay standard forย allย characters,ย creatures, and object animations.ย ย 
  • Drive the development of locomotion, traversal, combat, interaction, and systemic animation content;ย reviewย animation content and helpย maintainย consistent quality and artistic direction across all gameplay features.ย 
  • Collaborate with the Animation Director to define the animation style and direction.ย ย 
  • Partner with Design and Engineering teams to implement animation systems that enhance gameplay feel, responsiveness, and player immersion.ย 
  • Work closely with Technical Animation to improve pipelines, tools, and workflows.ย 
  • Helpย establishย efficient workflows that balance visual quality, gameplay requirements, and technical constraints.ย 
  • Provide feedback and mentorship to other animators.ย ย 
  • Ensure animations meet performance and memory constraints for different platforms.ย ย 
  • Partner with outsource and co-development teams to review deliverables and ensure quality standards are met.ย 
  • Stay current with industry trends and techniques in animation.ย ย 

Core Qualificationsย ย 

  • 7+ years of experience in animation within the video game industry.ย ย 
  • Proficiencyย in Maya and other industry-standard animation tools.ย ย 
  • Multiple shipped AAA titles in a gameplay animation role.ย 
  • Strong understanding of Unreal Engine 5 animation systems, including Animation Blueprints, State Machines, Blend Spaces, Control Rig, and Motion Matching workflows.ย 
  • Strong understanding of anatomy, motion, and weight in animation.ย ย 
  • Experience with both keyframe animation and motion capture techniques.ย ย 
  • Provenย track recordย of leading animation teams and delivering high-quality content.ย ย 
  • Ability to work collaboratively across departments and communicate effectively.ย ย 
  • Strong problem-solving abilities with a balance of artistic vision and technical execution.ย 
  • Self-motivated, organized, and able to drive complex initiatives with minimal oversight.ย 

Plusย if...ย ย 

  • Experience developing animationย systemsย AAA titlesย or games with a focus on realistic animation.ย 
  • Experience with creature animation and complex character rigs.ย 
  • Deep knowledge of traversal and combat animation.ย 
  • Experience with motion matching, procedural animation, and physics-driven systems.ย 
  • Experience building or improving animation pipelines and tools.ย 
  • Experience working with external vendors and co-development partners.ย 
  • Passion for open world gameplay, player expression, and immersive character performance.ย 

Descriptionย ย 

  • Full-time job with benefits.ย ย 
  • Role is on-site in Santa Monica, CA.ย ย 
  • Office isย locatedย near downtown Santa Monica - near metro and freeways.ย ย 

The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience.ย We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k)ย matching toย regular full-time employees. Certain roles may also be eligible for bonus and equity.ย