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Remote Visual Development Artist Jobs in Corvallis, OR

This position is available for remote work within the contiguous United States with travel as ... Working knowledge of an integrated development environment such as Visual Studio or Visual Studio ...

This position is available for remote work within the contiguous United States with travel as ... Working knowledge of an integrated development environment such as Visual Studio or Visual Studio ...

This position is available for remote work within the contiguous United States with travel as ... Working knowledge of an integrated development environment such as Visual Studio or Visual Studio ...

This position is available for remote work within the contiguous United States with travel as ... Working knowledge of an integrated development environment such as Visual Studio or Visual Studio ...

Remote Visual Development Artist information

See Corvallis, OR salary details

$37.8K

$111.7K

$158K

How much do remote visual development artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for remote visual development artist in Corvallis, OR is $111,710.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,700.00 and $157,500.00 per year, depending on experience, location, and employer.

What is a remote visual development artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What are the key skills and qualifications needed to thrive as a remote visual development artist?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do remote visual development artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

What are popular job titles related to Remote Visual Development Artist jobs in Corvallis, OR?

For Remote Visual Development Artist jobs in Corvallis, OR, the most frequently searched job titles are:

What job categories do people searching Remote Visual Development Artist jobs in Corvallis, OR look for?

The top searched job categories for Remote Visual Development Artist jobs in Corvallis, OR are:

What cities near Corvallis, OR are hiring for Remote Visual Development Artist jobs?

Cities near Corvallis, OR with the most Remote Visual Development Artist job openings:

Infographic showing various Remote Visual Development Artist job openings in Corvallis, OR as of July 2026, with employment types broken down into 82% Full Time, 9% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $111,710 per year, or $53.7 per hour.

Simulator Engineer 3

Corvallis, OR โ€ข On-site, Remote

NuScale Power, LLC
Oil and Gas Extractionย โ€ขย 501 - 1,000 employees

Full-time

Posted 15 days ago


Job description

NOTE: This position is available for remote work within the contiguous United States with travel as required for business needs.

POSITION SUMMARY: This simulator modeling engineer will be working within the Plant Services department assisting in the development of the software models that supports the NuScale control room simulator. This position will work in close collaboration with NuScale operators and engineers to support a range of software development tasks such as updating plant models in accordance with engineering documentation. Ideal candidate is familiar with the GSE software suite (i.e., SimExec and JTopmeret), have experience with thermal hydraulic system codes (e.g., RELAP5 and Trace), and have experience with neutronic analysis codes (e.g., Simulate 3 and MCNP).

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • High standard to accurately reflect information from engineering documentation into plant models.
  • Supports development, testing and operation of the NuScale control room simulator and other software projects.
  • Develops software in accordance with NuScale established procedures and processes to maintain configuration control.
  • Documents software defects using issue tracking software.
  • Provides recommended solutions when errors are encountered and seeks to identify common cause issues that affect performance of the software solution.
  • Provides recommended solutions for problems using professional operational principles and company objectives.
  • Works under consultative direction toward long-range goals and objectives. Collaborates with team members to ensure solutions are vetted and deliverables are of high quality.
  • Performs hardware setup and maintenance such as installing computers/monitors and connecting cables. This may at times require limited travel to other locations outside of Corvallis at company's expense.
  • Performs other duties as assigned.


CORE COMPETENCIES:
To perform the job successfully, theindividual should demonstrate competencies in the following areas:

  • Problem solving: Identifies and resolves problems in a timely manner, gathers and reviews information appropriately. Uses own judgment and acts independently; seeks input from other team members as appropriate for complex or sensitive situations.
  • Oral/written communication: Listens carefully and speaks clearly and professionally in all situations. Edits work for accuracy and clarity. Able to create, read and interpret complex written information.Ability to develop strong interpersonal networks within the organization. Able to present and demonstrate work in small group settings and to both technical and non-technical audiences.
  • Planning/organizing: Prioritizes and plans work activities, organizes personal and project timelines and deadlines, tracks project timelines and deadlines, and uses time efficiently.
  • Adaptability: Adapts to changes in the work environment, manages competing demands and is able to deal with frequent interruptions, changes, delays, or unexpected events.
  • Dependability: Consistently on time and at work, responds to management expectations and solicits feedback to improve performance.
  • Team Building:Capable of developingstrong interpersonal networks and trust within the organization. Independently seeks methods to engage other team members.
  • Safety Culture: Adheres to the NuScale Safety culture and is expected to model safe behavior and influence peers to meet high standards.
  • Quality Assurance:Commits to the understanding and implementation of quality assurance regulations, standards, and guidelines of 10 CFR 50 Appendix B, 10 CFR 21, and NQA-1.


MINIMUM SKILLS, QUALIFICATIONS AND ABILITIES
:

  • Education/Certification:A minimum of a B.S. degree inphysics, engineering or other technical degreefrom an accredited college or university is required. ABET accredited engineering program preferred. Three or more years of demonstrable software deliverables with a focus on modeling and simulator development preferred.
  • Experience: A minimum of five years of full-time software development experience is required. Working with thermal hydraulic and neutronic analysis software is highly desirable. Additional desired experience includes:
    • Previous experience with GSE simulation software (i.e., SimExec, JTopmeret, JElectric)
    • Previous experience with thermal hydraulic system codes (e.g., RELAP5 and Trace)
    • Working knowledge of an integrated development environment such as Visual Studio or Visual Studio Code and a revision control system such as Git is required
    • Previous experience with project management systems like Gitlab or Github
    • Experience with developing software in Fortran, C++, and/or Python
    • Previous experience with neutronic analysis codes (e.g., Simulate 3 and MCNP)
    • Demonstrable understanding of basic thermal hydraulic engineering principles
    • Demonstrable understanding of basic numerical methods to solve coupled partial differential equations associated with fluid flow and heat transfer
    • Demonstrable aptitude to read and interpret P&ID drawings
  • Industry Requirements: Eligible to work under Department of Energy 10 CFR Part 810.

PHYSICAL DEMANDS: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Ability to understand and communicate clearly using a phone, personal interaction, and computers.
  • Ability to learn new job functions and comprehend and understand new concepts quickly and apply them accurately in a rapidly evolving environment.
  • The employee frequently is required; to sit and stand; walk; bend, use hands to operate office equipment; and reach with hands and arms.
  • Ability to travel nationally and locally using common forms of transportation.

Disclaimer: Employee(s) must perform the essential duties and responsibilities with or without reasonable accommodation efficiently and accurately without causing significant safety threat to self or others. The above statements are intended to describe the general nature and level of work being performed by employee(s) assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and/or skills required of all employees in this classification.

NuScale Power, LLC is an equal opportunity employer and does not discriminate against otherwise qualified applicants on the basis of race, color, creed, religion, ancestry, age, sex, marital status, national origin, disability or handicap, or veteran status.
Pay and Benefits:

The target pay range for this position is $87,107 - $105,129 annually. The full pay range is $78,096 - $122,149 annually.

At NuScale, compensation decisions are determined using factors such as relevant job-related skills, full-time working experience, education and training, equity within the department.

For information on employee benefits, please visit our Careers Overview page: Employee Benefits | NuScale Power

Employment Type: Full-Time