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Remote Video Streaming Engineer Jobs in Seattle, WA

Principal Software Engineer

Seattle, WA · On-site +1

$202K - $299K/yr

Employee divides their time between in-office and remote work. Access to an office location is ... Stream processing engines, such as Spark Streaming, Flink and Storm * noSQL stores such as ...

Senior Machine Learning Engineer

Seattle, WA · On-site +1

$186K - $300K/yr

Optimize inference pipelines to run with low latency on streaming telemetry data (Kafka/Flink ... Employee divides their time between in-office and remote work. Access to an office location is ...

Application Software Engineer

Redmond, WA · On-site +1

$145K - $175K/yr

Other applications range from platforms that support concurrent streams of data from many always-on ... Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Software ...

Application Software Engineer

Redmond, WA · On-site +1

$145K - $200K/yr

Other applications range from platforms that support concurrent streams of data from many always-on ... Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Level 1: ...

Video call with a Talent Acquisition team member : To discover your professional projects and ... Monthly remote work stipend $70 * Complimentary access to Talk Space * Referral bonus of $4000 for ...

This is a systems-heavy role for a hardcore, generalist engineer who thrives on solving complex ... Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle ...

This is a systems-heavy role for a hardcore, generalist engineer who thrives on solving complex ... Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle ...

Other applications range from platforms that support concurrent streams of data from many always-on ... Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Level 1: ...

New

Machine Learning Engineer

Bellevue, WA · On-site +1

$117K - $152K/yr

Our systems operate at scale across batch and streaming data, supporting analytics, product ... Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ...

Showing results 21-40

Remote Video Streaming Engineer information

See Seattle, WA salary details

$34.7K

$100.5K

$158.8K

How much do remote video streaming engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote video streaming engineer in Seattle, WA is $100,491.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,000.00 and $123,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Video Streaming Engineer vs Remote Video Content Producer?

AspectRemote Video Streaming EngineerRemote Video Content Producer
Required SkillsVideo streaming protocols, encoding, troubleshootingContent creation, editing, storytelling
Work EnvironmentTechnical teams, live streaming platformsCreative teams, media production environments
CertificationsNetworking, streaming technology certificationsMedia production, editing certifications
Industry UsageBroadcast, tech companies, streaming servicesMedia, entertainment, marketing

The main difference is that Remote Video Streaming Engineers focus on the technical aspects of delivering live or on-demand video content, ensuring smooth streaming and troubleshooting issues. In contrast, Remote Video Content Producers are responsible for creating, editing, and managing video content for various platforms. Both roles may collaborate but serve distinct functions within the video production and distribution process.

What does a remote video streaming engineer do?

A Remote Video Streaming Engineer is responsible for designing, implementing, and maintaining systems that deliver video content over the internet. They work with various streaming protocols, optimize video quality, and troubleshoot issues related to latency, buffering, and compatibility across devices. These engineers often collaborate with development teams, use cloud-based services, and ensure secure and efficient video transmission. Working remotely, they leverage collaboration tools and remote access to manage streaming infrastructure from anywhere.

What are some common technical challenges a remote video streaming engineer faces and how can they be addressed?

A Remote Video Streaming Engineer often encounters challenges such as ensuring low-latency streaming, maintaining video quality across different network conditions, and handling high traffic loads efficiently. Addressing these issues typically involves optimizing encoding settings, implementing adaptive bitrate streaming, and using Content Delivery Networks (CDNs) to distribute content closer to end-users. Collaboration with backend developers, network engineers, and QA teams is also essential for troubleshooting and implementing robust solutions. Staying up to date with evolving streaming protocols and codecs is key to ongoing success in the role.

What are the key skills and qualifications needed to thrive as a remote video streaming engineer?

To thrive as a Remote Video Streaming Engineer, you need expertise in video encoding, streaming protocols (like HLS/DASH), and a solid background in computer science or a related field. Familiarity with tools such as FFmpeg, cloud platforms (AWS, Azure), and content delivery networks (CDNs), along with relevant certifications, is highly beneficial. Strong problem-solving, communication, and teamwork skills help you address technical challenges and collaborate effectively with distributed teams. These skills ensure seamless streaming experiences, efficient troubleshooting, and the ability to adapt to evolving video technologies.

What are the most commonly searched types of Video Streaming Engineer jobs in Seattle, WA?

The most popular types of Video Streaming Engineer jobs in Seattle, WA are:

What are popular job titles related to Remote Video Streaming Engineer jobs in Seattle, WA?

For Remote Video Streaming Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Video Streaming Engineer jobs in Seattle, WA look for?

The top searched job categories for Remote Video Streaming Engineer jobs in Seattle, WA are:

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Full-time

Re-posted 7 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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