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Remote Video Game Tester Jobs in Kent, WA (NOW HIRING)

CONTRACT - Translator (Japanese)

Redmond, WA · On-site +1

$24.75 - $32.50/hr

Extensive knowledge of video game software/hardware and industry. * Excellent verbal/written ... This position is not open to fully remote status at this time.

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$70K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Survival Evolved -- one of the most popular and original video games in recent years. Despite our ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Survival Evolved -- one of the most popular and original video games in recent years. Despite our ...

Sr. Engine Programmer

Bellevue, WA · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ... video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep ...

Sr. Engine Programmer

Bellevue, WA · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ... video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep ...

Sr. Engine Programmer

Bellevue, WA · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ... video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep ...

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Remote Video Game Tester information

See Kent, WA salary details

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How much do remote video game tester jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for remote video game tester in Kent, WA is $17.24, according to ZipRecruiter salary data. Most workers in this role earn between $15.19 and $20.62 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote video game tester?

To thrive as a Remote Video Game Tester, you need strong attention to detail, analytical thinking, and a passion for gaming, usually supported by familiarity with multiple game genres and platforms. Proficiency in bug tracking software (such as JIRA), test case documentation, and sometimes experience with console or PC emulators is typically required. Excellent written communication, teamwork, and time management are important soft skills for providing clear feedback and meeting remote deadlines. These skills ensure thorough testing, accurate reporting of issues, and effective collaboration with development teams, leading to higher game quality.

What are the typical challenges faced by remote video game testers, and how can they be addressed?

Remote video game testers often face challenges such as clear communication with development teams, managing time zones, and accessing the latest builds or test environments. To address these, testers should become proficient in using collaboration tools, maintain detailed bug reports, and proactively communicate any issues or schedule constraints. Staying organized and adaptable helps ensure high-quality feedback and smooth workflow despite the remote setting.

What is the difference between Remote Video Game Tester vs Remote Quality Assurance Tester?

AspectRemote Video Game TesterRemote Quality Assurance Tester
CredentialsBasic gaming knowledge, attention to detailTechnical skills, testing certifications often preferred
Work EnvironmentHome-based, gaming setupHome-based, software testing environment
Industry UsageVideo game development companies, publishersSoftware companies, game developers, tech firms
Common Search IntentTesting video games for bugs and feedbackEnsuring software quality, bug tracking in games

Remote Video Game Testers focus on playing and identifying issues in video games, often with minimal technical skills. Remote Quality Assurance Testers have a broader role, including technical testing, bug documentation, and ensuring overall software quality. While both roles work remotely and in the gaming industry, QA testers typically require more technical knowledge and certifications.

What is a remote video game tester?

Remote video game testers are professionals who play pre-release versions of video games from their own location to identify bugs, glitches, and other issues. They document their findings and report them to developers to help improve the game's quality before it launches to the public. This role requires attention to detail, good communication skills, and often familiarity with a variety of gaming platforms. Testers may work full-time, part-time, or on a freelance basis, depending on the company and project.

How do I become a remote video game tester?

Remote video game testers report bugs and provide feedback to the developers about user experience of the games they test. To become a remote video game tester, you need a high school diploma. A degree is not required, but completing an associate or bachelor's degree in game design, software development, or a related field may improve your chances in the job market. Become proficient in working through different types of video games to find issues and glitches the developers did not expect. For those aiming to work for specific gaming companies, study the different games that company makes and practice playing through them with a critical eye to find bugs. Acquire a position as an in-house video game tester with a development company or gaming agency. Once you have established yourself as a competent tester, companies are more likely to trust you to work remotely.

What are the most commonly searched types of Video Game Tester jobs in Kent, WA? The most popular types of Video Game Tester jobs in Kent, WA are:
What are popular job titles related to Remote Video Game Tester jobs in Kent, WA? For Remote Video Game Tester jobs in Kent, WA, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Tester jobs in Kent, WA look for? The top searched job categories for Remote Video Game Tester jobs in Kent, WA are:
What cities near Kent, WA are hiring for Remote Video Game Tester jobs? Cities near Kent, WA with the most Remote Video Game Tester job openings:
Infographic showing various Remote Video Game Tester job openings in Kent, WA as of August 2026, with employment types broken down into 77% Full Time, 18% Part Time, 1% Temporary, and 4% Contract. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $35,863 per year, or $17.2 per hour.

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Full-time

Re-posted 4 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 243 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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