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Remote Video Game Sound Engineer Jobs in Massachusetts

Audio, video, displays, control and networking all have different optimization and adjustment needs ... Remote systems work with programmers is common to load new code and troubleshoot issues. • May be ...

Engineering Manager - DevOps

Boston, MA · On-site +1

$57.25 - $78.50/hr

LiveData Explained Engineering Manager - Dev Ops LiveData Remote, United States (Eastern Time ... Ability to review and refine AI-generated code or configuration using sound engineering judgment.

Guide members and field personnel through troubleshooting steps via phone, chat, video, and remote support tools * Escalate complex technical issues to Level 2 support or engineering teams when ...

Senior Software Engineer - RPA v2

Cambridge, MA · On-site +1

$133K - $176K/yr

LiveData Explained RPA Software Engineer LiveData Remote, United States (Eastern Time preferred ... Strong ability to review, validate, and refine AI-generated code using sound software engineering ...

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... game development space and making great software. Generate is remote work first, but we are also ...

Senior Full Stack Engineer

Boston, MA · On-site +1

$120K - $160K/yr

... sound engineering judgment. * Strong ownership mindset -- you take responsibility for outcomes ... Equity Owl Labs is a hybrid company, we are over 40% remote, and our headquarters is based in ...

Senior Full Stack Engineer

Somerville, MA · On-site +1

$120K - $160K/yr

... sound engineering judgment. * Strong ownership mindset -- you take responsibility for outcomes ... Equity Owl Labs is a hybrid company, we are over 40% remote, and our headquarters is based in ...

Senior Full Stack Engineer

Cambridge, MA · On-site +1

$120K - $160K/yr

... sound engineering judgment. * Strong ownership mindset -- you take responsibility for outcomes ... Equity Owl Labs is a hybrid company, we are over 40% remote, and our headquarters is based in ...

Contract Location: Remote Job Summary We are seeking native English speakers from Ireland ... Background in music, audio engineering, or sound production . * Experience in linguistics ...

Showing results 21-40

Remote Video Game Sound Engineer information

What is the difference between Remote Video Game Sound Engineer vs Remote Audio Designer?

AspectRemote Video Game Sound EngineerRemote Audio Designer
CredentialsAudio engineering degree, experience with sound editing softwareSimilar credentials, often with a focus on sound design and creativity
Work EnvironmentCollaborates with developers, sound teams, often in gaming studios or remotelyWorks on creating sound effects, atmospheres, often remotely or freelance
Industry UsageCommonly employed in game development companies or as freelancersUsed in gaming, film, and multimedia projects, often overlapping with sound design roles

While both roles involve working with audio for video games, the Remote Video Game Sound Engineer primarily focuses on technical sound implementation, mixing, and integration within the game engine. The Remote Audio Designer emphasizes creating unique sound effects and atmospheres, often with a more creative and artistic approach. Both roles require strong audio skills and often overlap, but their core responsibilities differ slightly based on technical versus creative focus.

What are the most commonly searched types of Video Game Sound Engineer jobs in Massachusetts?

The most popular types of Video Game Sound Engineer jobs in Massachusetts are:

What are popular job titles related to Remote Video Game Sound Engineer jobs in Massachusetts?

For Remote Video Game Sound Engineer jobs in Massachusetts, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Sound Engineer jobs in Massachusetts look for?

The top searched job categories for Remote Video Game Sound Engineer jobs in Massachusetts are:

Senior Robotics Software Engineer, Generalist

Anduril Industries

Boston, MA • On-site, Remote

$133K - $175K/yr

Full-time

Posted 18 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 76,515 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Maneuver Dominance team at Anduril develops operationally relevant, multi-asset autonomy. Omen is Anduril's hover-to-cruise autonomous air vehicle (AAV) that packs the endurance, payload, and mission flexibility of much larger airplanes into a novel runway-independent Group 3 platform. Omen can operate from ship decks, beaches, or remote island clearings, providing true runway independence and freedom of maneuver across defense and civilian domains. Omen is the first tail-sitter aircraft with a mass-production contract, with an order of 50 systems representing a decisive investment that anchors production and accelerates the development of future systems.

ABOUT THE JOB

Anduril is seeking a Senior Robotics Software Engineer to join the Omen Team at our Boston, MA office. In this role, you will be responsible for solving a wide variety of problems involving networking, autonomy, systems integration, robotics, perception, and more, while making pragmatic engineering tradeoffs along the way. Your will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. This will require strong systems-level knowledge and experience. If you are someone who possess a "Whatever It Takes" mindset-executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions then this role is for you.

WHAT YOU'LL DO

  • Own the mission autonomy systems and services that are deployed to customers.
  • Write code to improve products and scale the mission capability to more customers.
  • Collaborate across multiple teams to plan, build, and test complex functionality.
  • Create and analyze metrics that are leveraged for debugging and monitoring.
  • Triage issues, root cause failures, and coordinate next-steps.
  • Partner with end-users to turn needs into features while balancing user experience with engineering constraints.
  • Travel up to 25% of the time to build, test, and deploy capabilities in the real world.
CORE REQUIREMENTS
  • Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics
  • 6+ years of professional industry experience working with C++ or Rust programming languages.
  • Experience building software solutions involving significant amounts of data processing and analysis.
  • Ability to quickly understand and navigate complex systems and established code bases.
  • A desire to work on critical software that has a real-world impact.
  • Must be willing to travel up to 25% for testing and demonstrations.
  • Eligible to obtain an active U.S. Secret security clearance
PREFERRED REQUIREMENTS
  • Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems.
  • Developing and testing multi-agent autonomous systems and deploying in real-world environments.
  • Feature and algorithm development with an understanding of behavior trees.
  • Developing software/hardware for flight systems and safety critical functionality.
  • Experience with distributed communication networks and message standards.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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