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Remote Video Game Sound Engineer Jobs in Illinois

... hybrid or fully remote capacity. Job Duties: * Development of Protective Relay Settings for ... Ability to manage competing priorities using sound engineering and financial judgment to determine ...

Contract Location: Remote Job Summary We are seeking native English speakers from Ireland ... Background in music, audio engineering, or sound production . * Experience in linguistics ...

Contract Location: Remote Job Summary We are seeking native English speakers from Ireland ... Background in music, audio engineering, or sound production . * Experience in linguistics ...

Senior Structural Engineer

Chicago, IL · On-site +1

$150K - $200K/yr

Remote options from other US locations may be considered. Compensation Data $150,000-$200,000 ... Contribute to problem-solving during design and construction phases, proposing technically sound ...

Senior Structural Engineer

Lisle, IL · On-site +1

$150K - $200K/yr

Remote options from other US locations may be considered. Compensation Data $150,000-$200,000 ... Contribute to problem-solving during design and construction phases, proposing technically sound ...

This position may be remote, with a preferred location in Illinois, Iowa, Massachusetts, New Jersey ... Deliver technically sound, high-quality engineering services and deliverables that demonstrate ...

DevOps Engineer

Chicago, IL · On-site +1

$100K - $125K/yr

Chicago, IL / Remote Who We Are HDI Global Insurance Company is a commercial property and casualty ... This direction helps HDI Global lead the profitable growth game as a globally connected business ...

Showing results 41-60

Remote Video Game Sound Engineer information

What is the difference between Remote Video Game Sound Engineer vs Remote Audio Designer?

AspectRemote Video Game Sound EngineerRemote Audio Designer
CredentialsAudio engineering degree, experience with sound editing softwareSimilar credentials, often with a focus on sound design and creativity
Work EnvironmentCollaborates with developers, sound teams, often in gaming studios or remotelyWorks on creating sound effects, atmospheres, often remotely or freelance
Industry UsageCommonly employed in game development companies or as freelancersUsed in gaming, film, and multimedia projects, often overlapping with sound design roles

While both roles involve working with audio for video games, the Remote Video Game Sound Engineer primarily focuses on technical sound implementation, mixing, and integration within the game engine. The Remote Audio Designer emphasizes creating unique sound effects and atmospheres, often with a more creative and artistic approach. Both roles require strong audio skills and often overlap, but their core responsibilities differ slightly based on technical versus creative focus.

What are the most commonly searched types of Video Game Sound Engineer jobs in Illinois?

The most popular types of Video Game Sound Engineer jobs in Illinois are:

What are popular job titles related to Remote Video Game Sound Engineer jobs in Illinois?

For Remote Video Game Sound Engineer jobs in Illinois, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Sound Engineer jobs in Illinois look for?

The top searched job categories for Remote Video Game Sound Engineer jobs in Illinois are:

What cities in Illinois are hiring for Remote Video Game Sound Engineer jobs?

Cities in Illinois with the most Remote Video Game Sound Engineer job openings:

Infographic showing various Remote Video Game Sound Engineer job openings in Illinois as of August 2026, with employment types broken down into 75% Full Time, 22% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

Remote Frontend Engineer / React / WebGL / 3D

Motion Recruitment

IL • Remote

Contractor

Posted 2 days ago

New


Job description

A growing sports technology company is seeking a full-time WebGL Front End Developer to help build next-generation race tracking and analytics products. This position focuses on creating highly interactive visualization experiences using TypeScript, modern frontend frameworks, and advanced browser rendering technologies. Engineers will work on applications that process real-time telemetry and geospatial data, transforming complex information into intuitive user experiences for athletes and coaches.
This opportunity is ideal for developers who enjoy solving performance-intensive frontend challenges. Rather than building traditional business applications, this engineer will help create immersive replay systems, live tracking platforms, and analytics tools that resemble simulation and gaming experiences. The organization values engineers who can take ownership of their work, propose architectural improvements, and collaborate closely across product and backend teams.
Contract Duration: 6 - 12 Months
Required Skills & Experience
  • 5+ years of professional software engineering experience
  • Strong experience with TypeScript and modern frontend frameworks including React, Vue, or Svelte
  • Hands-on experience with WebGL, Three.js, WebGPU, Canvas, deck.gl, or similar technologies
  • Experience building data visualization applications
  • Understanding of WebSockets, real-time streaming, and event-driven systems
  • Ability to analyze and optimize application performance
  • Experience developing consumer-facing products
Desired Skills & Experience
  • Sports analytics or telemetry experience
  • Geospatial data visualization experience
  • Gaming, simulation, rendering, or VFX backgrounds
  • Timeline and replay system development experience
  • AI-powered product development experience
  • Flutter or Dart exposure
  • Go experience
  • Experience working with large-scale time-series datasets
  • Interest in performance analytics and sports technology

What You Will Be Doing
Tech Breakdown
  • 60% TypeScript / Frontend Development
  • 20% Graphics Rendering & Visualization
  • 10% Real-Time Data Systems
  • 10% Performance Optimization
Daily Responsibilities
  • 80% Hands On Development
  • 5% Management Duties
  • 15% Team Collaboration

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