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Remote Video Game Software Engineer Jobs in Fort Wayne, IN

C++ Tutor

Fort Wayne, IN · Remote

$18 - $40/hr

... programming, game development, and computer science coursework. * Conceptual Teaching & Problem ... level software development. * Effective Teaching Methods: Ability to identify concepts students ...

We are a practice of people who are passionate about engineering, architecture, surveying, planning ... Remote work is an option, but the candidate must have the ability to commute to our office location ...

We are a practice of people who are passionate about engineering, architecture, surveying, planning ... Remote work is an option, but the candidate must have the ability to commute to our office location ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

Where software engineers change lives. * Where every associate can build a professional path where ... Combination remote work at home and onsite member visits Location: Must reside in Indiana Hours:

Where software engineers change lives. * Where every associate can build a professional path where ... Combination remote work at home and onsite member visits Location: Must reside in Indiana Hours:

Where software engineers change lives. * Where every associate can build a professional path where ... Combination remote work at home and onsite member visits Location: Must reside in Indiana Hours:

Where software engineers change lives. * Where every associate can build a professional path where ... Combination remote work at home and onsite member visits Location: Must reside in Indiana Hours:

Where software engineers change lives. * Where every associate can build a professional path where ... Combination remote work at home and onsite member visits Location: Must reside in Indiana Hours:

Where software engineers change lives. * Where every associate can build a professional path where ... Combination remote work at home and onsite member visits Location: Must reside in Indiana Hours:

Showing results 21-40

Remote Video Game Software Engineer information

See Fort Wayne, IN salary details

$10.9K

$148K

$171.2K

How much do remote video game software engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote video game software engineer in Fort Wayne, IN is $147,997.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,600.00 and $170,700.00 per year, depending on experience, location, and employer.

What is the difference between Remote Video Game Software Engineer vs Remote Mobile App Developer?

AspectRemote Video Game Software EngineerRemote Mobile App Developer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related, experience with iOS/Android SDKs
Work EnvironmentGame studios, remote teams focused on gaming projectsTech companies, startups, remote teams developing mobile apps
Industry UsageGaming industry, entertainmentMobile technology, consumer apps
Common Search/ComparisonYesYes

The main difference between a Remote Video Game Software Engineer and a Remote Mobile App Developer lies in their focus and expertise. Video game engineers specialize in creating interactive gaming experiences using game engines, while mobile app developers focus on building applications for smartphones and tablets. Both roles require programming skills and remote work experience, but their target platforms and industry applications differ.

What are popular job titles related to Remote Video Game Software Engineer jobs in Fort Wayne, IN?

For Remote Video Game Software Engineer jobs in Fort Wayne, IN, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Software Engineer jobs in Fort Wayne, IN look for?

The top searched job categories for Remote Video Game Software Engineer jobs in Fort Wayne, IN are:

Senior Principal Systems Engineer - Weapons Fuzing

General Dynamics Mission Systems, Inc

Fort Wayne, IN • On-site, Remote

$165K - $175K/yr

Full-time

Medical, Retirement

Re-posted 3 days ago


General Dynamics Mission Systems rating

8.1

Company rating: 8.1 out of 10

Based on 31 frontline employees who took The Breakroom Quiz

114th of 246 rated software companies


Job description

Basic Qualifications
Education Requirements:
Bachelor's degree in Systems Engineering, or a related Science, Engineering or Mathematics field, plus a minimum of 10 years of relevant experience; or Master's degree, plus a minimum of 8 years of relevant experience.
Clearance Requirements:
Department of Defense Secret security clearance is required at time of hire. Applicants selected will be subject to a U.S. Government security investigation and must meet eligibility requirements for access to classified information. Due to the nature of work performed within our facilities, U.S. citizenship is required.
Responsibilities for this Position
Required Skills and Expertise:
  • ESAD/ESAF Architecture & Design (Expert): Led design of fielded ESAD/ESAF; can independently architect ESD, S&A, and firing chain; Experience designing systems compliant to MIL-STD-1316 or MIL-STD-1911
  • Environmental Sensing design (Expert): Designed sensing systems that sense environment conditions such as release, setback, spin, and all-up-round environments
  • Environmental testing of fuze systems (Expert): Designed qualification tests for fuzing systems iaw JOTP, MIL-STD-331, and MIL-STD-810; performed environmental qualification; performed failure and root cause analysis on failures
  • Safe and Arm (S&A) mechanism design (Expert): Designed electrical or electromechanical S&A devices
  • High reliability electronics (Advanced): Experience designing high reliability electronics systems for safety critical or mission critical systems
  • Firing chain design (CDU / EFI) (Advanced): Designed capacitor discharge units; selected/qualified EFI. Experience performing or overseeing HERO margin analysis
  • Self-destruct / self-neutralize design (Advanced): Designed self-destruct/neutralization mechanisms to reduce UxO
  • Fuze system-level requirements decomposition (Advanced): Traces system requirements to ESD, S&A, firing circuit, and software; manages RVTM
  • Target detection & classification (Intermediate): Working knowledge of magnetic influence, seismic, acoustic, or pressure-based target sensing systems
  • Built-in test (BIT) design for fuze systems (Advanced): Designed continuous and power-on BIT for S&A, battery, and sensor health; fault lockout logic; experience with BIT coverage analysis

Highly Desired Differentiators:
  • AFSRB board presenter: Has personally presented to the AFSRB - extremely rare; commands immediate credibility within the Air Force fuze community
  • Multi-service fuze programs: Delivered fuzes for two or more military services (Army + Navy, or AF + Army), demonstrating breadth across service-specific requirements
  • Proximity fuze / active sensing: Designed active proximity fuze systems (RF, laser, acoustic) in addition to passive influence fuzing
  • Autonomous system integration (UAS/UGV payloads): Integrated fuze with autonomous delivery platforms
  • MOSA / open architecture fuzing: Designed fuzes to modular open systems architecture (MOSA) principles; plug-and-play payload integration
  • Digital twin / simulation: Built quantitative physics-based fuze simulations for firing chain timing, magnetic signature modeling, or safety FTA
  • Picatinny / NSWC / AFRL lab background: Government lab background in fuze engineering - brings inside understanding of Government test and qualification processes
  • University relationships: Maintains academic connections (Colorado School of Mines, Penn State ICT, Auburn, Purdue, Texas A&M ballistic programs) for talent pipeline support

Our Commitment to You:
  • An exciting career path with opportunities for continuous learning and development.
  • Research oriented work, alongside award winning teams developing practical solutions for our nation's security
  • Flexible schedules with every other Friday off work, if desired (9/80 schedule)
  • Competitive benefits, including 401k matching, flex time off, paid parental leave, healthcare benefits, health & wellness programs, employee resource and social groups, and more
  • See more at gdmissionsystems.com/careers/why-work-for-us/benefits

Workplace Options:
This position is fully onsite or hybrid/flex with opportunity to be fully remote/telework for candidates with strong experience and background.
While on-site, you will be a part of the Advanced ELectronics Systems team located in Ft Wayne, Indiana
#LI-JH1
Salary Note
This estimate represents the typical salary range for this position based on experience and other factors (geographic location, etc.). Actual pay may vary. This job posting will remain open until the position is filled.
Combined Salary Range
USD $165,916.00 - USD $175,000.00 /Yr.
Company Overview
General Dynamics Mission Systems (GDMS) engineers a diverse portfolio of high technology solutions, products and services that enable customers to successfully execute missions across all domains of operation. With a global team of 12,000+ top professionals, we partner with the best in industry to expand the bounds of innovation in the defense and scientific arenas. Given the nature of our work and who we are, we value trust, honesty, alignment and transparency. We offer highly competitive benefits and pride ourselves in being a great place to work with a shared sense of purpose. You will also enjoy a flexible work environment where contributions are recognized and rewarded. If who we are and what we do resonates with you, we invite you to join our high-performance team!
Equal Opportunity Employer / Individuals with Disabilities / Protected Veterans

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