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Remote Video Game Software Engineer Jobs in Connecticut

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US/Canada, Hybrid or Remote -Work Hours: Must have 9-11 AM CST overlap * Candidates within ... Minimum qualifications * 5+ years of professional software engineering experience. * Strong ...

US/Canada, Hybrid or Remote -Work Hours: Must have 9-11 AM CST overlap * Candidates within ... Minimum qualifications * 5+ years of professional software engineering experience. * Strong ...

US/Canada, Hybrid or Remote -Work Hours: Must have 9-11 AM CST overlap * Candidates within ... Minimum qualifications * 5+ years of professional software engineering experience. * Strong ...

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Remote Video Game Software Engineer information

What is the difference between Remote Video Game Software Engineer vs Remote Mobile App Developer?

AspectRemote Video Game Software EngineerRemote Mobile App Developer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related, experience with iOS/Android SDKs
Work EnvironmentGame studios, remote teams focused on gaming projectsTech companies, startups, remote teams developing mobile apps
Industry UsageGaming industry, entertainmentMobile technology, consumer apps
Common Search/ComparisonYesYes

The main difference between a Remote Video Game Software Engineer and a Remote Mobile App Developer lies in their focus and expertise. Video game engineers specialize in creating interactive gaming experiences using game engines, while mobile app developers focus on building applications for smartphones and tablets. Both roles require programming skills and remote work experience, but their target platforms and industry applications differ.

What are popular job titles related to Remote Video Game Software Engineer jobs in Connecticut? For Remote Video Game Software Engineer jobs in Connecticut, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Software Engineer jobs in Connecticut look for? The top searched job categories for Remote Video Game Software Engineer jobs in Connecticut are:
What cities in Connecticut are hiring for Remote Video Game Software Engineer jobs? Cities in Connecticut with the most Remote Video Game Software Engineer job openings:

Senior Software Developer - Build Tooling Development

The Walt Disney Company

Bristol, CT • Remote

$54.50 - $72/hr

Full-time

Re-posted 27 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 51 rated entertainment


Job description

Job Posting Title:

Senior Software Developer - Build Tooling Development

Req ID:

10142522

Job Description:

Technology is at the heart of Disney's past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more - all working to build and advance the technological backbone for Disney's media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses.We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company's media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.

Here are a few reasons why we think you'd love working here:

Building the future of Disney's media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disney's technology and products serve as a signature doorway for fans' connections with the company's brands and stories. Disney+. Hulu. ESPN. ABC. ABC News...and many more. These products and brands - and the unmatched stories, storytellers, and events they carry - matter to millions of people globally. Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

Job Summary:

As a Senior Software Engineer on the Build Tooling Software team within Disney Entertainment & ESPN Technology (DEET), you'll develop and support mission-critical infrastructure, custom tools, and shared libraries that allow application teams to quickly and dependably deliver software to their customers. We're responsible for making sure 1000s of engineers and 100s of teams can get their software into production quickly, reliably and safely. We're looking for an engineer with over 8 years hands-on experience in software development with an understanding of CI/CD processes and tools and a desire to learn more.

Responsibilities:

  • Work with a team of engineers building software in a collaborative software development process to achieve the teams' goals
  • Build and maintain software to abstract build, release, and deploy events for use by dozens of development organizations
  • Understand the needs of the 1000s of developers that use our software and actively and measurably improve their experience
  • Work directly with app development teams to determine needs and implement CI/CD best practices
  • Lead the development of critical features ensuring they meet user needs and fit for purpose
  • Support critical build and artifact storage systems for the entire organization
  • Participate in the on-call rotation, supporting systems and services during production incidents

Qualifications:

  • Minimum of 5 years relevant professional experience
  • Proficiency in at least one modern programming language, such as Python, Java, C++, C, C#, etc.
  • Familiarity with scripting in Bash / Powershell
  • Understanding of a modern collaborative SDLC and experience with a variety of workflows, processes and techniques, i.e.: Scrum, Kanban, GitOps, Monorepos, Micro Services, Feature Flagging, etc
  • Experience working with version-controlled environments and CI/CD workflows. Proficiency in setting up and maintaining pipelines with at least one of:
    • GitLab CI
    • GitHub Actions
    • TeamCity
    • Jenkins
    • Argo
    • SonarQube (for code quality and scanning)
  • In-depth knowledge of Linux:
    • File systems, user and group management, process control, permission schemes.
    • SSH key management and secure shell operations.
  • Cloud Platforms:
    • Hands-on experience with AWS core services i.e. EC2, S3, IAM, VPC, CloudWatch, etc.
    • Understanding of the wider AWS ecosystem and knowledge of other cloud providers desirable
  • Containers & Orchestration:
    • Docker: Experience building, running, and debugging containerized applications.
    • Kubernetes and Helm: Operational knowledge of deploying workloads via manifests or Helm charts.
  • Infrastructure as Code (IaC)
    • Experience provisioning and managing infrastructure using through code and configuration using tools like Terraform, CloudFormation, etc
  • Familiarity withAI toolingwithinthe software development lifecycle and how to effectively integrate and utilize these tools to enhance development processes
  • Ability to effectively collaborate with remote team members
  • Excellent written and verbal communication skills
  • BA/BS degree in Computer Science or equivalent technical experience

#disneytech

The hiring range for this position in Bristol CT is $141,900 to $190,300 per year and in New York, NY is $148,700 to $199,400 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

PE - Sports, News & Entertainment, Tech Enablement

Job Posting Primary Business:

PE - Sports, News & Entertainment, Enablement - Infrastructure Engineering

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

New York, NY, USA

Alternate City, State, Region, Postal Code:

USA - CT - ESPN Building 13

Date Posted:

2026-03-11

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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