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Remote Video Game Music Jobs in Nevada (NOW HIRING)

Controller

Las Vegas, NV · Remote

$150/hr

Remote Salary: $150-180k About PM Studios PM Studios is a globally recognized video game developer and publisher founded in 2008. For over a decade, we've delivered technical, design, and artistic ...

Remote Video Game Music information

What is remote video game music?

Remote video game music refers to the process of composing, producing, and sometimes implementing music for video games while working from a location outside of the game's development studio. Composers and musicians collaborate with game developers using digital tools and communication platforms, delivering music tracks and sound assets online. This approach allows for greater flexibility, access to global talent, and often reduces costs for game studios. Remote video game musicians must be skilled in music production software, understand interactive audio design, and communicate effectively with development teams. The demand for remote game music professionals has grown as remote work has become more common in the gaming industry.

How does a remote video game music composer typically collaborate with game development teams?

Remote video game music composers often work closely with developers, sound designers, and creative directors through virtual meetings and shared project management tools. Communication is key, as composers need to understand the game's narrative, pacing, and emotional tone to create appropriate music. File sharing platforms and version control systems are used to share drafts, receive feedback, and make revisions efficiently. Regular check-ins and clear documentation help ensure that the music aligns with the overall vision and technical requirements of the game.

What are the key skills and qualifications needed to thrive as a remote video game music composer, and why are they important?

To thrive as a Remote Video Game Music Composer, you need a solid background in music composition, sound design, and familiarity with game audio implementation, often supported by a degree in music or audio production. Proficiency with digital audio workstations (DAWs), virtual instruments, and middleware like FMOD or Wwise is typically required. Strong communication, creativity, and the ability to collaborate remotely with development teams are standout soft skills. These abilities ensure that your music enhances gameplay, fits technical requirements, and supports the creative vision of the game.

What is the difference between Remote Video Game Music vs Remote Sound Designer?

AspectRemote Video Game MusicRemote Sound Designer
CredentialsMusic composition, audio engineering, DAW proficiencySound design, audio editing, DAW skills
Work EnvironmentHome studio, digital collaborationHome studio, digital collaboration
Industry UsageGame development, entertainmentGame development, multimedia projects
Common Search IntentCreating music for gamesDesigning sound effects for games

Remote Video Game Music focuses on composing and producing music specifically for video games, emphasizing melody, atmosphere, and emotional impact. Remote Sound Designer involves creating sound effects and audio assets to enhance gameplay experience. While both roles require audio skills and digital tools, their core responsibilities differ, with music composition centered on melodies and sound design on effects and ambient sounds.

What are the most commonly searched types of Video Game Music jobs in Nevada?

The most popular types of Video Game Music jobs in Nevada are:

What are popular job titles related to Remote Video Game Music jobs in Nevada?

For Remote Video Game Music jobs in Nevada, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Music jobs in Nevada look for?

The top searched job categories for Remote Video Game Music jobs in Nevada are:

What cities in Nevada are hiring for Remote Video Game Music jobs?

Cities in Nevada with the most Remote Video Game Music job openings:

Infographic showing various Remote Video Game Music job openings in Nevada as of August 2026, with employment types broken down into 72% Full Time, 14% Part Time, and 14% Contract. Highlights an 100% Remote job distribution.

Controller

PM Studios

Las Vegas, NV • Remote

$150/hr

Full-time

Re-posted 15 days ago


Job description

Controller

Location: Las Vegas, NV. Remote

Salary: $150-180k

About PM Studios

PM Studios is a globally recognized video game developer and publisher founded in 2008. For over a decade, we've delivered technical, design, and artistic leadership across the gaming industry, producing iconic titles that have resonated with generations of players worldwide.

At PM Studios, people come first. We hire exceptional talent and empower them with the tools, autonomy, and support needed to do their best work. Our culture is rooted in integrity, innovation, and action—we believe in giving before we receive and transforming inspiration into meaningful impact.

As we continue to grow and expand our portfolio, we are seeking a detail-oriented and driven Controller to join our Las Vegas team.

About the Role

As PM Studios continues to scale its portfolio of games and publishing partnerships, we are looking for a Controller who is as comfortable in a fast-moving startup environment as they are in the details of a balance sheet. This is a foundational finance role for someone who wants to help build something — not just maintain it. Candidates must be comfortable working in an environment where systems, documentation, and processes are still evolving and require refinement and structure.

Reporting directly to the CFO, you will own the full accounting function across our portfolio of gaming and entertainment entities. You'll be the financial backbone of the organization, partnering closely with development, publishing, and operations teams to bring financial clarity to a business that moves at the speed of the games industry. If you've ever wanted to be the person who helps a creative company grow up financially without losing its edge, this is that role.

This is not a maintenance accounting role. The successful candidate will be responsible for building scalable accounting processes, strengthening controls, improving historical record keeping, and helping establish the finance infrastructure needed to support future growth.

Responsibilities

  • Own the accounting function across multiple PM Studios entities spanning game development, publishing, licensing, and entertainment, bringing structure without bureaucracy
  • Ensure accuracy of the general ledger including all journal entries, accruals, recurring transactions, and monthly and quarterly close activities
  • Build and maintain cash flow forecasts, monitor daily bank activity, and ensure the business always has clear visibility into its financial position
  • Partner with outside CPA firms on corporate tax returns, filings, and compliance, staying ahead of multi-state and international considerations relevant to a global games publisher
  • Manage vendor relationships and accounts payable, including relationships with development studios, platform partners, and entertainment vendors
  • Develop reporting tools and dashboards in Excel and NetSuite that give leadership real-time visibility into performance across titles, business lines, and markets
  • Build and track KPIs that are actually meaningful for a games business, think title performance, royalty accounting, platform revenue splits, and publishing margin
  • Identify process and system inefficiencies and drive improvements, we are building the finance function as we scale and want someone who sees that as an opportunity, not a burden
  • Collaborate cross-functionally with development, publishing, HR, and IT teams on strategic initiatives and ad-hoc projects as the business evolves
  • Build, hire, mentor, and lead the accounting team as the organization grows.
  • Design, document, and continuously improve month-end and year-end close procedures to increase accuracy, efficiency, and visibility.
  • Establish and maintain accounting policies, internal controls, and financial procedures to support a growing multi-entity organization.
  • Own revenue recognition policies and application under ASC 606, including licensing, publishing, distribution, and other revenue arrangements.
  • Review and interpret publishing, licensing, royalty, and vendor agreements to determine appropriate accounting treatment and financial impact.
  • Oversee inventory accounting, product costing, reserves, and cost analysis for physical and digital products.
  • Own royalty accounting processes, platform revenue reconciliations, royalty accruals, and revenue-sharing arrangements with development and publishing partners.

Skills & Abilities

  • Demonstrated ability to build processes, controls, and reporting structures from the ground up in fast-growing or underdeveloped environments. Comfortable building processes from scratch and adapting quickly as priorities shift
  • Deep understanding of GAAP and financial accounting principles, with the ability to apply them practically in a lean team environment
  • Strong analytical mindset with the ability to distill complex financial data into clear, actionable insights for non-finance stakeholders
  • Highly organized with the ability to manage multiple entities and deadlines simultaneously without losing the details
  • Collaborative, you'll be working closely with creative and technical people who think very differently than you do
  • Entrepreneurial approach, you see problems as puzzles, not obstacles
  • Excellent written and verbal communication skills
  • Proven ability to lead, mentor, and develop accounting professionals.
  • Comfortable driving organizational change and implementing new systems, controls, and workflows.

Education & Experience

  • Bachelor's degree in Accounting required. CPA designation required. MBA a plus.
  • 10+ years of progressive accounting experience, including prior Controller, Assistant Controller, or equivalent leadership experience, , ideally with a mix of startup and corporate or public accounting backgrounds
  • Experience in gaming, entertainment, media, or tech strongly preferred, familiarity with royalty accounting, licensing revenue, and platform splits (Steam, PlayStation, Nintendo, etc.) is a meaningful plus
  • Experience supporting organizations with $50M+ in annual revenue preferred
  • Advanced Excel proficiency required, pivot tables, vlookups, and financial modeling are second nature to you
  • Working knowledge of QuickBooks Online preferred
  • Strong technical accounting expertise required, including ASC 606 revenue recognition, multi-entity accounting, inventory accounting, and cost accounting