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Remote Video Game Level Designer Jobs in Dallas, TX

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Ability to translate complex data and multi-level hierarchical structures into clear, minimalist ...

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Ability to translate complex data and multi-level hierarchical structures into clear, minimalist ...

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Follow a game plan (script + system) * Take coaching and improve weekly * Compete with discipline ... Company-paid life insurance (eligibility dependent on role/level) What We're Looking For

Remote Tax Manager

Dallas, TX ยท Remote

$140K - $180K/yr

... level service. Fully paperless, best-of-breed technology, no time tracking. Job Overview: Remote ... video calls * Tech-forward; ability to learn new software and comfortable using technology in ...

Showing results 41-60

Remote Video Game Level Designer information

See Dallas, TX salary details

$46.5K

$154.3K

How much do remote video game level designer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote video game level designer in Dallas, TX is $147,512.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,300.00 and $153,300.00 per year, depending on experience, location, and employer.

What does a remote video game level designer do?

A Remote Video Game Level Designer is responsible for creating engaging and playable environments or 'levels' within a video game, all while working from a remote location. They collaborate with other game developers, such as artists and programmers, to design the layout, challenges, and flow of each level to ensure a fun player experience. Their tasks often include sketching level maps, building 3D environments, placing objects, and playtesting for balance and enjoyment. Working remotely, they use digital collaboration tools to communicate and share progress with their team. This role requires creativity, an understanding of game mechanics, and strong communication skills.

What skills and qualifications are needed to thrive as a remote video game level designer?

To thrive as a Remote Video Game Level Designer, you need a strong grasp of game design principles, spatial reasoning, and experience with level editing, often supported by a degree in game design or related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and version control systems like Git is typically required. Creativity, problem-solving, and effective remote communication set standout designers apart in collaborative, distributed teams. These skills are crucial to creating engaging, well-balanced game environments and ensuring seamless workflow within remote development pipelines.

How do remote video game level designers collaborate with artists and programmers to ensure cohesive gameplay experiences?

Remote video game level designers work closely with artists and programmers through regular virtual meetings, shared documentation, and collaborative tools like version control systems and project management platforms. They often use detailed level design briefs and visual references to communicate their vision and receive feedback. Effective communication is essential for ensuring that level layouts, visual assets, and gameplay mechanics align seamlessly. Regular playtesting sessions and feedback loops help refine levels, making close teamwork with other departments a core part of the remote designer's workflow.

What is the difference between Remote Video Game Level Designer vs Remote Video Game Environment Artist?

AspectRemote Video Game Level DesignerRemote Video Game Environment Artist
Required SkillsLevel design, scripting, gameplay flowEnvironment creation, texturing, 3D modeling
Work EnvironmentDesign teams, game studios, remote collaborationArt teams, environment departments, remote work
Common CertificationsGame design, level design courses, software proficiency3D modeling, texturing, art software certifications
Industry UsageGame development, level creation, gameplay scriptingEnvironment art, scene building, visual storytelling

While both roles work closely within game development teams and often require similar software skills, Remote Video Game Level Designers focus on designing gameplay spaces and scripting level interactions. In contrast, Remote Video Game Environment Artists specialize in creating the visual environments and assets that bring game worlds to life. Both roles are essential and often collaborate to produce immersive gaming experiences.

What are popular job titles related to Remote Video Game Level Designer jobs in Dallas, TX?

For Remote Video Game Level Designer jobs in Dallas, TX, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Level Designer jobs in Dallas, TX look for?

The top searched job categories for Remote Video Game Level Designer jobs in Dallas, TX are:

What cities near Dallas, TX are hiring for Remote Video Game Level Designer jobs?

Cities near Dallas, TX with the most Remote Video Game Level Designer job openings:

Freelance Presentation Designer

Mindrift

Dallas, TX โ€ข Remote

$50/hr

Part-time

Re-posted 12 days ago


Job description

Mindrift is looking for a highly skilled Presentation Designer to join the Tendem project (**https://tendem.ai/**) and create high-quality presentations for real-world use cases. In this role, you'll apply your expertise in visual communication, information design, and storytelling to create clear, engaging, and professionally designed presentations. This part-time remote opportunity is ideal for creative professionals with hands-on experience in visual communications, information design, and storytelling.

What We Doย 

The Mindrift platform connects specialists with innovative technology projects. Our mission is to help develop high-quality AI technologies by combining real-world expertise from professionals across the globe with advanced AI development efforts.

About the Role

This is a freelance role for a Tendem project. As a Presentation Designer, you will focus on storytelling and visual hierarchy. We need a specialist who knows how to communicate complex information beautifully, turning raw data and narratives into compelling, highly persuasive slides and one-pagers. You will use tools such as PowerPoint, Keynote, Adobe Creative Suite, and Figma to create polished, presentation-ready deliverables.

Key Responsibilitiesย ย 

  • Design high-stakes pitch decks and professional one-pagers tailored for specific audiences.
  • Translate complex data into clear visual storytelling with a strong focus on minimalism and precise information hierarchy.
  • Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.
  • Enforce a polished, persuasive, and premium corporate-meets-creative style across all deliverables.
  • Execute formatting quality standards through meticulous validation of visual alignment, pacing, and brand adherence before final delivery.

How to get startedย 

Apply, pass qualification(s), and start contributing to projects aligned with your expertise - on your own schedule.

Educational qualifications

  • At least 2 years of relevant experience in graphic design, presentation design, visual storytelling, or data visualization is desirable.
  • Bachelor's or Master's Degree in Graphic Design, Fine Arts, Visual Communications, or related creative fields is a plus.

Academic and/or Professional Experience

Candidates must have a strong portfolio featuring high-end presentations, pitch decks, and data visualization (not just basic templates). We are looking for specialists who have a deep understanding of pacing, storytelling, and information design. A methodical, detail-oriented approach and the ability to work independently to transform complex narratives into premium visuals are essential.

Technical Skills (Essential)

  • Presentation software:ย Expertise in PowerPoint, Keynote, etc., for building complex, dynamic, and perfectly animated decks.
  • Design tools:ย Deep proficiency with Adobe Creative Suite (Illustrator, Photoshop) or Figma to create custom graphics and layouts.
  • Data & information design:ย Ability to translate complex data and multi-level hierarchical structures into clear, minimalist visual storytelling.
  • Typography & animation:ย Advanced skills in working with custom fonts and smooth, elegant animations for premium deliverables.

Additional requirements

  • Hands-on experience creating high-end, premium corporate-meets-creative style layouts.
  • Strong attention to detail and absolute commitment to visual perfectness.
  • Self-directed work ethic with the ability to troubleshoot design challenges independently.
  • English proficiency: Upper-intermediate (B2) or above (required)
  • Your CV must include a link to your portfolio featuring high-end presentations, pitch decks, and data visualization. Applications without a portfolio link, or without relevant presentation cases, will not be considered.

Project time expectationsย 

For this project, tasks are estimated to require around 10-20 hours per week during active phases, based on project requirements. This is an estimate, not a guaranteed workload, and applies only while the project is active.

Compensationย 

On this project, contributors can earn up toย $50 per hour equivalent, depending on their level and pace of contribution.

Compensation varies across projects depending on scope, complexity, and required expertise. Please note that other projects on the platform may offer different earning levels based on their requirements.