Work closely with the animation and rigging teams to ensure models are optimized for motion ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Work closely with the animation and rigging teams to ensure models are optimized for motion ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... video games Bonus Skills * Experience working broadly with Unreal Engine (gameplay, UI, animation)
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... video games Bonus Skills * Experience working broadly with Unreal Engine (gameplay, UI, animation)
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... video games Bonus Skills * Experience working broadly with Unreal Engine (gameplay, UI, animation)
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... video games Bonus Skills * Experience working broadly with Unreal Engine (gameplay, UI, animation)
Software Engineer, Engine Systems
Irvine, CA · On-site +1
$37.26 - $68.93/hr
... animation, VFX, physics, and audio.You'llalso ensure smooth, stable gameplay experiences through ... This role offers a flexible hybrid work week, with a mix of remote and on-site days.While hybrid is ...
Software Engineer, Engine Systems
Irvine, CA · On-site +1
$37.26 - $68.93/hr
... animation, VFX, physics, and audio.You'llalso ensure smooth, stable gameplay experiences through ... This role offers a flexible hybrid work week, with a mix of remote and on-site days.While hybrid is ...
Remote Video Animation information
What is a remote video animator?
What skills and qualifications are needed to thrive as a remote video animator?
What are the main challenges of collaborating with clients and teams as a remote video animator?
What is the difference between Remote Video Animation vs Remote Motion Graphics Designer?
| Aspect | Remote Video Animation | Remote Motion Graphics Designer |
|---|---|---|
| Credentials | Portfolio, animation software skills | Design software, motion graphics expertise |
| Work Environment | Freelance or studio-based, remote options | Remote or studio, creative agencies |
| Industry Usage | Film, advertising, online content | Advertising, branding, digital media |
Remote Video Animation focuses on creating animated videos from storyboards, while Remote Motion Graphics Designers specialize in designing animated graphic elements. Both roles require strong skills in animation or design software and often work remotely for similar industries. The main difference lies in the scope: video animation involves full video production, whereas motion graphics focus on animated visuals within videos or digital content.
What are the most commonly searched types of Video Animation jobs in California?
The most popular types of Video Animation jobs in California are:
What are popular job titles related to Remote Video Animation jobs in California?
For Remote Video Animation jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Video Animation jobs in California look for?
The top searched job categories for Remote Video Animation jobs in California are:
What cities in California are hiring for Remote Video Animation jobs?
Cities in California with the most Remote Video Animation job openings:

Temporary
Re-posted 12 days ago
Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Character Artist to join our Visual Effects (VFX) team. The Character Artist will be responsible for creating highly realistic and expressive character models that push the boundaries of digital art. They will collaborate with a team of artists and developers to conceptualize, design, and execute characters that enhance the narrative and emotional depth of our projects.
This is an Expression of Interest role.
Key Responsibilities:
- Generate lifelike digi-doubles by capturing the essence and nuances of real-world models.
- Work closely with the animation and rigging teams to ensure models are optimized for motion.
- Participate in the creative process, offering insights and solutions to achieve the desired artistic vision.
- Sculpt high-detail characters and creatures.
- Create dynamic and realistic clothing for character models.
- Stay updated with the latest industry trends and technologies to continually refine and enhance your work.
- Performs other duties as assigned.
Qualifications & Skills:
- 5+ years of proven experience as a Character Artist in the gaming, film, or similar industry.
- Strong understanding of character modeling techniques and anatomy.
- Experience with digi-doubles and creating highly realistic character models.
- Ability to work collaboratively in a team environment and communicate effectively.
- Passion for storytelling and a keen eye for detail.
- Rigging experience is a plus.
- Experience with ZBrush and Marvelous Designer preferred.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARYAbout AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020