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Remote Unreal Game Developer Jobs in California (NOW HIRING)

Senior Director, Online Services

San Mateo, CA ยท On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Senior Director, Online Services

San Mateo, CA ยท On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Asset Artist

Los Angeles, CA ยท On-site +1

... Unreal Engine, ensuring they meet gameplay and performance requirements. * Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into ...

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

Executive Producer, Party Games

Los Angeles, CA ยท On-site +1

$133K - $135K/yr

... game development processes, including design, programming, art, and audio. Ability to manage ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท Remote

$164K - $203K/yr

Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...

Executive Producer, Party Games

Los Gatos, CA ยท On-site +1

$144K - $146K/yr

... game development processes, including design, programming, art, and audio. Ability to manage ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

3D Animator

Pasadena, CA ยท On-site +1

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

Showing results 21-40

Remote Unreal Game Developer information

How do remote Unreal game developers typically collaborate with artists and designers to ensure cohesive game development?

Remote Unreal Game Developers regularly collaborate with artists and designers through virtual meetings, shared project management tools, and version control systems. Communication is key, so developers often participate in daily stand-ups and sprint reviews to stay aligned on project goals and resolve any technical challenges quickly. Tools like Perforce, Jira, and Slack are commonly used to streamline workflow and feedback. Close collaboration ensures that visual assets and gameplay features are integrated smoothly, maintaining a unified vision throughout the development process.

What are the key skills and qualifications needed to thrive as a remote Unreal game developer?

To thrive as a Remote Unreal Game Developer, you need strong proficiency in C++, experience with Unreal Engine, and a solid understanding of game design principles, often supported by a relevant degree or portfolio. Familiarity with source control tools like Git, 3D asset integration, and experience using Unreal's Blueprint system are typically required. Excellent problem-solving, self-motivation, and clear communication skills are crucial for remote teamwork and project management. These skills ensure efficient development, high-quality game experiences, and seamless collaboration in distributed teams.

What is a remote Unreal game developer?

A Remote Unreal Game Developer is a software engineer or programmer who specializes in designing, developing, and maintaining video games or interactive experiences using Unreal Engine, while working from a location outside of a traditional office. These professionals collaborate with teams virtually to build gameplay mechanics, optimize graphics, and implement interactive features. Remote Unreal Game Developers may work for game studios, technology companies, or as freelancers, leveraging communication tools and version control systems to stay connected with their teams.
What are the most commonly searched types of Unreal Game Developer jobs in California? The most popular types of Unreal Game Developer jobs in California are:
What are popular job titles related to Remote Unreal Game Developer jobs in California? For Remote Unreal Game Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Unreal Game Developer jobs in California look for? The top searched job categories for Remote Unreal Game Developer jobs in California are:
What cities in California are hiring for Remote Unreal Game Developer jobs? Cities in California with the most Remote Unreal Game Developer job openings:

Senior Director, Online Services

31st Union

San Mateo, CA โ€ข On-site, Remote

$227K - $337K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.ย  We are looking for our next teammate who will raise our bar and make us better.

What we need:

31st Union is looking for a Senior Director of Online Services to direct the live operation of our AAA free-to-play, cross-platform action game. Reporting to the Head of Technology, you will direct frontend engineering for our online systems and manage our Backend Engineering and Build Engineering teams. You are the principal technology partner to Product Management, delivering the features and pipelines to learn, optimize, and engage at runtime.

Responsibilities:

  • Leadership

    • Set the technical vision and roadmap for online services

    • Manage the Backend Engineering and Build Engineering leads and their teams

  • Live Operations

    • Own release management: cadence, patch and hotfix orchestration, and safe rollout

    • Own launch readiness and live health: capacity, scale and availability testing, observability, and incident response

    • Direct build engineering: CI/CD, submission pipelines, and automation

  • Product Partnership

    • Partner with Product Management and Analytics to turn product strategy into online services capabilities

    • Partner with 2K Core Technology teams to identify and manage shared technology requirements

    • Maintain and extend pipelines for experimentation and segmentation, telemetry and player insight, and remote configuration

    • Deliver engagement tooling: live events, offers, messaging, and store merchandising

  • Frontend & Online Systems

    • Direct development of durable, flexible, and performant pipelines and runtimes for frontend systems - including authentication and presence, matchmaking, social features, and commerce

    • Own player safety and anti-toxicity systems

    • Maximize development freedom for design partners and model best practices

Who you are:

  • 10+ years of engineering experience, including 5+ years of leadership on AAA cross-platform Live Services games

  • 2+ years of leadership in frontend systems for AAA cross-platform Live Services games

  • Experience operating a shipped live service - release management, incident response, scale and availability

  • Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and core frameworks, specifically including Online Subsystem

  • Command of distributed backend architecture and of software patterns for maintainable, debuggable systems

  • Experience delivering experimentation and telemetry pipelines with Product partners

Nice-to-Haves:

  • Experience with Unreal Engine 5

  • Experience launching free-to-play titles, including commerce and monetization

  • Experience with player safety or anti-toxicity systems

  • Experience with publisher shared-technology and first-party partners


The pay range for this position in California at the start of employment is expected to be between $227,700 and $337,020 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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