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Remote Unity Game Developer Jobs in Nanuet, NY (NOW HIRING)

Product Analyst

New York, NY · Remote

$145K - $175K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... Data engineering owns the pipelines; you'll focus on the analysis, the recommendation, and the ...

Senior AI Engineer

New York, NY · On-site +1

$114K - $157K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Sr Vulnerability Management Engineer

New York, NY · Remote

$114K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote - US Only Travel: No travel required Relocation Assistance: Not authorized Must be legally ...

This remote role is ideally based in the United States, with overlap with US business hours (ET-PT ... The Opportunity We're building a technical content program to serve data engineers, analytics ...

ENGR SR SOFTWARE DEVT

New York, NY · Remote

$134K - $176K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

ENGR SR SOFTWARE DEVT

New York, NY · Remote

$134K - $176K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

Senior AI Researcher

New York, NY · On-site +1

$150K - $220K/yr

You will collaborate closely with the VP of AI Engineering, the CEO, and a small AI engineering ... New York preference but open to remote; you must work EST hours. Here's How You'll Make an Impact ...

Market Operations Specialist

New York, NY · On-site +1

$70K - $90K/yr

... games and trading activity happen. * You enjoy working cross-functionally with engineers, product ... HSA + $1,080 annual company contribution Homebase Remote - NYC area preferred

Remote Duration: Up to 6 months Commitment: 10+ hours/week Role Responsibilities * Evaluate AI ... Qualifications Must-Have * 3+ years of experience as a music producer, audio engineer, and/or sound ...

Showing results 41-60

Remote Unity Game Developer information

See Nanuet, NY salary details

$32.8K

$109.4K

$181.6K

How much do remote unity game developer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for remote unity game developer in Nanuet, NY is $109,416.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,200.00 and $125,100.00 per year, depending on experience, location, and employer.

What is a remote Unity game developer?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

What are the typical daily responsibilities of a remote Unity game developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

What are the key skills and qualifications needed to thrive as a remote Unity game developer?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

Are remote Unity game developer jobs in demand?

Remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increasing adoption of remote work. Employers seek developers skilled in Unity, C#, and 3D modeling, with many opportunities available across various platforms including mobile, PC, and consoles. The demand is expected to continue as virtual and augmented reality projects expand.

Can you work remotely as a Unity game developer?

Yes, many Unity game developers work remotely, especially as freelance or contract professionals. Remote work allows developers to collaborate using tools like Unity, version control, and communication platforms, often requiring a strong portfolio and self-motivation. Companies increasingly offer remote positions for Unity developers across various industries and project types.

How much do remote Unity game developers make?

Remote Unity game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Senior developers with specialized skills in C# and 3D modeling may earn higher salaries, especially if working on large or complex projects. Compensation can also vary based on whether the role is freelance, contract, or full-time employment.

What are the most commonly searched types of Unity Game Developer jobs in Nanuet, NY?

The most popular types of Unity Game Developer jobs in Nanuet, NY are:

What cities near Nanuet, NY are hiring for Remote Unity Game Developer jobs?

Cities near Nanuet, NY with the most Remote Unity Game Developer job openings:

Product Analyst

New York, NY • Remote

$145K - $175K/yr

Full-time

Re-posted 23 days ago


Job description

Wand makes gaming magical. Through game customization and guidance, we build tools that helps players have more fun in their favorite games.

Our platform works across thousands of PC games, ensuring that great games are accessible to everyone, regardless of time constraints, skill level, or accessibility needs. We want to build the future of game assistance, and we're hoping you'll join us.

About the Role

Wand is seeking a Product Analyst to own the metrics that matter most and chase down the questions nobody else has time for. You'll partner with Product, Growth, Marketing, and Finance — not as a service desk, but as a peer who pushes back when the question being asked isn't the right one.

You'll set the analytical bar, define the metrics frameworks the rest of the team relies on, and run the experiments that decide what ships. Data engineering owns the pipelines; you'll focus on the analysis, the recommendation, and the decision that follows.

What You'll Do
  • The metrics that decide what ships. You'll define what Product, Growth, Marketing, and Finance measure — and, more importantly, what each metric is there to help decide. You'll notice when we're tracking the wrong thing, and adjust the framework as the business evolves. You'll build in Hex, document in our spec, and enforce consistent definitions across teams.

  • Deep investigation. When retention dips or a funnel leaks, you won't stop at the symptom. You'll follow the thread — through cohorts, segments, the quirks of specific games — until you can name the cause and recommend a fix. You'll notice when a chart doesn't look right and you won't leave it alone.

  • Experimentation. You'll design and analyze A/B tests on product changes, pricing, onboarding, and growth initiatives. You'll set sample sizes, call stat sig, and write the readouts. When a result is noisy or a test is underpowered, you'll say so — even when the PM is ready to ship.

  • Strategic partnership. You'll work directly with our leaders on the questions that don't have obvious answers. What are players actually doing in Game Guide? Which customizations predict long-term retention? Why does Wand Pro convert better in some game categories than others? You'll frame the question, run the analysis, and deliver the recommendation.

What you'll be measured on
  • The decisions you unblocked. The metrics you improved. The bad ideas you killed before they shipped. The questions you answered before anyone thought to ask them.

Who You Are

Core requirements:

  • 5+ years as a Product Analyst on a consumer software or gaming team. Not a BI, reporting, or dashboarding role — this is a role about product decisions

  • Track record of translating an ambiguous product question into a decision that changed what shipped (we'll ask you to walk us through one)

  • SQL fluency — complex joins, incremental computation, window functions, query optimization; comfortable with large, messy datasets

  • Python for analysis — pandas and statistical libraries; you don't freeze when the answer requires code

  • Experimentation chops — hypothesis testing, sample sizing, and the judgment to tell a p-value from an insight

  • Direct communication — you can tell a leader an uncomfortable answer without burying it in caveats

Preferred qualifications:

  • Degree in a quantitative field

  • Hex, dbt, and BigQuery experience

  • Causal inference methods (diff-in-diff, regression discontinuity, propensity matching)

  • Prior work on LTV, retention, or subscription models

  • Experience building metrics frameworks or KPI hierarchies from scratch

What We Offer
  • Competitive compensation and equity package.

  • Fully remote work arrangement.

  • The chance to do unusually deep native work for an audience of 40M+ players who will actually feel the difference.

  • A team of people who genuinely love games, move incredibly fast, and care deeply about what they build.

Compensation Range: $145K - $175K