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Remote Unity Game Developer Jobs in Mansfield, TX

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Arlington, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Dallas, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Irving, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Sr Data Architect, Databricks

Irving, TX · On-site +1

$64.50 - $86.50/hr

You will partner closely with engineering, analytics, governance, and business teams to deliver ... full-remote candidate. * McKesson complies with all applicable U.S. immigration laws and ...

Sr Data Architect, Databricks

Irving, TX · On-site +1

$64.50 - $86.50/hr

You will partner closely with engineering, analytics, governance, and business teams to deliver ... full-remote candidate. * McKesson complies with all applicable U.S. immigration laws and ...

Senior Manager, Solutions - Remote

Lancaster, TX · On-site +1

$52.50 - $67.50/hr

Promote "game-changing" thinking and continuously generate new ideas to improve processes, service, efficiency, quality, and cost. * Work closely with the Business Analytics and Design Engineering ...

Senior AI Engineer

Dallas, TX · On-site +1

$103K - $142K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Vice President of Ecommerce (Remote)

Dallas, TX · Remote

$137K - $175K/yr

... game plan for evolving the CX / UX while working with the firm's Engineering teams to deliver new releases on time and under budget. Very quickly, you'll need to understand where / how you can make a ...

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Remote Unity Game Developer information

See Mansfield, TX salary details

$29.1K

$97.2K

$161.3K

How much do remote unity game developer jobs pay per year?

As of Jul 4, 2026, the average yearly pay for remote unity game developer in Mansfield, TX is $97,213.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $111,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Remote Unity Game Developer position, and why are they important?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

What are typical daily responsibilities for a Remote Unity Game Developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

Can you work remotely as a game developer?

Remote Unity game developers can often work from anywhere with a reliable internet connection, as many companies offer remote positions to accommodate flexible work environments. Skills in collaboration tools like Slack or Jira and proficiency with Unity are important for remote work success. However, some roles may require occasional on-site meetings or specific time zone considerations.

Will AI replace Unity developers?

AI is unlikely to fully replace Unity game developers, as their role involves creative problem-solving, design, and programming skills that are difficult for AI to replicate. Instead, AI tools can assist developers by automating repetitive tasks and enhancing productivity, allowing developers to focus on more complex aspects of game development. Staying updated with new tools and programming languages like C# is important for maintaining relevance in the field.

What is a Remote Unity Game Developer job?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

Are Unity developers in demand?

Unity game developers are in high demand due to the popularity of Unity as a leading game engine for mobile, PC, and VR/AR applications. Employers seek developers skilled in C# and familiar with Unity's tools to create interactive experiences, with job growth expected to continue as the gaming and entertainment industries expand.

Is Unity still good in 2026?

Unity remains a popular game development engine in 2026, widely used for creating 2D and 3D games across multiple platforms. Its user-friendly interface, extensive asset store, and support for C# make it suitable for remote Unity game developers, though staying updated with the latest versions and features is important for maintaining competitiveness.
What are popular job titles related to Remote Unity Game Developer jobs in Mansfield, TX? For Remote Unity Game Developer jobs in Mansfield, TX, the most frequently searched job titles are:
What job categories do people searching Remote Unity Game Developer jobs in Mansfield, TX look for? The top searched job categories for Remote Unity Game Developer jobs in Mansfield, TX are:
What cities near Mansfield, TX are hiring for Remote Unity Game Developer jobs? Cities near Mansfield, TX with the most Remote Unity Game Developer job openings:
Infographic showing various Remote Unity Game Developer job openings in Mansfield, TX as of June 2026, with employment types broken down into 91% Full Time, 6% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $97,213 per year, or $46.7 per hour.
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX • On-site, Remote

$112K - $148K/yr

Other

Posted 10 days ago


Job description

Description

We are seeking a talented Senior Software Engineer - 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets. 

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We're specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred. 


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.  

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.

Requirements

Qualifications

  • Bachelor's degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications 
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity's New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.