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Remote Unity Engineer Jobs in Beaverton, OR (NOW HIRING)

Remote Unity Engineer information

See Beaverton, OR salary details

$39.5K

$120.6K

$199.2K

How much do remote unity engineer jobs pay per year?

As of Aug 4, 2026, the average yearly pay for remote unity engineer in Beaverton, OR is $120,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,400.00 and $157,600.00 per year, depending on experience, location, and employer.

What is a remote Unity engineer?

Remote Unity Engineers are software developers who specialize in creating interactive applications, games, and experiences using the Unity game engine, while working remotely from any location. They design, develop, and optimize 2D or 3D content, focusing on gameplay mechanics, graphics, and user interfaces. Their responsibilities often include coding in C#, troubleshooting performance issues, and collaborating with teams through remote tools. Remote Unity Engineers are employed by game studios, AR/VR companies, and other industries seeking immersive digital experiences.

How does a remote Unity engineer typically collaborate with team members during game development projects?

As a Remote Unity Engineer, you will frequently collaborate with designers, artists, and other developers using digital communication and project management tools. Daily stand-up meetings, code reviews, and version control platforms like Git are commonly used to keep everyone aligned and ensure smooth integration of your work into the larger project. Effective communication and proactive documentation are essential, as you’ll often resolve challenges and iterate on features asynchronously. You may also participate in sprint planning and feedback sessions to contribute your technical perspective and help shape the game’s development.

What is the difference between Remote Unity Engineer vs Remote Game Developer?

AspectRemote Unity EngineerRemote Game Developer
Required SkillsUnity, C#, 3D modeling, scriptingGame design, Unity or Unreal, C++, scripting
Work EnvironmentGame studios, tech companies, remote teamsGame studios, entertainment companies, remote teams
CertificationsUnity Certified Developer, C# programmingGame design certifications, Unity or Unreal certifications
Industry UsageDeveloping interactive applications and games using UnityCreating complete games or game prototypes, often using Unity or Unreal

Remote Unity Engineers focus on developing interactive applications and games specifically using Unity, with expertise in scripting and 3D modeling. Remote Game Developers have a broader scope, including designing, coding, and testing entire games, often using Unity or Unreal. While both roles require similar technical skills and certifications, Unity Engineers typically specialize in technical implementation, whereas Game Developers handle overall game design and development.

What skills and qualifications are needed to thrive as a remote Unity engineer?

To thrive as a Remote Unity Engineer, you need strong proficiency in C# programming, experience with Unity game engine, and a solid understanding of computer graphics and game development principles. Familiarity with source control systems like Git, cloud collaboration tools, and possibly certifications in Unity or related technologies are valuable. Excellent communication, problem-solving, and self-motivation are key soft skills for collaborating effectively in a remote environment. These skills ensure the efficient creation and maintenance of high-quality interactive applications while enabling smooth teamwork across distributed teams.
What are popular job titles related to Remote Unity Engineer jobs in Beaverton, OR? For Remote Unity Engineer jobs in Beaverton, OR, the most frequently searched job titles are:
What job categories do people searching Remote Unity Engineer jobs in Beaverton, OR look for? The top searched job categories for Remote Unity Engineer jobs in Beaverton, OR are:
Infographic showing various Remote Unity Engineer job openings in Beaverton, OR as of July 2026, with employment types broken down into 89% Full Time, 7% Part Time, 2% Temporary, and 2% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $120,552 per year, or $58 per hour.

Technical Training Specialist II

Thermo Fisher Scientific

Hillsboro, OR • Remote

Full-time

Posted 13 days ago


Thermo Fisher Scientific rating

7.7

Company rating: 7.7 out of 10

Based on 422 frontline employees who took The Breakroom Quiz

200th of 536 rated manufacturers


Job description

Work Schedule

Standard (Mon-Fri)

Environmental Conditions

Able to lift 40 lbs. without assistance, Laboratory Setting, Office, Some degree of PPE (Personal Protective Equipment) required (safety glasses, gowning, gloves, lab coat, ear plugs etc.)

Job Description

This role will be site based in Hillsboro, OR

Thermo Fisher Scientific is the world leader in serving science, with annual revenue over $40 billion. Our Mission is to enable our customers to make the world healthier, cleaner and safer. Whether our customers are accelerating life sciences research, solving complex analytical challenges, increasing productivity in their laboratories, improving patient health through diagnostics or the development and manufacture of life-changing therapies, we are here to support them.

How you will make an impact!

This role is responsible for the development and delivery of Electron Microscopy training for internal and external customers. You will work with the technical training department. We will deliver technical training to a broad audience. We encourage and empower learners with highly technical content. Make our learners able to identify, repair and improve the Electron Microscopes use at Thermo Fisher. Our learners will consist of Field Service Engineers, R&D specialist, Operation Engineers and users. All of these will have different knowledge levels, from newbies to senior specialists.

As a team we are involved in the development of the newest technologies towards a specialize set of jobs skills that needs to be translated into a learning opportunity for the whole company. This is done via classroom training, remote instruction, hands-on practice or assist in developing e-learning material. Using a skills-passport for individual skills learning.

With the Technical Training department, we will develop close relations with colleagues from the Global Tech Support, Customer Service, R&D/PG, Product Engineering, Manufacturing, Product Management and Customer training. Coordinate and handle ad hoc learning solutions, either in our own training lab or on-site at customer sites.

What you will do:

  • Delivery of skills-based classroom training, interactive hands-on training delivery
  • Manage the learning curves of the trainees, either by individual interactions or by classroom activities
  • Using different didactic skills to transfer the knowledge towards the trainees. This can be done via teacher-center or facilitating the accurate learning environment to let the trainee gain the skills.
  • Translate high technical information into clear and understandable information.
  • Transform the teacher-centered classroom training into e-learning,
  • Mentor the trainee using the accurate skills, with hands-on exercises on life tools
  • Provide work instruction for aid during field work and training exercises.
  • Use skills-based training to get trainees faster up to speed.

How will you get here?

EDUCATION

  • Bachelor’s degree  (Engineering, Mechatronics, Physics, or other relevant field) and a minimum of 2 years of related experience; or an advanced degree with limited experience; or equivalent work experience.

Knowledge, Skills, Abilities

  • 2+ years as a Facilitator and organizer of on-the-spot training; or field service engineering experience
  • you are able to build out-of-the-box solutions to be able to deliver training.
  • Have a hands-on mentality; love high end technical sophisticated tools and problems.
  • Proficient in English (verbal and writing), other language skills are an asset.
  • People-skills, know how to bring colleagues, learners and engineers to work together in a multifaceted environment
  • Understand how people learn and capable of imagining yourself as the learner.
  • Self-starter, who is also highly productive when not supervised.
  • Highly communicative and ability to explain difficult material.
  • Able to present in front of a larger audience.
  • Energize, empower, encourage, convince and motivates learners

You will work in:

  • In a fast-changing environment; interaction with Field Service, R&D, Operations, and Engineering
  • Multifaceted and creative learning environment, using skills-based learning, remote learning, virtual classes and webinars. Build ways to transfer skills to the learners; from classroom training to remote mentoring.
  • A high-tech training center, with phenomenal opportunities to develop and implement new ways of learning.
  • Incidental travel towards customers sites to deliver “a-la-carte”-training requests.

Our global team delivers an unrivaled combination of innovative technologies, purchasing convenience and pharmaceutical services through our industry-leading brands, including Thermo Scientific, Applied Biosystems, Invitrogen, Fisher Scientific, Unity Lab Services, Patheon and PPD.


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