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Remote Unity Developer Jobs in Tampa, FL (NOW HIRING)

Senior Agentic (AI) Engineer

Tampa, FL · On-site +1

$98K - $135K/yr

Worth AI is hiring a Senior Agentic AI Engineer to design and ship production agent systems that ... All Remote Hires will be required to travel to Orlando, Florida at least twice per year for Town ...

Senior Engineer I

Tampa, FL · On-site +1

$128K/yr

Senior Engineer I Plan, schedule, conduct, or coordinate detailed phases of the engineering work in ... Remote working or telecommuting permitted in all U.S. States, in accordance with company policy.

AI Engineer

Saint Petersburg, FL · On-site +1

$101K - $159K/yr

... remote tools.. * Applicant should have experience in infrastructure disciplines of networking ... Systems Engineering - Preferred * Automation - Preferred * Test Automation - Preferred * Computer ...

Software Engineer

Lakeland, FL · On-site +1

$39K - $103K/yr

The role is remote in support of the Lakeland, Florida facility and typically works up to 8hour ... Collaborate with Engineering, Information Technology, Production, and Security teams to understand ...

Senior AI Engineer

Tampa, FL · On-site +1

$98K - $135K/yr

We offer unlimited PTO, a flexible remote work policy, and a supportive environment that prioritizes sustainable, long-term performance. About the Role Role Overview: The Senior AI Engineer 1 (Senior ...

Software Engineer

Tampa, FL · Remote

$40 - $75/hr

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Software Engineer

Clearwater, FL · Remote

$40 - $75/hr

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Software Engineer

Lakeland, FL · Remote

$40 - $75/hr

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Senior Software Engineer

Tampa, FL · Remote

$40 - $75/hr

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

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Remote Unity Developer information

See Tampa, FL salary details

$30.7K

$102.5K

$170.1K

How much do remote unity developer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for remote unity developer in Tampa, FL is $102,507.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,000.00 and $117,200.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are popular job titles related to Remote Unity Developer jobs in Tampa, FL? For Remote Unity Developer jobs in Tampa, FL, the most frequently searched job titles are:
What cities near Tampa, FL are hiring for Remote Unity Developer jobs? Cities near Tampa, FL with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Tampa, FL as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $102,507 per year, or $49.3 per hour.

Senior Agentic (AI) Engineer

Worth AI

Tampa, FL • On-site, Remote

$98K - $135K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday


Job description

Worth AI is hiring a Senior Agentic AI Engineer to design and ship production agent systems that automate KYB, underwriting, and risk decisions on regulated financial data. You'll own agents end-to-end architecture, retrieval, tools, evals, and production deployment and partner closely with our Chief AI Officer, applied scientists, and platform teams.

Responsibilities
  • Design and ship multi-step agentic systems (planner/executor, tool-using, multi-agent, human-in-the-loop) for onboarding, underwriting, case review, and continuous monitoring.
  • Architect agent graphs in LangGraph (or comparable - CrewAI, AutoGen, Claude Agent SDK) with explicit state, durable execution, retries, and safe fallbacks.
  • Build the retrieval layer powering our agents - chunking, hybrid search, reranking, and grounded citation.
  • Own the eval stack: golden sets, offline regression suites, LLM-as-judge, online A/B and shadow evals, and red-teaming for jailbreaks, prompt injection, and PII leakage.
  • Expose agents to production systems via well-typed tools and MCP servers. Treat tool surface area as a product.
  • Drive production MLOps: deployment, versioning, traffic shaping, cost/latency budgets, tracing, and on-call playbooks for agent incidents.
  • Partner with security and compliance to keep agents inside SOC 2, GDPR, CCPA, and fair-lending posture - auditability and explainability built in, not bolted on.
  • Mentor engineers on agent patterns, prompt hygiene, eval discipline, and LLM failure modes.
  • Technology Stack
    • Languages: Python, Node.js, TypeScript
    • Agent / LLM frameworks: LangGraph, LangChain, Claude Agent SDK, MCP, OpenAI SDK
    • Models: Anthropic Claude, OpenAI, open-weight where appropriate
    • Retrieval & Data: PostgreSQL, pgvector, OpenSearch, Kafka, Redshift, Redis
    • Infra: AWS, Kubernetes (EKS), ArgoCD, Terraform
    • Evals & Observability: LangSmith / Langfuse / Braintrust-style tooling, DataDog

Requirements

  • 5+ years of software engineering experience, with 2+ years building production LLM or agentic systems (not just notebooks or demos).
  • Hands-on experience with a modern agent framework (LangGraph strongly preferred) and a track record of shipping agents that run, fail gracefully, and recover.
  • Strong RAG fundamentals chunking, embeddings, hybrid retrieval, reranking, grounding - and judgment about when RAG isn't the right answer.
  • Real eval experience golden sets, offline and online evaluations, used to make ship/no-ship calls.
  • Production MLOps fluency: deployed LLM workloads under real latency, cost, and reliability constraints.
  • Strong Python; comfortable in TypeScript / Node.js.
  • Solid systems engineering instincts APIs, async patterns, queues, databases, distributed system failure modes.
  • Calibrated communicator; thrives in ambiguous, fast-moving environments.
  • Prior experience in fintech, lending, payments, KYB/KYC, fraud, or AML.
  • Experience building MCP servers or other structured tool interfaces for LLMs.
  • Background in classical ML (ranking, scoring, calibration).
  • Experience designing explainable / auditable AI workflows for regulated environments.
  • Open-source contributions to agent frameworks, eval tooling, or retrieval libraries.
  • AWS depth (EKS, MSK, RDS, S3, Lambda) and IaC with Terraform.
Success Metrics
  • Agent Quality: Measurable improvements in task success rate, grounding accuracy, and hallucination rate on our eval suites.
  • Production Reliability: Agents you own meet defined SLOs for latency (P90/P99), tool-call success, and cost per task.
  • Velocity: New agent capabilities go from prototype to production in weeks, without skipping evals or guardrails.
  • Risk Posture: Zero material incidents tied to prompt injection, PII leakage, or unsafe tool use on agents you own.
  • Force Multiplier: Patterns, tools, and eval scaffolding you build get adopted across engineering.

All Remote Hires will be required to travel to Orlando, Florida at least twice per year for Town Halls and team collaboration, in addition to orientation in Orlando.

Benefits

  • Health Care Plan (Medical, Dental & Vision)
  • Retirement Plan (401k, IRA)
  • Life Insurance
  • Flexible Paid Time Off
  • 9 paid Holidays
  • Family Leave
  • Remote
  • Hybrid work (for Orlando Associates)
  • Free Food & Snacks (Orlando)
  • Wellness Resources