2

Remote Unity 3D Jobs in California (NOW HIRING)

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Senior Technical Artist

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Familiarity with Unity, Unreal Engine, or Real-Time 3D development. Experience supporting Machine ... Ability to work independently in a remote environment while supporting geographically distributed ...

Remote Unity 3D information

See California salary details

$51.8K

$140.1K

$177.1K

How much do remote unity 3d jobs pay per year?

As of Jun 12, 2026, the average yearly pay for remote unity 3d in California is $140,082.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,400.00 and $164,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Remote Unity 3D position, and why are they important?

To thrive as a Remote Unity 3D professional, you need a strong background in Unity development, C# programming, 3D graphics, and game design principles, often supported by a relevant degree in computer science or a related field. Familiarity with tools such as Unity Editor, version control systems like Git, and platforms such as Windows, iOS, or Android is typically required, with Unity certification being a plus. Excellent problem-solving abilities, self-motivation, and effective remote communication skills are essential for collaborating in distributed teams. These skills are vital for delivering immersive, high-quality experiences while working efficiently and collaboratively from a remote setting.

What is a Remote Unity 3D job?

A Remote Unity 3D job involves developing, designing, and optimizing interactive 3D experiences, games, or simulations using the Unity engine while working from a remote location. Responsibilities can include coding in C#, integrating assets, debugging, and collaborating with designers and other developers online. These roles are common in industries like gaming, AR/VR, simulations, and interactive media. Remote Unity 3D developers often use version control systems, project management tools, and communication platforms to coordinate with teams. This job provides flexibility but requires strong self-discipline and effective remote collaboration skills.

What are the typical day-to-day responsibilities of someone in a Remote Unity 3D role?

As a Remote Unity 3D professional, your daily tasks may include designing and implementing game features using C# in the Unity engine, collaborating with artists and designers to integrate assets, and debugging or optimizing code for performance across multiple platforms. You might also participate in daily stand-up meetings, review code from teammates, and contribute to documentation or project planning sessions using collaboration tools such as Slack or Jira. Regular communication and teamwork are crucial, as you'll likely coordinate closely with colleagues in different time zones. Additionally, you may be involved in playtesting and iterating on user feedback to enhance gameplay and user experience.

What are the most commonly searched types of Unity 3D jobs in California? The most popular types of Unity 3D jobs in California are:
What job categories do people searching Remote Unity 3D jobs in California look for? The top searched job categories for Remote Unity 3D jobs in California are:
What cities in California are hiring for Remote Unity 3D jobs? Cities in California with the most Remote Unity 3D job openings:
Staff Unity Engineer (Remote)

Staff Unity Engineer (Remote)

Limit Break

Los Angeles, CA • On-site, Remote

Full-time

Posted yesterday


Job description

Staff Unity Engineer
 
Location : Remote U.S. 
 
Please indicate your openness to relocation in your cover letter.
 
About us:
 
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break's founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
 
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
 
About the Role:
 
Unleash your potential at Limit Break as we seek an exceptional Staff Unity Engineer to spearhead an exciting new venture! We are embarking on a groundbreaking journey to develop a cutting-edge, mid-core, 3D mobile game from concept to reality.
 
At the outset, you'll collaborate closely with a small yet dynamic team to craft and refine the game's prototype, ensuring alignment with executive stakeholders. As the project gains momentum, you'll take charge of scaling the team from pre-production to full production, collaborating with leads and directors across various disciplines.
 
This role offers an inquisitive and driven individual a rare chance to shape the workflow and assemble a top-notch team for an ambitious gaming project. Join a passionate and experienced organization where bright minds thrive, and your dedication to gaming excellence will be celebrated.
 
You will have the opportunity to play an active role as a core member from the beginning of the team. Leave your mark on the gaming world and be part of an engaging, forward-looking team!
 
 
Responsibilities:
  • Provide technical direction and guidance to the team, making important architectural decisions, and ensuring they follow best practices.
  • Actively writing and reviewing code, optimizing performance, and tackling complex technical challenges.
  • Overseeing the development process, setting milestones, and ensuring the team meets deadlines and project goals.
  • Lead the design and implementation of a new Unity 3D game project, from its initial prototype to full production.
  • Collaborate closely with design leads and other team members to rapidly iterate on the game prototype.Working with different teams, such as design, art, production, and engineering, to identify focus areas and find effective solutions for each development phase.
  • Prioritize tasks effectively, even taking on different roles if needed, to ensure smooth progress for the project and team.Improving and enforcing processes, pipelines, and best practices for game development.
  • Conduct code and architecture reviews to maintain high standards.
  • Explore and integrate new technologies and techniques to enhance workflow efficiency and create secure, maintainable games and applications.
Qualifications:
  • B.S. (or higher) in Computer Science or a related field
  • 8-10 years of software engineering experience, ideally in live service mobile games
  • 5 years of experience with Unity 3D game development
  • Strong sense of initiative and ownership
  • Experience building a game from prototype to launching and shipping the game, ideally with Unity
  • Comfortable and effective working across a range of technologies
  • Strong foundations in system architecture, software design, and production software development best practices
  • Ability to effectively communicate with technical and non-technical stakeholders, including executive leadership
  • A "roll up your sleeves" mindset to get any job done
Nice to have. What an ideal candidate looks like:
  • Passion for games and strong game design sensibilities
  • Excellent understanding of Unity 3D game and tools development, including live service tooling and management
  • Broad knowledge of available Unity plugins and assets that can be used for the development of the game
  • Experience with F2P gamingExperience with AWS and building cloud-native applications
  • Experience with Server development (Ex: Go, Java, Python)
  • Passion for blockchain and games development, demonstrating an awareness and following of industry trends and best practices
Apply now:
If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
Apply to [email protected] to explore this new opportunity.
 
This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.
 
We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
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