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Remote Unity 3D Intern Jobs in Michigan (NOW HIRING)

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Remote Unity 3D Intern information

What types of projects and collaboration can a Remote Unity 3D intern expect to be involved in?

As a Remote Unity 3D Intern, you'll typically work on a variety of projects ranging from prototyping game mechanics to supporting live development of existing titles. You’ll collaborate closely with developers, artists, and designers via online platforms, contributing to tasks like asset integration, bug fixes, and feature implementation. Effective communication and proactive participation in virtual meetings are key, as most teams operate in an agile workflow. This environment offers valuable exposure to the full game development cycle and the opportunity to receive mentorship from experienced professionals.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D intern, and why are they important?

To thrive as a Remote Unity 3D Intern, you need a solid understanding of Unity 3D, C# programming, and foundational game development principles, often supported by coursework or portfolio projects. Familiarity with version control systems like Git, basic 3D modeling tools, and possibly cloud collaboration platforms is typically expected. Strong problem-solving skills, self-motivation, and clear communication are standout soft skills in this role. These abilities are crucial for collaborating effectively in a remote environment, meeting project goals, and contributing to interactive development teams.

What does a Remote Unity 3D intern do?

A Remote Unity 3D Intern assists in designing, developing, and testing interactive 3D applications and games using the Unity engine, all while working from a remote location. Their tasks often include writing scripts in C#, creating and optimizing 3D assets, debugging code, and collaborating with other team members through online communication tools. This role provides hands-on experience in the game development industry and helps interns build their portfolios and professional skills.

What is the difference between Remote Unity 3D Intern vs Remote Game Developer Intern?

AspectRemote Unity 3D InternRemote Game Developer Intern
Required SkillsUnity 3D, C#, basic game designGame development, programming, Unity or Unreal
Work EnvironmentRemote, collaborative teams in gaming/techRemote, game studios or tech companies
Industry UsagePrimarily in gaming, AR/VR, simulationGaming, entertainment, interactive media

The Remote Unity 3D Intern focuses on Unity-specific development, often with a focus on 3D modeling, scripting, and game mechanics within Unity. The Remote Game Developer Intern may work across various game engines and platforms, with broader programming responsibilities. Both roles are entry-level, remote, and industry-specific, but the Unity 3D Intern emphasizes Unity expertise, while the Game Developer Intern may have a wider scope in game development tools and environments.

What are the most commonly searched types of Remote Unity 3D jobs in Michigan? The most popular types of Remote Unity 3D jobs in Michigan are:
What are popular job titles related to Remote Unity 3D Intern jobs in Michigan? For Remote Unity 3D Intern jobs in Michigan, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Intern jobs in Michigan look for? The top searched job categories for Remote Unity 3D Intern jobs in Michigan are:
What cities in Michigan are hiring for Remote Unity 3D Intern jobs? Cities in Michigan with the most Remote Unity 3D Intern job openings:

Research Intern on Generative and Protective AI for Content Creation

Sony

Sterling Heights, MI • On-site, Remote

$50/hr

Full-time

Posted 4 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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