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Remote Unity 3D Developer Jobs in New York, NY (NOW HIRING)

Director, Executive Compensation

New York, NY · On-site +1

$152K - $229K/yr

... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

No prior AI experience is required--your engineering and CAD expertise are what matter most. Key ... Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ...

Sr Software Engineer II (Remote- US)

New York, NY · Remote

$134K - $176K/yr

At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our ... Expert C++ developer. * Strong architectural skills * Excellent written and verbal communication

Contract Compensation: $65-$90/hour Location: Remote Commitment: 10 hours/week Role ... Experience with tools such as AutoCAD Civil 3D , STAAD , Revit . * Comfortable using AI tools like ...

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Remote Unity 3D Developer information

See New York, NY salary details

$35.6K

$118.7K

$196.9K

How much do remote unity 3d developer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for remote unity 3d developer in New York, NY is $118,671.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,200.00 and $135,700.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

What are the most commonly searched types of Unity 3D Developer jobs in New York, NY?

The most popular types of Unity 3D Developer jobs in New York, NY are:

What job categories do people searching Remote Unity 3D Developer jobs in New York, NY look for?

The top searched job categories for Remote Unity 3D Developer jobs in New York, NY are:

What cities near New York, NY are hiring for Remote Unity 3D Developer jobs?

Cities near New York, NY with the most Remote Unity 3D Developer job openings:

Autodesk Inventor Expert - Remote

YO AI Labs

New York, NY • On-site, Remote

Full-time

Posted 6 days ago


Job description

Job Title: Autodesk Inventor Specialist

Job Type: Contractor
Location: Remote

Job Overview

We are seeking experienced Autodesk Inventor Specialists to contribute their expertise to an innovative project at the intersection of mechanical engineering and emerging AI technology. In this role, you will help improve next-generation AI systems by creating, reviewing, and refining mechanical CAD models and technical documentation. No prior AI experience is required—your engineering and CAD expertise are what matter most.

Key Responsibilities
  • Develop fully parametric 3D CAD models of mechanical parts and assemblies using Autodesk Inventor (or comparable CAD platforms) based on detailed design requirements.

  • Modify and update existing CAD models while maintaining parametric integrity and industry best practices.

  • Review and audit CAD models for dimensional accuracy, GD&T compliance, manufacturability, and design quality.

  • Create, interpret, and validate detailed engineering drawings in accordance with ASME Y14.5 (or equivalent) GD&T standards.

  • Apply Design for Manufacturability (DFM) principles across manufacturing processes including injection molding, sheet metal fabrication, CNC machining, and casting.

  • Support AI model development by documenting design decisions, engineering rationale, model revisions, and audit findings.

  • Collaborate remotely with cross-functional teams and provide clear, technical feedback to improve engineering datasets and AI-generated outputs.

Required Skills
  • Autodesk Inventor.

  • Parametric 3D CAD modeling.

  • GD&T (ASME Y14.5).

  • Design for Manufacturability (DFM).

  • Technical drawing interpretation.

  • Assembly-level mechanical design.

  • Reverse engineering (Scan-to-CAD, Point Cloud-to-Model).

  • Manufacturing process knowledge (Injection Molding, Sheet Metal, CNC Machining, Casting).

  • CAD model auditing.

  • CAD automation and scripting (Python, iLogic, VBA, NX Open).

  • Technical documentation.

  • Strong written and verbal communication.

  • Excellent problem-solving skills.

  • High attention to detail.

Preferred Qualifications
  • Minimum 4 years of hands-on experience in parametric CAD modeling for edit-level tasks; 10+ years preferred for complex design and model creation.

  • Expert-level proficiency in Autodesk Inventor, with experience in comparable CAD platforms such as FreeCAD, SolidWorks, or Fusion 360 considered highly valuable.

  • Practical experience applying GD&T (ASME Y14.5 or equivalent) in production environments.

  • Proven Design for Manufacturability (DFM) experience across multiple manufacturing processes, including injection molding, sheet metal, CNC machining, and casting.

  • Experience with reverse engineering workflows such as Scan-to-CAD and Point Cloud-to-Model reconstruction.

  • Ability to design and manage complex assemblies and mechanical systems.

  • Experience with CAD automation, scripting, or API development using Python, iLogic, VBA, NX Open, or similar technologies.