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Remote Unity 3D Developer Jobs in Albany, NY (NOW HIRING)

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

Civil Engineer

Albany, NY · On-site +1

$65K - $85K/yr

Flexible work arrangements, including hybrid or remote options, may be available for candidates ... Experience with AutoCAD/Civil 3D and/or Microstation/InRoads and the ability to use either in ...

Remote Unity 3D Developer information

See Albany, NY salary details

$32.3K

$107.7K

$178.7K

How much do remote unity 3d developer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote unity 3d developer in Albany, NY is $107,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,900.00 and $123,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are popular job titles related to Remote Unity 3D Developer jobs in Albany, NY? For Remote Unity 3D Developer jobs in Albany, NY, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Albany, NY look for? The top searched job categories for Remote Unity 3D Developer jobs in Albany, NY are:
What cities near Albany, NY are hiring for Remote Unity 3D Developer jobs? Cities near Albany, NY with the most Remote Unity 3D Developer job openings:
Infographic showing various Remote Unity 3D Developer job openings in Albany, NY as of May 2026, with employment types broken down into 1% Internship, 28% Full Time, and 71% Part Time. Highlights an 91% Physical, 8% Hybrid, and 1% Remote job distribution, with an average salary of $107,697 per year, or $51.8 per hour.
Structural Engineer, Preconstruction - Data Centers

Structural Engineer, Preconstruction - Data Centers

Fabcon Precast

Selkirk, NY • On-site, Remote

Full-time

Posted 17 days ago


Fabcon Precast rating

7.2

Company rating: 7.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz


Job description

Job Title: Preconstruction Engineer - Data Center

Department: Engineering

Reports To: Chief Engineer

Job Summary
  • The Preconstruction Engineer - Data Center supports sales and business development by demonstrating the advantages of Fabcon’s precast concrete systems to architects, engineers, contractors, and owners.
  • Reviews engineering documents and develops preliminary layout concepts to support pricing, estimating, and production feasibility.
  • Serves as the Professional Engineer (PE) reviewer and signatory for Mission Critical and Data Center projects.
  • Success is measured by technical accuracy, customer confidence, successful project conversions, and effective collaboration with sales, estimating, and engineering teams.
Objectives and Key Outcomes
  • Provide technical expertise during sales pursuits to support successful conversion of Mission Critical and Data Center projects.
  • Develop accurate preliminary panel layouts and engineering concepts that support estimating and manufacturing feasibility.
  • Serve as the responsible PE reviewer and signatory ensuring compliance with structural engineering standards and company requirements.
  • Collaborate with estimating, sales, and preconstruction teams to ensure clear scope definition and constructible project designs.
  • Support innovation and continuous improvement by recommending new products, engineering approaches, or system enhancements.
Competencies
  • Business Insight
  • Customer Focus
  • Decision Quality
  • Manages Complexity
  • Collaborates
  • Communicates Effectively
  • Drives Results
  • Optimizes Work Processes
Required Knowledge, Skills, and Abilities (KSAs)
  • Bachelor’s Degree in Civil Engineering with focus in Structural Engineering; Professional Engineer (PE) license required.
  • Minimum 5 years of experience in structural engineering, architecture, or construction.
  • Strong understanding of precast concrete systems including Versacore Pro and composite wall panel product lines.
  • Ability to analyze prestressed concrete members and perform preliminary sizing during pricing or concept development.
  • Experience reviewing engineering drawings, specifications, and construction documents.
  • Ability to navigate and contribute to 3D models and digital design tools.
  • Strong communication and presentation skills to educate customers on the benefits of precast systems.
Working Conditions
  • Primary work environment is office-based with occasional remote work flexibility.
  • Travel less than 10% for customer meetings, site visits, and industry events.
  • Occasional visits to manufacturing plants and construction sites.
  • Personal Protective Equipment (PPE) required in designated plant and construction areas.