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Remote Unity 3D Developer Jobs in Montreal, QC (NOW HIRING)

Role Overview We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS ... Experience with Unity or Unreal Engine. * Familiarity with 3D modeling tools.

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... Solides competences en collaboration et en communication au sein d'une equipe remote-first Vous ...

Unreal Engine and Unity experience is preferred. * Blender geometry nodes knowledge is preferred ... Familiarity with other programming languages such as Java or C++ is a plus. * Experience with cloud ...

Remote Unity 3D Developer information

How much do Unity game programmers make?

Unity 3D developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Entry-level programmers may start at lower salaries, while experienced developers with specialized skills in C# and 3D modeling can earn higher wages, especially in larger studios or remote roles with competitive benefits.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

Are Unity developers in demand?

Unity 3D developers are in high demand due to the popularity of Unity for game development, virtual reality, and interactive applications. Employers seek professionals skilled in C# programming, 3D modeling, and Unity engine features, with job growth expected to continue as these industries expand.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What is the hourly rate for Unity developer?

The hourly rate for a Unity 3D developer varies based on experience, location, and project complexity, but typically ranges from $25 to $75 per hour. Freelance developers or those with specialized skills in 3D modeling, scripting, and optimization may charge higher rates, especially for remote work with international clients.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

Can you work remotely as a game developer?

Remote Unity 3D developers can often work from home, as many companies offer remote positions that focus on skills with Unity, C#, and 3D modeling. Successful remote work typically requires strong communication skills, familiarity with collaboration tools, and self-discipline to meet project deadlines.
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Infographic showing various Remote Unity 3D Developer job openings in Montreal, QC as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.
UX Designer (Contract)

UX Designer (Contract)

FS Studio

Montreal, QC • Remote

Full-time

Posted 5 days ago


Job description

Role Overview

We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs.

Key Responsibilities

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.

  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.

  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions. 

  • Interpret quantity and qualitative feedback. 

  • Conduct usability surveys and testing. 

  • Create user stories, personas, flowcharts, and storyboards. 

  • Develop wireframes, prototypes, and user flows that enhance usability.

  • Stay updated on the latest UX trends and technologies in immersive environments.

Required Qualifications

  • Proven experience in UX design in immersive technologies.

  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.

  • Proficiency in design tools like Figma.

  • Knowledge of WebXR and responsive design for various devices.

  • Understanding of user-centered design principles and best practices.

  • Excellent communication and collaboration skills.

Preferred Qualifications

  • Experience with Unity or Unreal Engine.

  • Familiarity with 3D modeling tools.