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Remote Animation Jobs in Montreal, QC (NOW HIRING)

Partner with the Animation Director and leadership to establish the animation vision, evangelize ... players. #LI-Remote For candidates located in Quebec: This position requires professional ...

New

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... players. #LI-Remote For candidates located in Quebec: This position requires professional ...

New

Devoted Studios is a globally remote development company specializing in Co-development, Porting ... Motion design or animation experience for pitch materials Benefits This a full-time salaried ...

Devoted Studios is a globally remote development company specializing in Co-development, Porting ... Motion design or animation experience for pitch materials Benefits This a full-time salaried ...

Devoted Studios is a globally remote development company specializing in Co-development, Porting ... Motion design or animation experience for pitch materials Benefits This a full-time salaried ...

Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...

Experience dans l'animation d'atelier (ex. atelier sur la gestion des benefices). Atouts ... Full remote work flexibility: Hybrid, Remote, or On-site; * A warm, bright, and welcoming office ...

Experience dans l'animation d'atelier (ex. atelier sur la gestion des benefices). Atouts ... Full remote work flexibility: Hybrid, Remote, or On-site; * A warm, bright, and welcoming office ...

The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. * Strong communication and problem-solving skills are mandatory. * Must be able to ...

Remote Animation information

See Montreal, QC salary details

$25.9K

$88.9K

$168.5K

How much do remote animation jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote animation in Montreal, QC is $88,928.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,853.00 and $119,662.00 per year, depending on experience, location, and employer.

What is a remote animation job?

A remote animation job involves creating animated visuals, characters, or effects while working from a location outside of a traditional office environment, typically from home. Remote animators use digital tools and software to design animations for films, video games, advertisements, or websites. Communication with clients or teams is usually handled online, allowing for flexible work arrangements and collaboration across different locations. These jobs require strong artistic skills, proficiency with animation software, and good time management.

What are some common challenges faced by remote animators, and how can they be managed effectively?

Remote animators often face challenges such as communication barriers, managing feedback loops, and staying aligned with the creative vision of the team. Effective use of collaboration tools, setting up regular check-ins, and maintaining clear documentation can help overcome these hurdles. Additionally, remote animators should proactively seek feedback, clarify expectations, and stay organized to ensure timely delivery of their work. Building strong relationships with colleagues through virtual meetings also fosters a supportive and productive remote work environment.

What is the difference between Remote Animation vs Remote Graphic Designer?

AspectRemote AnimationRemote Graphic Designer
Required SkillsAnimation software, storytelling, motion designDesign software, visual communication, branding
Work EnvironmentAnimation studios, media companies, freelanceAdvertising agencies, corporate branding, freelance
Common CertificationsAnimation certifications, Adobe Certified ExpertDesign certifications, Adobe Certified Expert

Remote Animation focuses on creating moving visuals and storytelling through animation software, often for media or entertainment. Remote Graphic Designer emphasizes static visual designs for branding, marketing, and print. Both roles require creative skills and software proficiency but differ mainly in output type and industry applications.

What are the most commonly searched types of Animation jobs in Montreal, QC?

The most popular types of Animation jobs in Montreal, QC are:

What are popular job titles related to Remote Animation jobs in Montreal, QC?

For Remote Animation jobs in Montreal, QC, the most frequently searched job titles are:

What job categories do people searching Remote Animation jobs in Montreal, QC look for?

The top searched job categories for Remote Animation jobs in Montreal, QC are:

Infographic showing various Remote Animation job openings in Montreal, QC as of August 2026, with employment types broken down into 50% Full Time, 14% Part Time, and 36% Contract. Highlights an 100% Remote job distribution, with an average salary of $88,928 per year, or $42.8 per hour.

Full-time

Posted 3 days ago

New


Job description

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help shape the character performance and movement systems of our project. In this role, you'll collaborate with a passionate group of game developers to craft high-end player characters and AI animations that support responsive, immersive gameplay-bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, support, and mentor a team of animators in developing high-end gameplay and AI animations, conducting regular 1:1s, annual evaluations, and setting clear, actionable goals.
  • Partner with the Animation Director and leadership to establish the animation vision, evangelize studio values, and shape a positive and inclusive team culture.
  • Develop and refine animation pipelines, workflows, and tools, setting up onboarding, Unreal Engine 5 training, and motion capture planning.
  • Deliver exceptional hand-key animations and edit motion capture data for first-person and third-person characters, taking on animation tasks as time permits.
  • Collaborate with Production on milestone roadmaps, sprint planning, and task delegation while addressing blocking issues and participating in hiring efforts.
  • Take an active role in the animation leadership circle by sharing your voice and best practices to help guide the team's culture, as well as updating the group on new or outstanding issues

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Shipped multiple AAA titles as a Lead, Team Lead, or Senior Animator ideally utilizing Unreal Engine.
  • Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes.
  • Strong practical skill in hand-key facial animation (such as FaceFX) alongside high proficiency in animating human bipeds, organic forms, quadrupeds, and mechanical objects.
  • Exceptional understanding of traditional animation principles, human anatomy, caricature, form, gesture, and silhouette as applied to real-time interactive gameplay.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).