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Remote Unity 3D Developer Jobs in Milwaukee, WI (NOW HIRING)

Concept Developer

Milwaukee, WI · On-site +1

$111K - $166K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

This remote role will report to the Sales Manager- Automotive. Your Responsibilities: * Be the pre ... Proficiency with 2D/3D CAD tools (e.g., AutoCAD, DraftSight, SolidWorks) and presentation software.

Concept Developer

Milwaukee, WI · Remote

$111K - $166K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

This remote role will report to the Sales Manager- Automotive. Your Responsibilities: * Be the pre ... Proficiency with 2D/3D CAD tools (e.g., AutoCAD, DraftSight, SolidWorks) and presentation software.

Simulation Engineer

Wauwatosa, WI · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

Simulation Engineer

Wauwatosa, WI · On-site +1

$65K - $140K/yr

... and remote flexibility. You'll help design the future of warehouse automation by developing ... You'll use simulation and 3D modeling tools, including AutoMod, to assess and optimize automated ...

Collaborate closely with developers and creative leads to ensure the final built experience matches ... Familiarity with 3D tools such as Blender, Cinema 4D, or similar for spatial mockups and ...

Engineering Technician

Milwaukee, WI · Remote

$82K - $114K/yr

  • PTO

Merjent has staff located across the United States who may choose a remote, in-office, or hybrid ... Previous experience or training with Autodesk Civil 3D CAD software and GIS (ArcMap).Strong working ...

PCB Designer II - Remote

Brookfield, WI · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

All our teams touch every step of the process, that is why our Engineering teams are some of the ... schematic symbols, 3D models and entry of new parts in the Electronics CAD (ECAD) library.

PCB Designer II - Remote

Brookfield, WI · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

All our teams touch every step of the process, that is why our Engineering teams are some of the ... schematic symbols, 3D models and entry of new parts in the Electronics CAD (ECAD) library.

PCB Designer II - Remote

Brookfield, WI · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

All our teams touch every step of the process, that is why our Engineering teams are some of the ... schematic symbols, 3D models and entry of new parts in the Electronics CAD (ECAD) library.

Senior Civil Engineer - Supervisor

Pewaukee, WI · On-site +1

$120K - $140K/yr

  • PTO

Hybrid work environment with potential to be fully remote Essential Qualifications: * Bachelor's degree in civil engineering or related * Working knowledge of AutoCAD Civil 3D and other computer ...

Senior Civil Engineer - Supervisor

Milwaukee, WI · On-site +1

$120K - $140K/yr

  • PTO

Hybrid work environment with potential to be fully remote Essential Qualifications: * Bachelor's degree in civil engineering or related * Working knowledge of AutoCAD Civil 3D and other computer ...

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Remote Unity 3D Developer information

See Milwaukee, WI salary details

$32K

$106.9K

$177.3K

How much do remote unity 3d developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote unity 3d developer in Milwaukee, WI is $106,870.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,300.00 and $122,200.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.
What job categories do people searching Remote Unity 3D Developer jobs in Milwaukee, WI look for? The top searched job categories for Remote Unity 3D Developer jobs in Milwaukee, WI are:

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI • On-site, Remote

Full-time

Re-posted 13 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.