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Remote Unity 3D Developer Jobs in Washington (NOW HIRING)

Civil 3D where applicable). * Support bridge engineers in translating calculations and design ... Ability to work collaboratively in a multi-disciplinary team and coordinate with remote team ...

Field Application Engineer

Germantown, MD · On-site +1

$90K - $120K/yr

... 3D measurements into smarter decisions and endless possibilities. We work with the largest ... remote within limited but given standards. * Provide aftersales application support on FARO ...

Senior Data Architect

Reston, VA · Remote

$68.75 - $92/hr

United States (Hybrid/Remote as per project requirements) Experience: 10+ Years Employment Type ... Collaborate with engineering teams on CI/CD and Infrastructure as Code * Mentor junior and mid ...

Data & Software Engineer

Mclean, VA · Remote

$115K - $139K/yr

... support remote work) and requires a TS/SCI + Polygraph clearance (acceptable to this customer ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

Systems Engineer

Lorton, VA · On-site +1

$53K - $108K/yr

Remote Work: Hybrid Job Number: R0244531 Location: Lorton,VA,US Share job via: Share Systems ... Experience with MATLAB, Ansys, AutoCAD, Unity, or Solidworks * Experience working with cloud ...

OE Transmission Line Engineers

Fairfax, VA · On-site +1

$110K - $145K/yr

However for the right candidate, this would be a remote position. Joining the power team at GFT ... Experience with RISA-3D and/or STAAD for structural analysis and design is preferred. * Functional ...

This role will be required to work remote on project sites with rotations home on a regular basis ... AutoCAD / Civil 3D experience is a plus * Understanding of estimating Software and GPS software

Showing results 21-40

Remote Unity 3D Developer information

See Washington salary details

$55.8K

$127.3K

$199K

How much do remote unity 3d developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote unity 3d developer in Washington is $127,318.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,400.00 and $163,600.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.
What are the most commonly searched types of Unity 3D Developer jobs in Washington? The most popular types of Unity 3D Developer jobs in Washington are:
What job categories do people searching Remote Unity 3D Developer jobs in Washington look for? The top searched job categories for Remote Unity 3D Developer jobs in Washington are:
What cities in Washington are hiring for Remote Unity 3D Developer jobs? Cities in Washington with the most Remote Unity 3D Developer job openings:

Entry Level Civil / Water Resources Engineer

Wood Plc

Chantilly, VA • On-site, Remote

Full-time

Re-posted 21 days ago


Job description

Overview / Responsibilities

Wood Environment & Infrastructure Solutions is currently seeking an Entry Level Civil / Water Resources Engineer to join our highly collaborative Mid-Atlantic Water team and learn to create dynamic solutions on a wide range of complex projects. This position offers potential for development in a great working environment and the opportunity to apply the latest technology to help our clients solve their most challenging problems.  Typical projects involve helping local, state and federal clients complete floodplain management, stormwater management and other watershed planning projects

Work Location:

Remote working is an option however candidate must be in commuting distance to our office in either DC or Philadelphia. 

Key Responsibilities:

  • Perform hydrologic and hydraulic modeling of riverine systems as part of the Risk Mapping, Assessment, and Planning (Risk MAP) program for the Federal Emergency Management Agency;
  • Support Field Investigations including the collection and analysis of data used to support hydrologic and hydraulic modeling;
  • Execute established procedures, perform of routine calculations and process GIS data necessary to support hydrologic and hydraulic modeling efforts;
  • Prepare floodplain and watershed studies in compliance with FEMA standards and specifications and assist with Quality Assurance and Quality Control for flood insurance study deliverables;
  • Evaluate flood mitigation and flood control projects and their effectiveness;
  • Execute GIS-based one dimensional and two dimensional flood risk modeling software application such as HEC-RAS, HEC-HMS, FLO-2D, and SWMM;
  • Efficiently work with ArcGIS software and extensions in support of flood risk modeling and mapping and other water resources project needs;
  • Support Stormwater and Green Infrastructure design projects and evaluate the feasibility of alternative design approaches, site conditions, and regulatory agency specifications or regulations;
  • Prepare project reports including engineering calculations, planning, and drafting technical engineering reports, research, and data entry; and
  • Work with a team of Water Resources Engineers and GIS specialists supporting various planning and water resources, flood risk management and environmental restoration projects
Skills / Qualifications

Required Qualifications:

  • Bachelor or Masters of Science in an accredited Civil Engineering Degree
  • Strong written and verbal communication skills in a team setting
  • Time management skills and self - motivated to continue learning

Preferred Qualifications:

  • Experience in hydraulic engineering, FEMA studies and stormwater management
  • Coursework in hydrology / hydraulics and other relevant subjects
  • Working knowledge of AutoCAD and Civil 3D
  • Experience with HEC-RAS, HEC-HMS, HEC-GeoRAS, EPA SWMM, HydroCAD, and ArcGIS
  • EIT certification
  • CFM certification
  • Experience with programming languages such as Python, C++, Java, and etc. a plus
  • Advanced GIS experience such as Model Builder, Python, and advanced analysis tools (Spatial & 3D Analyst) a plus
Company Overview

Wood is a global leader in engineering and consultancy across energy and the built environment, helping to unlock solutions to some of the world's most critical challenges. We provide consulting, projects and operations solutions in more than 60 countries, employing around 40,000 people. www.woodplc.com

Diversity Statement

We are an equal opportunity employer that recognises the value of a diverse workforce. All suitably qualified applicants will receive consideration for employment on the basis of objective criteria and without regard to the following (which is a non-exhaustive list): race, colour, age, religion, gender, national origin, disability, sexual orientation, gender identity, protected veteran status, or other characteristics in accordance with the relevant governing laws.

Employment Type: OTHER