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Remote Unity 3D Developer Jobs in Ontario (NOW HIRING)

Hybrid or Remote Responsibilities * Design & Implementation: Lead the end-to-end development of ... software engineering experience, with a strong portfolio showcasing 3D web projects * Technical ...

Senior Software Developer

Toronto, ON · On-site +1

CA$107K - CA$157.30K/yr

Our software and services harness emerging technologies-such as additive manufacturing (3D printing ... Collaborate effectively with cross-functional and remote teams Qualifications * Bachelor's degree ...

Linear BIM Specialist, Rail and Transit

Toronto, ON · On-site +1

CA$77.40K - CA$102.50K/yr

With an unmatched breadth and depth of engineering, advisory and sciencebased expertise, our global ... Set up Civil 3D models and templates for linear infrastructure (2D & 3D). * Support and maintain ...

Linear BIM Specialist, Rail and Transit

Toronto, ON · On-site +1

CA$77.40K - CA$102.50K/yr

With an unmatched breadth and depth of engineering, advisory and sciencebased expertise, our global ... Set up Civil 3D models and templates for linear infrastructure (2D & 3D). * Support and maintain ...

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Showing results 1-20

Remote Unity 3D Developer information

See Ontario salary details

$24K

$100.1K

$178K

How much do remote unity 3d developer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote unity 3d developer in Ontario is $100,147.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,000.00 and $122,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are popular job titles related to Remote Unity 3D Developer jobs in Ontario? For Remote Unity 3D Developer jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Ontario look for? The top searched job categories for Remote Unity 3D Developer jobs in Ontario are:
Infographic showing various Remote Unity 3D Developer job openings in Ontario as of May 2026, with employment types broken down into 1% Internship, 25% Full Time, and 74% Part Time. Highlights an 91% Physical, 8% Hybrid, and 1% Remote job distribution, with an average salary of $100,147 per year, or $48.1 per hour.
Senior Frontend Developer (3D)

Senior Frontend Developer (3D)

Autodesk

Toronto, ON • On-site, Remote

Full-time

Posted 14 days ago


Autodesk rating

9.5

Company rating: 9.5 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

5th of 184 rated software companies


Job description

Job Requisition ID #

26WD97294

Position Overview

As a Senior Frontend Developer (3D), you will work at the intersection of technical engineering and UX design. You are responsible for creating intuitive, high-performance user interfaces that bring 3D data and spatial environments to life on the web. You help shape and implement the interaction models that make complex 3D workflows feel seamless.

You will work closely with Engineering and UX Research teams to move from concepts and designs to functional 3D experiences. You will be a key contributor in ensuring our 3D frontend systems are effective, useful and deliver a delightful user experience.

Locations: UK or Toronto, Canada. Hybrid or Remote

Responsibilities

  • Design & Implementation: Lead the end-to-end development of sophisticated 3D web interfaces, balancing aesthetic design with technical performance
  • 3D Interaction Patterns: Define and build reusable UI components and interaction patterns specifically for 3D canvases (e.g., gizmos, camera controls, spatial annotations)
  • Prototyping: Rapidly prototype new features and concepts using React and Three.js
  • Architecture & Performance: Drive decisions on frontend state management and 3D scene graph organization to ensure smooth frame rates and responsive UI
  • Collaboration: Partner with backend and graphics teams to shape APIs and data contracts for streaming large 3D datasets or real-time simulation data
  • Technical Health: Maintain high standards for code quality, testing, and documentation within the frontend codebase

Minimum Qualifications

  • Experience: Typically 5-8 years of professional software engineering experience, with a strong portfolio showcasing 3D web projects
  • Technical Stack: Deep expertise in React and Three.js
  • Web Fundamentals: Expert-level knowledge of JavaScript/TypeScript, HTML5, and CSS3 (including modern layout techniques and animations)
  • AI Development Workflows: Experience with modern agentic development processes (Cursor, Claude Code, Windsurf)
  • 3D Proficiency: Solid understanding of 3D math (vectors, quaternions, matrices), WebGL/WebGPU, and graphics pipelines (shaders)
  • Optimization: Demonstrated ability to profile and optimize frontend performance, particularly regarding DOM/Canvas bottlenecks
  • Communication: Strong ability to articulate design decisions and technical constraints to both technical and non-technical stakeholders

Preferred Qualifications

  • Advanced Graphics: Experience writing custom shaders to achieve unique visual effects or performance optimizations beyond standard materials
  • Specialized Frameworks: Familiarity with the React Three Fiber (R3F) ecosystem
  • XR Experience: Proven track record building immersive experiences using WebXR for Augmented Reality (AR) or Virtual Reality (VR) in the browser
  • Motion Design: Strong understanding of animation principles (easing, timing, physics-based motion) and experience using libraries like Framer Motion or GSAP
  • Design Patterns: Familiarity with ECS (Entity Component System) and other scalable system design approaches
  • Large-Scale Data: Experience handling large 3D datasets, including knowledge of octrees, LOD (Level of Detail) strategies, and efficient 3D file formats like glTF/GLB
  • Math & Physics: Strong background in linear algebra and experience integrating physics engines (e.g., MuJoCo, Rapier, Ammo.js) for interactive 3D simulations
  • Design Tools: Proven experience with design and prototyping tools (e.g., Figma, Adobe Creative Suite) and the ability to bridge the gap between static mocks and functional code
  • Design Systems: Experience building or maintaining a design system that specifically accounts for 3D components and spatial UI consistency
  • Testing for 3D: Experience with visual regression testing and unit testing for 3D scene logic (e.g., using Playwright or Cypress)

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About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk's competitive compensation package. Offers are based on the candidate's experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Diversity & Belonging
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/diversity-and-belonging

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).


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About Autodesk

Sourced by ZipRecruiter

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. For more information visit autodesk.com or follow @autodesk.

Industry

Software development

Company size

10,000+ Employees

Headquarters location

San Rafael, CA, US

Year founded

1982