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Remote Teen Software Developer Jobs in Nevada (NOW HIRING)

The Associate Software Engineer is an early-career engineering role responsible for contributing to ... Remote first work environment * Choice of a HDHP or PPO Medical plan, we pay 100% of the premium ...

If you are a software engineer and love the idea of working on embedded AI hardware and software ... be fully remote. The salary range for this role is an estimate based on a wide range of ...

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Remote Teen Software Developer information

What is the difference between Remote Teen Software Developer vs Remote Junior Software Developer?

AspectRemote Teen Software DeveloperRemote Junior Software Developer
Required CredentialsBasic coding skills, possibly some coursework or certificationsFundamental programming knowledge, entry-level certifications
Work EnvironmentRemote, often part-time or internship-based, supervised by mentorsRemote or hybrid, entry-level roles with team collaboration
Employer & Industry UsageTech startups, educational programs, youth coding initiativesTech companies, software firms, startups hiring entry-level developers

The main difference is that a Remote Teen Software Developer typically refers to a young, often student, individual gaining initial experience in coding, often through internships or educational programs. A Remote Junior Software Developer is an entry-level professional with basic coding skills, working in a professional environment. Both roles are remote but differ mainly in experience level and purpose.

What are the most commonly searched types of Teen Software Developer jobs in Nevada? The most popular types of Teen Software Developer jobs in Nevada are:
What are popular job titles related to Remote Teen Software Developer jobs in Nevada? For Remote Teen Software Developer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Remote Teen Software Developer jobs in Nevada look for? The top searched job categories for Remote Teen Software Developer jobs in Nevada are:
What cities in Nevada are hiring for Remote Teen Software Developer jobs? Cities in Nevada with the most Remote Teen Software Developer job openings:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Las Vegas, NV • Remote

$20 - $120/hr

Part-time

Posted 19 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.