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Remote Technical Artist Intern Jobs in Texas (NOW HIRING)

Work closely with the Technical Art Director and Lead Artist to understand and, if necessary ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

Sales Location: (Remote) About Us: IKONIC is a US-based IT company headquartered in Miami, Florida ... Collaborate with technical teams to understand IKONICs products and services in depth. * Maintain ...

Sales Location: (Remote) About Us: IKONIC is a US-based IT company headquartered in Miami, Florida ... Collaborate with technical teams to understand IKONICs products and services in depth. * Maintain ...

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Remote Technical Artist Intern information

What does a remote technical artist intern do?

A Remote Technical Artist Intern supports the development team by bridging the gap between artists and programmers in game or digital media projects. Their responsibilities often include creating tools, optimizing art assets, and ensuring that visual elements run smoothly in real-time engines. As an intern, they learn to work with art pipelines, troubleshoot technical issues, and assist with the integration of assets into the production environment. Working remotely, they collaborate through digital platforms and may focus on scripting, shader development, or performance optimization tasks under the guidance of senior team members.

What are the key skills and qualifications needed to thrive as a remote technical artist intern, and why are they important?

To thrive as a Remote Technical Artist Intern, you need a solid foundation in 3D art fundamentals, familiarity with game engines like Unity or Unreal, and basic scripting skills, often supported by coursework in computer graphics or interactive media. Experience with digital content creation tools such as Maya, Blender, or Photoshop, as well as some knowledge of version control systems, is commonly expected. Strong problem-solving abilities, attention to detail, and effective remote communication skills help you stand out in collaborative distributed teams. These skills enable you to bridge creative and technical workflows, ensuring efficient asset integration and smooth remote project development.

What are some common challenges faced by remote technical artist interns and how can they be addressed?

Remote Technical Artist Interns often encounter challenges related to communication and collaboration, as they work with both artists and developers from different locations and time zones. Staying organized and proactively seeking feedback are crucial for overcoming these hurdles. Utilizing project management tools and maintaining clear documentation can help ensure that your contributions are aligned with the team's goals. Building relationships through regular check-ins and participating in team meetings also fosters a sense of connection and support, which is important for both personal development and project success.

What is the difference between Remote Technical Artist Intern vs Remote Environment Artist Intern?

AspectRemote Technical Artist InternRemote Environment Artist Intern
Required SkillsTechnical skills, scripting, shader development, problem-solvingArtistic skills, environment design, texturing, modeling
Work EnvironmentCollaborates with programmers and artists on technical aspectsFocuses on creating immersive environments and assets
Industry UsageUsed across game development, animation, and VR projectsPrimarily in game design and virtual world creation

While both roles support game development and require a passion for art and technology, the Remote Technical Artist Intern emphasizes technical problem-solving and scripting, whereas the Remote Environment Artist Intern focuses on creating visually compelling environments. Both are entry-level roles suited for remote work in the gaming and entertainment industry.

What cities in Texas are hiring for Remote Technical Artist Intern jobs?

Cities in Texas with the most Remote Technical Artist Intern job openings:

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Re-posted 12 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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