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Remote Space Robotics Jobs (NOW HIRING)

Jun 8, 2026 Type: Part-Time Contract (10 hrs/week) Duration: 3-4 Months Location: 100% Remote ... space, looking for a skilled Freelance 3D Modeler to help us visualize the future. You will be ...

At Near Space Labs we design, build and operate a fleet of stratospheric robots to image the earth ... Locations Brooklyn, NY / US (remote) Barcelona, Spain / EU nationals or work permit holders General ...

Electrical Control Engineer

Romeoville, IL · On-site +1

$81K - $109K/yr

... space!) and scalable solutions. As part of Movu and over the span of more than 40 years, we've ... Romeoville, IL or Remote The ELECTRICAL CONTROLS ENGINEER is an integral person in helping our ...

... space, improved accuracy in pallet selection, and minimized labor costs and product damage. Over ... Bachelor's or Master's degree in Automation, Robotics, Electrical, Electro-Mechanical, or ...

UiPath Solution Architect (Part-Time)

Herndon, VA · Remote

$64.75 - $85.25/hr

... and space domain. In this role, you will set the technical direction for the program's RPA ... This position is 100% remote and requires U.S. Citizenship. What You'll Do * Define and own the end ...

UiPath Solution Architect (Part-Time)

Herndon, VA · Remote

$64.75 - $85.25/hr

... and space domain. In this role, you will set the technical direction for the program's RPA ... This position is 100% remote and requires U.S. Citizenship. What You'll Do * Define and own the end ...

Rust software Engineer

Ventura, CA · On-site +1

$140K - $215K/yr

Remote or on-site in Ventura, Satellite & Space sector Salary Range: $140,000 - $215,000 per year ... Aerospace, Robotics, or similar fields Benefits & Perks Medical insurance Pension plan 401(k) ...

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Remote Space Robotics information

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$84K

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How much do remote space robotics jobs pay per year?

As of Jun 4, 2026, the average yearly pay for remote space robotics in the United States is $96,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $102,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Space Robotics Engineer, and why are they important?

To thrive as a Remote Space Robotics Engineer, you need a solid background in robotics, mechanical or electrical engineering, and experience with space systems, often supported by a relevant degree. Familiarity with programming languages (such as C++ or Python), robotic simulation software, and space communication protocols is typically required. Strong problem-solving, teamwork, and adaptability skills are crucial for addressing unexpected challenges in remote and high-stakes environments. These skills ensure reliable robot operation, mission success, and effective collaboration across multidisciplinary teams in the demanding field of space exploration.

What are some common challenges faced by professionals working in remote space robotics, and how can they be managed?

Professionals in remote space robotics often encounter challenges such as communication delays, limited real-time feedback, and operating in unpredictable environments. These issues require strong problem-solving skills, meticulous planning, and the ability to adapt quickly to new data from space missions. Collaboration with multidisciplinary teams—including software engineers, systems engineers, and mission controllers—is essential to develop robust solutions and ensure mission success. Staying up-to-date with the latest advancements in robotics and autonomous systems can also help manage these complexities effectively.

What are remote space robotics?

Remote space robotics refers to the design, operation, and control of robotic systems that are used in space environments and are operated from a distance, often from Earth or an orbiting spacecraft. These robots perform tasks such as satellite servicing, planetary exploration, and maintenance of space stations. They are essential for missions in environments that are too dangerous or inaccessible for humans. Operators use sophisticated controls, cameras, and sometimes artificial intelligence to guide these robots and complete complex missions. Careers in this field often require knowledge of robotics, aerospace engineering, and remote sensing technologies.
More about Remote Space Robotics jobs
What cities are hiring for Remote Space Robotics jobs? Cities with the most Remote Space Robotics job openings:
What are the most commonly searched types of Space Robotics jobs? The most popular types of Space Robotics jobs are:
What states have the most Remote Space Robotics jobs? States with the most job openings for Remote Space Robotics jobs include:
3D Modeler - Robotics & Data Centers

3D Modeler - Robotics & Data Centers

Aquent

Dallas, TX • On-site, Remote

$40 - $55/hr

Temporary

Posted 23 days ago


Job description

Placement Type:
Temporary
Salary:
$40-55 Hourly
Start Date:
Jun 8, 2026
Type: Part-Time Contract (10 hrs/week)
Duration: 3-4 Months
Location: 100% Remote (Candidates must be physically located and authorized to work in the United States).
Industry: Semiconductors, Robotics, & Industrial Tech
The Opportunity
We are a global leader in the technology and semiconductor space, looking for a skilled Freelance 3D Modeler to help us visualize the future. You will be responsible for creating high-fidelity, photorealistic assets that communicate complex technical concepts-specifically focusing on humanoid robotics and data center environments.
What You'll Work On
You will transform technical guidance and sketches into polished 3D rendered images. While the current focus is on static imagery, we require all models to be rigged for potential future animation.
  • Humanoid Robotics: Detailed renders of robots in various environments.
  • Infrastructure: 3D visualizations of data centers and industrial settings.
  • Technical Components: High-detail renders of semiconductor wafers, chips, and automotive technology.
  • Conceptual Art: Translating emerging technology concepts into clean, visually compelling 2D assets.
Technical Requirements
To ensure compatibility with our internal design pipeline, candidates must meet the following:
  • Software: Expert proficiency in Cinema 4D (C4D) is required.
  • Licensing: You must possess your own Cinema 4D license. (We are open to discussing the license cost as a separate line item or building it into your hourly rate).
  • Hardware: You must provide your own workstation. Note: Our internal teams are Mac-based; while you can work on your preferred OS, your deliverables must be fully compatible with a Mac-centric workflow.
  • Technical Skillset: Strong proficiency in 3D modeling, texturing, lighting, and rigging.
Responsibilities & Deliverables
  • Create high-quality 3D models from references or technical briefs.
  • Produce photorealistic static renders with a focus on realistic materials and lighting.
  • Ensure all models are properly rigged for animation should the project scope expand.
  • Incorporate stakeholder feedback through iterative revisions.
  • File Handoff: Upon completion, you will provide all editable source files, native project files, textures, and assets. (All work produced is company-owned upon final payment).
Schedule & Capacity
  • Commitment: Approximately 10 hours per week.
  • Flexibility: We are supportive of freelancers who prefer to work during evening hours or outside of standard 9-to-5 blocks, provided milestones are met.

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