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Remote Sound Designer Jobs in Cary, NC (NOW HIRING)

Manage relationships with external audio studios and freelance sound designers * Set and manage audio budgets, schedules, and resourcing * Establish and evolve audio pipelines, tools, and best ...

Manage relationships with external audio studios and freelance sound designers * Set and manage audio budgets, schedules, and resourcing * Establish and evolve audio pipelines, tools, and best ...

Manage relationships with external audio studios and freelance sound designers * Set and manage audio budgets, schedules, and resourcing * Establish and evolve audio pipelines, tools, and best ...

1-20-Sr. SAP Developer

Raleigh, NC · Remote

$75 - $100/hr

All Candidates will be allowed to work remote unless the decision is that all staff return to work ... Maintaining a sound production environment for development initiatives while at the same time ...

This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ... Sound understanding of construction methods and terminology, building codes, and industry standards

This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ... Sound understanding of construction methods and terminology, building codes, and industry standards

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Remote Sound Designer information

See Cary, NC salary details

$13

$21

$40

How much do remote sound designer jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for remote sound designer in Cary, NC is $21.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $22.26 per hour, depending on experience, location, and employer.

What is a remote sound designer?

A Remote Sound Designer creates and edits audio elements such as music, sound effects, and dialogue for various media projects while working from a remote location. They collaborate with game developers, filmmakers, or content creators to enhance the auditory experience. Using digital audio workstations (DAWs) and sound libraries, they design immersive audio that aligns with the project's vision. This role requires strong technical skills, creativity, and effective communication to deliver high-quality sound assets remotely.

What are the typical daily responsibilities of a remote sound designer?

A Remote Sound Designer is usually responsible for creating, editing, and mixing audio assets for projects such as films, games, or advertisements. Daily tasks may include collaborating with creative and technical teams through online meetings, managing feedback, organizing and archiving sound libraries, and ensuring all audio files meet project specifications. Sound Designers often balance multiple projects at once, requiring careful prioritization and self-motivation. Staying adaptable and proactive in communication is key to delivering high-quality work in a remote environment.

What are the key skills and qualifications needed to thrive as a remote sound designer?

To thrive as a Remote Sound Designer, you need proficiency in audio editing, mixing, and sound creation, often supported by a background in music production, audio engineering, or a related field. Expertise in industry-standard digital audio workstations (DAWs) like Pro Tools, Logic Pro, and specialized plugins is essential, and certifications in audio technology can be advantageous. Strong communication, time management, and the ability to collaborate remotely make a candidate stand out. These skills are crucial for delivering high-quality sound assets efficiently while working independently and integrating feedback from distributed teams.

What are popular job titles related to Remote Sound Designer jobs in Cary, NC?

For Remote Sound Designer jobs in Cary, NC, the most frequently searched job titles are:

What job categories do people searching Remote Sound Designer jobs in Cary, NC look for?

The top searched job categories for Remote Sound Designer jobs in Cary, NC are:

What cities near Cary, NC are hiring for Remote Sound Designer jobs?

Cities near Cary, NC with the most Remote Sound Designer job openings:

Infographic showing various Remote Sound Designer job openings in Cary, NC as of August 2026, with employment types broken down into 74% Full Time, 12% Part Time, 4% Temporary, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $45,691 per year, or $22 per hour.

Audio Director (Remote)

Raleigh, NC • Remote

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

Full-time

Posted 28 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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