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Remote Software Engineer Gpu Jobs (NOW HIRING)

GPU Software Engineer

$138K - $185K/yr

USA(Remote) Role Summary We are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a ...

Software Engineer - GPU Kernels

$143K/yr

Baseten is an innovative company powering AI solutions for leading firms like Notion and OpenEvidence, and they are seeking a GPU Kernel Engineer to enhance AI model performance. This role focuses on ...

The role We're looking for a Senior Software Systems Engineer to join our team and play a key role in the development of our cutting-edge hyperscaler platform. The GPU & InfiniBand team is ...

Remote * Experience with bare metal and over-all architecture required GPU Bare Metal - Required ... Network engineering experience with VyOS platforms. What You'll Be Working On: * Provisioning and ...

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

Software Engineer (US-Remote) ID: 1191 Location: US-Remote or Marlton, NJ area Description A Software Engineer is needed to design, develop, and maintain modern software applications and services.

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

MEDHOST, a division of Harris; is seeking a Software Engineer who will join a dynamic team of smart ... This remote role welcomes candidates anywhere in the US. Preference will be given to candidates who ...

Remote Software Engineer Location: Indianapolis, IN (100% Remote) Length: 6 month+ This role will be focused on helping our client build out functionality to directly pull data from applications and ...

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Remote Software Engineer Gpu information

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$63.5K

$147.5K

$205.5K

How much do remote software engineer gpu jobs pay per year?

As of Jun 21, 2026, the average yearly pay for remote software engineer gpu in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Software Engineer Gpu vs Remote Software Engineer?

AspectRemote Software Engineer GpuRemote Software Engineer
Required CredentialsBachelor's in CS, experience with GPU programming (CUDA, OpenCL)Bachelor's in CS or related, general programming skills
Work EnvironmentCollaborates with AI, graphics, or high-performance computing teamsWorks on diverse software projects across industries
Industry UsageTech, gaming, AI, scientific computingTech, finance, healthcare, startups

The main difference is that Remote Software Engineer Gpu specializes in GPU programming and high-performance computing, while a Remote Software Engineer has a broader focus on general software development across various domains. GPU roles require specific knowledge of GPU architectures and parallel processing, whereas general software engineers work on a wider range of applications.

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What cities are hiring for Remote Software Engineer Gpu jobs? Cities with the most Remote Software Engineer Gpu job openings:
What are the most commonly searched types of Software Engineer Gpu jobs? The most popular types of Software Engineer Gpu jobs are:
What states have the most Remote Software Engineer Gpu jobs? States with the most job openings for Remote Software Engineer Gpu jobs include:

$138K - $185K/yr

Full-time

Posted 8 days ago


Job description

Job Title : GPU Software Engineer
Location: USA(Remote)
Role Summary
We are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a custom compiler and SDK.
The role involves developing, optimizing, and porting GPU kernels and AI workloads to a specialized hardware platform.
This is a critical and time-sensitive engagement with immediate onboarding expectations and long-term roadmap alignment (~18 months).
Key Responsibilities
• Develop GPU kernels for specialized hardware platforms using PyTorch/Triton frameworks
• Build software solutions leveraging custom compiler and SDK capabilities
• Design and implement kernel-level optimizations to control hardware execution behavior
• Port open-source AI/ML models to custom SDK environments
• Port and adapt high-performance computing benchmarks and stress workloads such as:
  • Linpack (High Performance Linpack)
  • BERT/benchmark-style workloads (referred as "Babu bench")
    • Develop stress testing and validation workloads aligned to hardware behaviour and platform validation
    • Support testing and stress testing of current and next-generation hardware platforms
    • Collaborate closely with platform architects and compiler teams to enhance system capabilities

Core Technical Skills (Must-Have)
Programming & Frameworks
• Python
• C/C++ (systems-level programming)
• PyTorch
• Triton (Triton language / kernel development)
GPU & Systems Expertise
• GPU kernel development (mandatory and critical)
• Strong understanding of GPU architecture and compute optimization
• Experience with compiler-based optimizations / runtime execution layers
• Experience with custom SDKs or hardware abstraction layers
Performance & Workloads
• Experience in:
  • GEMM kernel development (matrix multiplication kernels)
  • Porting ML models to new hardware platforms
  • Performance tuning and stress testing at system level

Nice-to-Have Skills
• Experience working with custom silicon / hardware platforms
• Exposure to high-performance computing (HPC) workloads
• Familiarity with:
  • Linpack benchmarks
  • AI workload benchmarking tools
    • Experience in compiler optimization ecosystems

Engagement Model & Structure
• Number of roles: 3 developers (initial hiring may start with 2)
• Location flexibility:
  • Onsite / Offshore / Hybrid mix allowed
    • Timeline:
  • Immediate start required
    • Duration:
  • ~18 months program duration with phased platform evolution

Interview Process
• Candidates will undergo direct technical evaluation by program lead
• Strong preference for candidates who can showcase real implementations / past work (hands-on kernel development)
Key Differentiators (Critical Expectation)
• This is NOT a DevOps / support / debugging role
• Requires deep hands-on engineering expertise in:
  • Kernel programming
  • GPU workloads
  • ML framework internals
    • Candidates must demonstrate build-level competence, not just theoretical knowledge

Success Criteria
• Ability to deliver:
  • High-performance kernels
  • Production-ready software for hardware platforms
    • Successful porting of models and workloads to custom environments
    • Contribution to next-generation platform readiness and validation

✅ Recommended Screening Criteria
To help you send the right candidates quickly, prioritize profiles with:
• Proven GPU kernel development experience (non-negotiable)
• Hands-on PyTorch + Triton kernel implementation
• Evidence of systems-level programming (C/C++)
• Contributions to AI infrastructure, HPC, or compiler-level work