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Remote Sign Designer Jobs in Andover, MN (NOW HIRING)

This lead sets the architecture bar, reviewing and approving secure designs across the portfolio ... signing, and SLSA-aligned practices). * Experience partnering with internal information technology ...

This lead sets the architecture bar, reviewing and approving secure designs across the portfolio ... signing, and SLSA-aligned practices). * Experience partnering with internal information technology ...

Evaluate the aesthetic quality, readability, and overall polish of digital map designs. * Assess ... Remote · Estimated volume: 8 - 10 hours · Start date: The project runs on a weekly basis.

Lead the development of process mechanical designs and deliverables from concept through ... Support construction, commissioning, checkout, and startup activities through onsite and remote ...

Remote Sign Designer information

See Andover, MN salary details

$16

$25

$30

How much do remote sign designer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for remote sign designer in Andover, MN is $25.20, according to ZipRecruiter salary data. Most workers in this role earn between $21.83 and $28.27 per hour, depending on experience, location, and employer.

What is a remote sign designer?

A Remote Sign Designer creates visual signage for businesses, events, and branding purposes while working from a remote location. They use graphic design software to develop digital and print-ready sign designs based on client specifications. This role often involves collaborating with marketing teams, printers, and clients to ensure the final product meets quality and branding standards. Strong design skills, creativity, and knowledge of typography, color theory, and layout principles are essential.

What does a remote sign designer do?

As a Remote Sign Designer, your workday usually starts with reviewing project briefs, communicating with clients or project managers, and prioritizing tasks based on deadlines. You'll spend significant time using design software to create or revise sign concepts, incorporating feedback and ensuring the designs comply with client brand standards and local regulations. Collaboration often happens virtually through video calls or design review platforms, and you may also coordinate with printers or fabricators about production requirements. The role is mostly autonomous, giving you flexibility, but strong self-organization and communication are crucial for staying aligned with team goals and client expectations.

What are the key skills and qualifications needed to thrive as a remote sign designer?

To thrive as a Remote Sign Designer, you need strong graphic design skills, an understanding of branding principles, and experience with visual communication, often supported by a relevant degree or portfolio of work. Familiarity with industry-standard design software such as Adobe Illustrator, Photoshop, and CAD programs is typically required, and knowledge of print production processes is beneficial. Excellent time management, attention to detail, and clear communication skills help designers efficiently manage projects and collaborate with clients and team members remotely. These skills ensure the creation of effective, visually compelling signage that meets client needs and adheres to project deadlines.

What cities near Andover, MN are hiring for Remote Sign Designer jobs?

Cities near Andover, MN with the most Remote Sign Designer job openings:

Infographic showing various Remote Sign Designer job openings in Andover, MN as of August 2026, with employment types broken down into 80% Full Time, 10% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $52,416 per year, or $25.2 per hour.

Designer (Contract) (Remote)

Saint Paul, MN • Remote

Full-time

Posted 2 days ago

New


Job description

The Keep is building the main street of tabletop gaming and we want your help!

The Designer shapes how The Keep looks and feels. The Keep is where tabletop players find games, run their home tables, and get through a convention weekend without losing track of anything, and understanding how people actually move through those moments is key to the work. This engagement covers the product end-to-end, plus the design system that holds it together.

Responsibilities
01 | Product design

Design the product end-to-end, from rough idea to finished screen.

  • End-to-end: design from flows and wireframes through finished screens.
  • Events and coordination: design registration, scheduling, ticketing, and day-of tools.
  • Layouts: design the screens and how they are laid out.
02 | Design system

Keep the product coherent as it grows.

  • The system: build it and maintain it.
  • Consistency: keep it visually consistent as more of it ships.
  • Mobile: make the mobile version as good as the desktop one.
03 | The details

The parts nobody demos are the parts people live in.

  • The unglamorous states: empty, loading, error. Design the ones nobody thinks about.
  • Speed: turn rough ideas into something we can look at.

Experiences: Required

Every item below is a screen.

  • Craft: strong design craft and a good eye.
  • Evidence: a portfolio of shipped work.
  • Detail: meticulous, and it shows in the corners.
  • Tabletop: familiarity with TTRPGs, because you game.
  • Working style: comfort working directly with the CEO and the CTO.

Also a Plus

Convention attendance. If you go to gaming conventions, it shows in the work.


The engagement

The terms, so there are no surprises later.

  • Structure: independent contract, not employment. Fixed fee per statement of work, invoiced at milestones. Not hourly.
  • Schedule: you set your own hours.
  • Where: remote, with a preference for the Twin Cities so we can work together in person now and then.
  • Other clients: you are free to work with them, including in tabletop, subject to confidentiality.
  • Intellectual property: deliverables assign to The Keep on creation. Your pre-existing tools and libraries stay yours. You may show released work in your portfolio once it has publicly launched, based on our embargo and approval.


The Keep is an equal opportunity employer. We do not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or any other status protected by applicable law, and we hold to the same standard in how we select and work with contractors. If you need an accommodation to take part in the selection process, tell us and we will work with you. This posting is not an offer and does not create a contract. Any engagement is independent contract work, governed by a signed statement of work.