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Remote Senior Unity Developer Jobs in Santa Clara, CA

About the role Muon Space seeks a Senior Optomechanical Engineer to join our team in Mountain View, CA or Remote, supporting the production of infrared remote sensing instruments. The ideal candidate ...

... our product, engineering, and operation teams. Decile Group provides a fast-paced startup ... Remote candidates will be considered. Applicants for this role need to be based in the U.S. Sr. ...

... our product, engineering, and operation teams. Decile Group provides a fast-paced startup ... Remote candidates will be considered. Applicants for this role need to be based in the U.S. Sr. ...

Data Engineer III

San Ramon, CA · On-site +1

$128K - $153K/yr

... Unity Catalog, Delta Lake, Structured Streaming) * Define technical approach for data engineering initiatives, mentor less-senior engineers, and set standards for code quality through leadership and ...

Data Engineer III

San Ramon, CA · On-site +1

$128K - $153K/yr

... Unity Catalog, Delta Lake, Structured Streaming) * Define technical approach for data engineering initiatives, mentor less-senior engineers, and set standards for code quality through leadership and ...

DevOps Engineer

San Jose, CA · Remote

$61.75 - $84.75/hr

Temp Senior DevOps Engineer - Azure SaaS Platform (FedRAMP, CI/CD, SRE) Senior DevOps Engineer ... in remote teams across time zones. _____ Preferred Qualifications • Experience with GitHub ...

About the role Muon Space seeks a Senior Optomechanical Engineer to join our team in Mountain View, CA or Remote, supporting the production of infrared remote sensing instruments. The ideal candidate ...

Showing results 21-40

Remote Senior Unity Developer information

See Santa Clara, CA salary details

$91K

$180.9K

$268.4K

How much do remote senior unity developer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for remote senior unity developer in Santa Clara, CA is $180,937.00, according to ZipRecruiter salary data. Most workers in this role earn between $154,400.00 and $206,700.00 per year, depending on experience, location, and employer.

How does a remote senior Unity developer typically collaborate with cross-functional teams to deliver game features?

As a Remote Senior Unity Developer, you’ll regularly coordinate with designers, artists, and other developers using collaborative tools like version control systems, project management platforms, and video conferencing. Your role often involves participating in sprint planning, code reviews, and daily stand-ups to ensure alignment on project goals. Effective communication is key, as you may need to clarify technical requirements or provide feedback on asset integration. This collaborative approach helps ensure that new features are delivered efficiently and meet both technical and creative standards.

What is the difference between Remote Senior Unity Developer vs Remote Unity Developer?

AspectRemote Senior Unity DeveloperRemote Unity Developer
Required CredentialsBachelor's in Computer Science, extensive Unity experience, possibly certificationsBachelor's in relevant field, Unity experience, certifications optional
Work EnvironmentRemote, collaborative teams, project management toolsRemote, similar work environment, often part of larger development teams
Industry UsageGame development, AR/VR, simulation projects

The main difference is that a Remote Senior Unity Developer typically has more experience, leadership responsibilities, and advanced skills compared to a Remote Unity Developer. Senior roles often involve mentoring, architecture design, and complex problem-solving, whereas developers focus on implementation and coding tasks.

What does a remote senior Unity developer do?

A Remote Senior Unity Developer designs, develops, and maintains interactive applications and games using the Unity engine, while working from a remote location. They lead technical aspects of projects, collaborate with cross-functional teams, and ensure high performance and quality of the final product. Their responsibilities often include writing clean code, optimizing performance, troubleshooting complex issues, and mentoring junior developers. Remote work allows them to contribute to projects from anywhere, using digital communication tools to stay connected with their team.

What are the key skills and qualifications needed to thrive as a remote senior Unity developer, and why are they important?

To thrive as a Remote Senior Unity Developer, you need advanced programming skills in C#, deep knowledge of the Unity engine, and a solid background in computer science or related fields. Familiarity with version control systems (like Git), cloud collaboration tools, and experience deploying to multiple platforms are typically required, along with a portfolio showcasing shipped projects. Strong problem-solving, communication, and self-management skills help you collaborate effectively and deliver high-quality results remotely. These skills ensure smooth project execution, efficient teamwork across distributed teams, and the ability to create outstanding interactive experiences.
What are popular job titles related to Remote Senior Unity Developer jobs in Santa Clara, CA? For Remote Senior Unity Developer jobs in Santa Clara, CA, the most frequently searched job titles are:
What job categories do people searching Remote Senior Unity Developer jobs in Santa Clara, CA look for? The top searched job categories for Remote Senior Unity Developer jobs in Santa Clara, CA are:
What cities near Santa Clara, CA are hiring for Remote Senior Unity Developer jobs? Cities near Santa Clara, CA with the most Remote Senior Unity Developer job openings:
Infographic showing various Remote Senior Unity Developer job openings in Santa Clara, CA as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $180,937 per year, or $87 per hour.

Senior Optomechanical Engineer

Muon Space

Mountain View, CA • On-site, Remote

$166K - $223K/yr

Full-time

Re-posted 29 days ago


Job description

About the role

Muon Space seeks a Senior Optomechanical Engineer to join our team in Mountain View, CA or Remote, supporting the production of infrared remote sensing instruments. The ideal candidate is a self-motivated engineer with a versatile skill set who is comfortable working across many layers of technical depth from individual components through system level. In this role you will span the full lifecycle of instrument development-from design and analysis, to assembly, integration, and test. You will be responsible for interacting with cross functional team members, vendors, and partners to drive optomechanical subsystem development. Previous experience developing optical and infrared instruments and associated test infrastructure for space remote sensing in fast-paced and small-team environments is preferred.

Responsibilities
  • Own optomechanical design efforts including concept development, trade studies, and preliminary sizing of hardware at various levels of assembly (component to system).
  • Own subsystem and system-level analyses including STOP analysis, tolerance stackups, and alignment planning.
  • Support Design for Manufacturing/Assembly (DFM/DFA) efforts to drive continuous improvement and volume production.
  • Support optical instrument assembly, integration, and test (AI&T) planning and implementation, including collaboration with cross-functional teams.
  • Support subsystem and instrument-level testing, including environmental (vibration, thermal-vacuum (TVAC) testing) and system characterization/V&V.
  • Contribute to the continuous improvement of best practices, processes, tools, and methodologies to enhance efficiency and effectiveness in instrument development.
  • Collaborate and communicate effectively with subsystem engineers and analysts, instrument and spacecraft systems engineers, AI&T and production teams, program managers, external partner teams, and other stakeholders.
Qualifications 
  • Ph.D. and 3+ years of experience designing optomechanical hardware for imaging systems; or M.S. and 6+ years industry experience; or B.S. and 8+ years industry experience.
  • Proficiency in CAD (SolidWorks preferred) for component and assembly design.
  • Experience with STOP analysis tools (FEA, Sigfit, Zemax) and workflows.
  • Experience working in a multi-disciplinary environment, with exposure to spacecraft, infrared remote sensing instruments, and imaging systems.
  • Experience working with precision optical and mechanical metrology equipment.
  • Experience with system integration and delivery of complex hardware/software systems.
  • Excellent communication, presentation, and organization skills.
  • Excited to work in a fast-paced environment with new challenges each week.
  • Ability to obtain security clearance strongly preferred.
Nice-to-have Skills
  • Experience driving right-sized trade studies and identifying system solutions.
  • Experience with requirements development, error budgets/traceability/flowdown, and V&V planning and implementation.
  • Experience with root cause analysis efforts including data analysis and testing.
  • Basic software/scripting skills for data analysis or equipment automation (e.g., Python, C++).
  • Experience working in cleanroom environments.
Salary

The salary range for this role is $166,000 - $223,000 plus a competitive equity grant and comprehensive benefits package. Final compensation will be based on skills, qualifications, experience, and geographic location as assessed during the interview process