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Remote Senior Game Developer Jobs in Colorado (NOW HIRING)

Senior Engineer - Studio Sirens

Loveland, CO · On-site +1

$105K - $135K/yr

About Studio Sirens Founded in 2024 under Snail Games, Studio Sirens is a development team focused ... About the Role We're seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a ...

Senior Engineer - Studio Sirens

Loveland, CO · On-site +1

$105K - $135K/yr

About Studio Sirens Founded in 2024 under Snail Games, Studio Sirens is a development team focused ... About the Role We're seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a ...

Sr. Storage Software Developer

Longmont, CO · On-site +1

$54 - $71.25/hr

We are seeking a highly experienced Senior Storage Software Developer with deep expertise in C/C ... However, we are open to remote candidates who meet the qualifications and can work effectively from ...

Sr. Storage Software Developer

Niwot, CO · On-site +1

$54 - $71.25/hr

We are seeking a highly experienced Senior Storage Software Developer with deep expertise in C/C ... However, we are open to remote candidates who meet the qualifications and can work effectively from ...

Senior Software Developer

Boulder, CO · On-site +1

$147K - $198K/yr

Wilson Sonsini is seeking an experienced Senior Software Developer to join our Innovations team ... You will work closely with a fully remote team of designers, developers, and stakeholders to add ...

Senior Blockchain Engineer

Almont, CO · On-site +1

$157K - $178K/yr

UseBlocky combines deep technical expertise with a remote-first culture, empowering teams to ... gaming, DeFi, and emerging technologies. The company is committed to innovation, continuous ...

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Remote Senior Game Developer information

What is a Remote Senior Game Developer?

A Remote Senior Game Developer is an experienced professional who designs, develops, and optimizes video games while working from a location outside the company's physical office, often from home or another remote workspace. They lead technical aspects of game projects, mentor junior developers, and collaborate with artists, designers, and other team members using online tools. Their responsibilities include coding, troubleshooting, implementing new features, and ensuring the overall quality of the game. Senior developers are expected to have strong programming skills, experience with game engines, and the ability to manage complex projects remotely.

How do Remote Senior Game Developers typically collaborate with distributed team members on large-scale projects?

Remote Senior Game Developers often use a combination of project management tools like Jira, version control systems such as Git, and communication platforms like Slack or Zoom to coordinate with artists, designers, and other engineers. Regular stand-up meetings and code reviews are common to ensure alignment and maintain code quality. While working remotely presents challenges in communication and time zone differences, clear documentation and proactive updates help keep the team synchronized and projects on track.

What are the key skills and qualifications needed to thrive as a Remote Senior Game Developer, and why are they important?

To thrive as a Remote Senior Game Developer, you need advanced proficiency in programming languages (such as C++, C#, or Java), deep understanding of game design principles, and several years of experience in the gaming industry. Familiarity with engines like Unity or Unreal, version control systems (e.g., Git), and knowledge of performance optimization are typically required, with certifications in relevant technologies considered a plus. Exceptional problem-solving, collaboration, and self-management skills help you excel in a remote environment and lead or mentor team members. These skills ensure the delivery of high-quality, engaging games while maintaining productivity and effective communication in a distributed team.
What job categories do people searching Remote Senior Game Developer jobs in Colorado look for? The top searched job categories for Remote Senior Game Developer jobs in Colorado are:
What cities in Colorado are hiring for Remote Senior Game Developer jobs? Cities in Colorado with the most Remote Senior Game Developer job openings:
Lecturer - Game Design & Development

Lecturer - Game Design & Development

University of Colorado

Colorado Springs, CO • On-site, Remote

Part-time

Medical, Retirement, PTO

Posted 7 days ago


University Of Colorado Boulder rating

8.0

Company rating: 8.0 out of 10

Based on 37 frontline employees who took The Breakroom Quiz

153rd of 539 rated colleges and universities


Job description

Lecturer - Game Design and Development (pool)

College of Engineering & Applied Science


Engage. Educate. Empower. Join UCCS as a Lecturer!

Who We Are

The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students. 

The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.

Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science

Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.

Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.

Summary

The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.

This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:

  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)

Essential Functions

The duties and responsibilities of the position include, but are not limited to:

  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.

Tentative Search Timeline

This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.

  • Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.

CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.

This position does not include new visa sponsorship for individuals outside the U.S. Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.

In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.

  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field. 
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred. 
  • Commercial game development experience is preferred. 

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