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Remote Rpg Programmer Jobs in Royersford, PA (NOW HIRING)

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Software Engineer

Philadelphia, PA · Remote

$40 - $75/hr

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Software AI Engineer2 Experience: 6 - 8 yrs Location: 1 - US Bay Area 1 - US Remote Key ... Collaborate with data scientists and other engineers to integrate AI models into existing systems.

Contribute to developing cutting-edge AI systems, while enjoying the flexibility of remote work and ... other engineers -- who are driving real-world impact in AI development. Our platform offers an ...

Software Engineer

Philadelphia, PA · On-site +1

$75K - $95K/yr

Software Engineer Reports To: Manager, Software Engineering BAI and RMA have come together as ... off, hybrid and remote working models, tuition assistance and the ability to work in a ...

Senior AI Engineer

King Of Prussia, PA · Remote

$119K - $157K/yr

What's In It For You From onsite to remote, we offer flexible work schedules to comprehensive ... Engineering, or related technical field, or equivalent practical experience • Experience building ...

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Remote Rpg Programmer information

See Royersford, PA salary details

$32.8K

$92.7K

$128.5K

How much do remote rpg programmer jobs pay per year?

As of Jun 11, 2026, the average yearly pay for remote rpg programmer in Royersford, PA is $92,666.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,900.00 and $106,200.00 per year, depending on experience, location, and employer.

What is the difference between Remote Rpg Programmer vs Remote Game Developer?

AspectRemote Rpg ProgrammerRemote Game Developer
Required SkillsProgramming, scripting, game engines, RPG mechanicsProgramming, design, art, game engines, broader development skills
Work EnvironmentRemote, focused on RPG projectsRemote or on-site, diverse game genres
Industry UsagePrimarily in RPG and niche game studiosAcross all game genres and studios
Common Search IntentSpecialized RPG programming rolesGeneral game development roles

Remote Rpg Programmers focus specifically on scripting and developing mechanics for RPG games, requiring specialized knowledge of RPG systems. Remote Game Developers have a broader role, encompassing various game genres and development tasks. While both roles require programming skills, the RPG Programmer role is more niche, often working within teams dedicated to RPG titles.

What are some unique challenges faced by Remote RPG Programmers when collaborating with cross-functional teams?

Remote RPG Programmers often work with designers, artists, and other developers who may be located in different time zones, which can make real-time communication and collaboration challenging. Effective use of project management tools, clear documentation, and regular virtual meetings are essential to ensure everyone stays aligned on game features and technical requirements. Additionally, maintaining code consistency and integrating various modules smoothly require strong version control practices. Being proactive in communication and adaptable to different workflows helps overcome these challenges and ensures successful project delivery.

What are the key skills and qualifications needed to thrive as a Remote RPG Programmer, and why are they important?

To thrive as a Remote RPG Programmer, you need strong proficiency in RPG (Report Program Generator) language, experience with IBM i (AS/400) systems, and a relevant degree or equivalent experience in computer science or programming. Familiarity with tools like IBM Rational Developer, CL programming, and database management systems such as DB2 is typically required. Effective communication, problem-solving ability, and self-motivation are crucial soft skills, especially for remote work environments. These competencies ensure efficient development, maintenance, and troubleshooting of business-critical applications while enabling collaboration and independence in a distributed team.

What are Remote RPG Programmers?

Remote RPG Programmers are software developers who specialize in using the RPG (Report Program Generator) programming language, typically for IBM i (AS/400) systems, and perform their work from a remote location rather than an onsite office. Their responsibilities often include developing, maintaining, and enhancing business applications, troubleshooting issues, and collaborating with teams via digital communication tools. Working remotely allows these professionals to serve clients or employers worldwide, providing flexibility while leveraging their expertise in legacy and modern RPG codebases.

What Does a Remote RPG Programmer Do?

A remote RPG programmer works in software development, creating new applications or tools using the report program generator language, which was originally designed for the IBM minicomputer system on the AS/400 and i-Series of computers. RPG is one of the most frequently used programming languages, and significant amounts of business enterprise, infrastructure operations, and other essential system controls use it. As a remote RPG programmer, you work from home as part of a larger team of developers, building web and windows applications. Your duties and responsibilities include scripting tests, checking code, and building out programs.

What cities near Royersford, PA are hiring for Remote Rpg Programmer jobs? Cities near Royersford, PA with the most Remote Rpg Programmer job openings:
Infographic showing various Remote Rpg Programmer job openings in Royersford, PA as of June 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $92,666 per year, or $44.6 per hour.

Solution Architect - Supply Chain Systems

Spinnaker Search

Exton, PA • Remote

$60.75 - $80/hr

Contractor

Posted 13 days ago


Job description

We are partnering with a rapidly growing, acquisition-driven supply chain and manufacturing organization to add a Senior Solution Architect to their team. This company has built a strong reputation for operational excellence and continues to expand through both organic growth and strategic acquisitions.

This is a high-impact role where you will directly influence how newly acquired businesses are integrated into a standardized technology environment, while also helping evolve the future-state architecture of the enterprise.

If you enjoy solving complex operational problems, working at the intersection of business and technology, and having real influence on how systems are designed and implemented, this role offers a rare opportunity to do all three.

This is a remote, contract-to-hire position with some travel tied to project work (20%).

The Role You'll Play

This is a senior-level, techno-functional role focused on Warehouse Management (WMS), Transportation Management (TMS), and broader supply chain systems.

You will act as a bridge between business operations and technology, helping translate how warehouses and logistics functions operate into scalable, efficient system solutions.

Key responsibilities include:

  • Lead solution design and system integration efforts for newly acquired businesses

  • Analyze existing warehouse and transportation processes and map them into standardized enterprise systems

  • Identify gaps between current-state operations and target architecture, and design solutions to close those gaps

  • Drive data migration, system integration, and process alignment efforts across ERP, WMS, and TMS platforms

  • Partner closely with developers, data engineers, QA, and business stakeholders to execute solutions end-to-end

  • Support user acceptance testing, go-live activities, and post-implementation optimization

  • Influence long-term architecture decisions, including potential future WMS platform upgrades

  • Balance system-based solutions vs. process improvements, knowing when each is appropriate

  • Contribute to continuous improvement of core systems and enterprise architecture

This role sits within a highly collaborative environment and plays a critical role in ensuring acquisitions are integrated quickly and effectively.

Background Profile

We are looking for a senior-level Solution Architect who combines strong supply chain domain knowledge with the ability to design and implement scalable systems.

  • 8+ years of experience in Solution Architecture, Business Systems, or similar roles

  • Strong experience with WMS and/or TMS systems in a distribution or manufacturing environment

  • Deep understanding of warehouse operations including picking, packing, shipping, inventory, and fulfillment workflows

  • Experience supporting system migrations, integrations, or M&A-related technology initiatives

  • Strong ERP experience, ideally in environments supporting both manufacturing and distribution

  • Ability to translate business processes into technical solutions

  • Experience working with SQL and data structures to analyze system behavior

  • Familiarity with IBM iSeries / AS400 environments

  • Experience working within SDLC and Agile delivery models

  • Strong communication skills, able to interact with both technical and business stakeholders

Preferred / Nice to Have

  • Experience with WMS platforms such as Manhattan, Blue Yonder, RedPrairie, Körber, Softeon, or Tecsys

  • Exposure to Transportation Management Systems such as 3G TMS or similar

  • Experience with Epicor CMS and/or S2K ERP systems

  • Exposure to AI-driven or AI-enabled supply chain solutions

  • Prior experience working in acquisition-heavy or high-growth environments

  • Ability to read or interpret code (RPG or modern languages), not required to develop