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Remote Rpg Programmer Jobs in Pleasanton, CA (NOW HIRING)

Senior Software Engineer - CUDA

Palo Alto, CA · On-site +1

$144K - $189K/yr

We empower developers by providing robust infrastructure and user-friendly tools, enabling them to ... A flexible and innovative remote work environment. * Room for continuous growth and development in ...

Senior Software Engineer - CUDA

Palo Alto, CA · On-site +1

$144K - $189K/yr

We empower developers by providing robust infrastructure and user-friendly tools, enabling them to ... A flexible and innovative remote work environment. * Room for continuous growth and development in ...

This position is primarily remote, but location-based requirements may apply. If the selected ... Solid programming fundamentals; experienced with C++, Go, or any other major programming language.

This position is primarily remote, but location-based requirements may apply. If the selected ... Solid programming fundamentals; experienced with C++, Go, or any other major programming language.

As a member of the team, you'll work closely with product managers, designers, QA engineers, and remote operators to develop full-stack web applications that support fleet monitoring and operations ...

As a member of the team, you'll work closely with product managers, designers, QA engineers, and remote operators to develop full-stack web applications that support fleet monitoring and operations ...

Senior Software Engineer

San Jose, CA · On-site +1

$143K - $189K/yr

Engineering Seniority Level: Mid-Senior level At Cloudera, we empower people to transform complex ... Employee Resource Groups EEO/VEVRAA #LI-HYBRID #LI-REMOTE #LI-BV1

Senior Software Engineer

Berkeley, CA · On-site +1

$150K - $250K/yr

Instead of dragging components around in a GUI, engineers write code (or have AI write it for them ... Architected to support headless and remote. We may use artificial intelligence (AI) tools to ...

Senior Software Engineer

Berkeley, CA · On-site +1

$150K - $250K/yr

Instead of dragging components around in a GUI, engineers write code (or have AI write it for them ... Architected to support headless and remote. $150,000 - $250,000 a year We may use artificial ...

Senior Software Engineer

Redwood City, CA · On-site +1

$175K - $200K/yr

This role is open for remote work across the country, or for those willing and able to work in our ... Collaborate with product and engineering partners to scope work, refine requirements, and deliver ...

Senior Software Engineer

Campbell, CA · On-site +1

$125K - $160K/yr

Flexible remote work options with a collaborative, high-performing team. * A culture of engineering excellence, innovation, and continuous learning. * Opportunities to work on large-scale enterprise ...

Senior Software Engineer

Redwood City, CA · Remote

$175K - $200K/yr

This role is open for remote work across the country, or for those willing and able to work in our ... Collaborate with product and engineering partners to scope work, refine requirements, and deliver ...

Senior Software Engineer

Campbell, CA · On-site +1

$125K - $160K/yr

Flexible remote work options with a collaborative, high-performing team. * A culture of engineering excellence, innovation, and continuous learning. * Opportunities to work on large-scale enterprise ...

Senior Software Engineer - Topography

Santa Clara, CA · Remote

$143K - $189K/yr

We are looking for Senior Software Engineer who will be directly involved in not only helping ... If you're a creative, curious, and driven technical leader, we want to hear from you! #LI-Remote ...

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Showing results 1-20

Remote Rpg Programmer information

See Pleasanton, CA salary details

$36.7K

$103.9K

$144.1K

How much do remote rpg programmer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for remote rpg programmer in Pleasanton, CA is $103,907.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,900.00 and $119,100.00 per year, depending on experience, location, and employer.

How much does an RPG programmer make?

An RPG programmer's salary typically ranges from $50,000 to $100,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced developers with skills in game engines like Unity or Unreal can earn higher salaries.

How to make $70,000 a year from home?

A remote RPG programmer can earn $70,000 or more annually by gaining strong coding skills in languages like C++ or Python, building a portfolio of game projects, and working for established game studios or freelance clients. Developing expertise in game engines such as Unity or Unreal Engine and maintaining a professional online presence can also help increase earning potential. Consistent remote work, good communication, and staying updated on industry trends are essential for reaching this income level.

What is the difference between Remote Rpg Programmer vs Remote Game Developer?

AspectRemote Rpg ProgrammerRemote Game Developer
Required SkillsProgramming, scripting, game engines, RPG mechanicsProgramming, design, art, game engines, broader development skills
Work EnvironmentRemote, focused on RPG projectsRemote or on-site, diverse game genres
Industry UsagePrimarily in RPG and niche game studiosAcross all game genres and studios
Common Search IntentSpecialized RPG programming rolesGeneral game development roles

Remote Rpg Programmers focus specifically on scripting and developing mechanics for RPG games, requiring specialized knowledge of RPG systems. Remote Game Developers have a broader role, encompassing various game genres and development tasks. While both roles require programming skills, the RPG Programmer role is more niche, often working within teams dedicated to RPG titles.

How to make $1000 a week remotely?

A remote RPG programmer can earn $1000 or more weekly by working on freelance projects, contributing to game development studios, or creating and selling their own games or assets online. Building a strong portfolio, acquiring skills in relevant programming languages, and using platforms like Upwork or Fiverr can help secure high-paying remote opportunities. Consistent work, specialized skills, and a reliable internet connection are essential for reaching this income level.

Can you work remotely as a programmer?

Remote RPG programmers can often work from home or other locations, especially if the employer supports telecommuting. This role typically requires strong communication skills, proficiency with programming languages like C++ or Python, and familiarity with game development tools. Many companies offer remote positions for programmers in the gaming industry, allowing flexibility in work location and schedule.

What are some unique challenges faced by Remote RPG Programmers when collaborating with cross-functional teams?

Remote RPG Programmers often work with designers, artists, and other developers who may be located in different time zones, which can make real-time communication and collaboration challenging. Effective use of project management tools, clear documentation, and regular virtual meetings are essential to ensure everyone stays aligned on game features and technical requirements. Additionally, maintaining code consistency and integrating various modules smoothly require strong version control practices. Being proactive in communication and adaptable to different workflows helps overcome these challenges and ensures successful project delivery.

What are the key skills and qualifications needed to thrive as a Remote RPG Programmer, and why are they important?

To thrive as a Remote RPG Programmer, you need strong proficiency in RPG (Report Program Generator) language, experience with IBM i (AS/400) systems, and a relevant degree or equivalent experience in computer science or programming. Familiarity with tools like IBM Rational Developer, CL programming, and database management systems such as DB2 is typically required. Effective communication, problem-solving ability, and self-motivation are crucial soft skills, especially for remote work environments. These competencies ensure efficient development, maintenance, and troubleshooting of business-critical applications while enabling collaboration and independence in a distributed team.

What are Remote RPG Programmers?

Remote RPG Programmers are software developers who specialize in using the RPG (Report Program Generator) programming language, typically for IBM i (AS/400) systems, and perform their work from a remote location rather than an onsite office. Their responsibilities often include developing, maintaining, and enhancing business applications, troubleshooting issues, and collaborating with teams via digital communication tools. Working remotely allows these professionals to serve clients or employers worldwide, providing flexibility while leveraging their expertise in legacy and modern RPG codebases.

What Does a Remote RPG Programmer Do?

A remote RPG programmer works in software development, creating new applications or tools using the report program generator language, which was originally designed for the IBM minicomputer system on the AS/400 and i-Series of computers. RPG is one of the most frequently used programming languages, and significant amounts of business enterprise, infrastructure operations, and other essential system controls use it. As a remote RPG programmer, you work from home as part of a larger team of developers, building web and windows applications. Your duties and responsibilities include scripting tests, checking code, and building out programs.

What job categories do people searching Remote Rpg Programmer jobs in Pleasanton, CA look for? The top searched job categories for Remote Rpg Programmer jobs in Pleasanton, CA are:
What cities near Pleasanton, CA are hiring for Remote Rpg Programmer jobs? Cities near Pleasanton, CA with the most Remote Rpg Programmer job openings:
Infographic showing various Remote Rpg Programmer job openings in Pleasanton, CA as of July 2026, with employment types broken down into 66% Full Time, 8% Part Time, 2% Temporary, and 24% Contract. Highlights an 100% Remote job distribution, with an average salary of $103,907 per year, or $50 per hour.

Senior Software Engineer - CUDA

Snarkify

Palo Alto, CA • On-site, Remote

$144K - $189K/yr

Full-time

Re-posted 16 days ago


Job description

Company Description

At Snarkify, we are passionately driven by our mission to scale zero-knowledge proofs (ZKPs) for a decentralized future. We empower developers by providing robust infrastructure and user-friendly tools, enabling them to effectively build, deploy, and scale ZKP applications. Our operations are steered by a stellar founding team comprising two Ph.D. holders and a Master holder. Our founders carry exceptional expertise gained from renowned organizations such as the Ethereum Foundation, Facebook, Amazon, and Dropbox. Through the application of folding schemes, proof aggregation, and GPU acceleration, we're pushing the scalability of proof systems to unprecedented levels. Through this unwavering commitment, we are shaping a future that promises enhanced security, privacy, and decentralization.

Job Description

Snarkify is seeking an experienced and highly skilled Senior GPU Performance Engineer to join our team and play a pivotal role in advancing the state-of-the-art in Zero-Knowledge Proof (ZKP) acceleration. As a key member of our team, you will have the unique opportunity to shape the future of modern cryptography and decentralized applications by optimizing GPU-based solutions for ZKP applications.

In this role, you will collaborate with our engineering team to identify performance bottlenecks and design innovative GPU-based algorithms and data structures that push the boundaries of ZKP acceleration. Your expertise in GPU computing, performance optimization, and parallel programming will be instrumental in driving the development of high-performance, energy-efficient solutions that redefine the capabilities of ZKPs and lay the foundation for a truly decentralized future.

Responsibilities

  • Design, develop, and optimize GPU-based algorithms and data structures to accelerate ZKP proof systems and related computations.
  • Collaborate with the engineering team to identify performance bottlenecks and propose innovative solutions to improve overall system efficiency.
  • Develop and maintain high-quality, well-documented code that adheres to best practices for GPU programming.
  • Analyze and optimize performance across a wide range of GPU architectures, ensuring maximum performance and compatibility.
  • Stay up-to-date with the latest advancements in GPU technology, programming techniques, and industry best practices.
  • Contribute to the creation of technical resources, including whitepapers, tutorials, and presentations, to share knowledge and promote our GPU-based solutions.
  • Mentor junior engineers and provide guidance on GPU-related topics and performance optimization techniques.
Qualifications
  • Bachelor's degree in Computer Science, Computer Engineering, or a related field; Master's or PhD preferred.
  • 2+ years of experience in GPU computing, with a focus on performance optimization and parallel programming.
  • Proficient in GPU programming languages such as CUDA.
  • Strong understanding of computer architecture, memory systems, and parallel algorithms.
  • Experience with profiling and debugging tools for GPU applications, such as NVIDIA Nsight.
  • Familiarity with ZKP applications and blockchain technologies is a plus.
  • Excellent problem-solving skills and ability to analyze complex systems.
  • Strong communication skills, with the ability to work effectively in a collaborative team environment.
  • Demonstrated passion for staying up-to-date with the latest advancements in GPU technology and a commitment to continuous learning.
Additional Information

Benefits

  • Competitive base salary with founding member equity.
  • The opportunity to build the next-generation ZK computing platform.
  • Immersion in a team of top-notch global blockchain engineers.
  • A flexible and innovative remote work environment.
  • Room for continuous growth and development in the ZK field.