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Remote Rpg Programmer Jobs in Pleasanton, CA (NOW HIRING)

Software Engineer - Kernels

Mountain View, CA ยท On-site +1

$175K - $400K/yr

Provide expertise and guidance on hardware architecture from a programmer's perspective, ensuring ... Remote Perks We work remotely Monday & Friday, supported by home-tech setup, and remote wifi ...

Software Engineer - Compiler

Mountain View, CA ยท On-site +1

$175K - $400K/yr

Software Engineer - Compiler Mountain View, CA MatX is on a mission to be the compute platform for ... Remote Perks We work remotely Monday & Friday, supported by home-tech setup, and remote wifi ...

Software AI Engineer2 Experience: 6 - 8 yrs Location: 1 - US Bay Area 1 - US Remote Key ... Collaborate with data scientists and other engineers to integrate AI models into existing systems.

Remote Position Overview: We are dedicated to crafting, scaling, and maintaining high-performance, programmable, and visually stunning interfaces. These interfaces enable customers to visualize and ...

Remote Position Overview We are dedicated to crafting, scaling, and maintaining high-performance, programmable, and visually stunning interfaces. These interfaces enable customers to visualize and ...

Remote ## Position Overview We are dedicated to crafting, scaling, and maintaining high-performance, programmable, and visually stunning interfaces. These interfaces enable customers to visualize and ...

Software Engineer - Compiler

Mountain View, CA ยท On-site +1

$175K - $400K/yr

We primarily use the Rust programming language. What You'll Do Here * Design and implement ... Remote Perks We work remotely Monday & Friday, supported by home-tech setup, and remote wifi ...

Senior Software Developer

Palo Alto, CA ยท On-site +1

$147K - $198K/yr

You will work closely with a fully remote team of designers, developers, and stakeholders to add new capabilities to the Neuron platform, as well as maintain existing features and infrastructure. You ...

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Remote Rpg Programmer information

See Pleasanton, CA salary details

$36.7K

$103.9K

$144.1K

How much do remote rpg programmer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for remote rpg programmer in Pleasanton, CA is $103,907.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,900.00 and $119,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote Rpg Programmer vs Remote Game Developer?

AspectRemote Rpg ProgrammerRemote Game Developer
Required SkillsProgramming, scripting, game engines, RPG mechanicsProgramming, design, art, game engines, broader development skills
Work EnvironmentRemote, focused on RPG projectsRemote or on-site, diverse game genres
Industry UsagePrimarily in RPG and niche game studiosAcross all game genres and studios
Common Search IntentSpecialized RPG programming rolesGeneral game development roles

Remote Rpg Programmers focus specifically on scripting and developing mechanics for RPG games, requiring specialized knowledge of RPG systems. Remote Game Developers have a broader role, encompassing various game genres and development tasks. While both roles require programming skills, the RPG Programmer role is more niche, often working within teams dedicated to RPG titles.

What are some unique challenges faced by Remote RPG Programmers when collaborating with cross-functional teams?

Remote RPG Programmers often work with designers, artists, and other developers who may be located in different time zones, which can make real-time communication and collaboration challenging. Effective use of project management tools, clear documentation, and regular virtual meetings are essential to ensure everyone stays aligned on game features and technical requirements. Additionally, maintaining code consistency and integrating various modules smoothly require strong version control practices. Being proactive in communication and adaptable to different workflows helps overcome these challenges and ensures successful project delivery.

What are the key skills and qualifications needed to thrive as a Remote RPG Programmer, and why are they important?

To thrive as a Remote RPG Programmer, you need strong proficiency in RPG (Report Program Generator) language, experience with IBM i (AS/400) systems, and a relevant degree or equivalent experience in computer science or programming. Familiarity with tools like IBM Rational Developer, CL programming, and database management systems such as DB2 is typically required. Effective communication, problem-solving ability, and self-motivation are crucial soft skills, especially for remote work environments. These competencies ensure efficient development, maintenance, and troubleshooting of business-critical applications while enabling collaboration and independence in a distributed team.

What are Remote RPG Programmers?

Remote RPG Programmers are software developers who specialize in using the RPG (Report Program Generator) programming language, typically for IBM i (AS/400) systems, and perform their work from a remote location rather than an onsite office. Their responsibilities often include developing, maintaining, and enhancing business applications, troubleshooting issues, and collaborating with teams via digital communication tools. Working remotely allows these professionals to serve clients or employers worldwide, providing flexibility while leveraging their expertise in legacy and modern RPG codebases.

What Does a Remote RPG Programmer Do?

A remote RPG programmer works in software development, creating new applications or tools using the report program generator language, which was originally designed for the IBM minicomputer system on the AS/400 and i-Series of computers. RPG is one of the most frequently used programming languages, and significant amounts of business enterprise, infrastructure operations, and other essential system controls use it. As a remote RPG programmer, you work from home as part of a larger team of developers, building web and windows applications. Your duties and responsibilities include scripting tests, checking code, and building out programs.

What job categories do people searching Remote Rpg Programmer jobs in Pleasanton, CA look for? The top searched job categories for Remote Rpg Programmer jobs in Pleasanton, CA are:
What cities near Pleasanton, CA are hiring for Remote Rpg Programmer jobs? Cities near Pleasanton, CA with the most Remote Rpg Programmer job openings:
Infographic showing various Remote Rpg Programmer job openings in Pleasanton, CA as of June 2026, with employment types broken down into 77% Full Time, 13% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $103,907 per year, or $50 per hour.
Senior Software Engineer, AI Speed Infrastructure

Senior Software Engineer, AI Speed Infrastructure

NVIDIA

Santa Clara, CA โ€ข On-site, Remote

$142K - $188K/yr

Other

Posted 8 days ago


Job description

NVIDIA Tegra AI Speed Infrastructure Engineer

With the latest advances in AI, verification and feedback loops are becoming the clock speed of software development. We are looking for someone who wants to build AI speed infrastructure for Tegra: a ridiculously fast build, test, and validation system for the future, aimed at supporting developers and swarms of agents where turn times will be measured in seconds. We are looking for someone passionate about building the build, test, and validation platform for our Tegra driver developers: someone who can design workflows, build the CI control plane, and dramatically improve development speed and signal quality across large, safety-critical C/C++ codebases. The right person will treat build graphs, test selection, cacheability, hermeticity, hardware scheduling, policy, and developer experience as first-class product surfaces, turning them into workflows teams actually want to use and integrating AI agents into the control plane to enable self-healing and further optimizations.

This is fundamentally a performance engineering role. You will be ruthlessly optimizing every step of the pipelineโ€”rebuilding infrastructure from the ground up wherever neededโ€”to define how code moves from a developer's (or agent's) change to a trusted, merged signal. We want someone who can design fully automated, multi-tiered testing pipelines where code is seamlessly validated across local, remote, and scarce device-lab resources. You will architect how risk-based gating operates at agent-speed, how failures are autonomously diagnosed and remediated, how infrastructure self-heals, and how we scale these next-generation workflows across massive engineering teams.

What you'll be doing:

  • Build AI-native, self-healing CI workflows for large Tegra C/C++ codebases
  • Design fast build, test, and validation paths that keep developers and agents in tight loops
  • Integrate reasoning agents that can triage failures, recommend fixes, and safely automate routine recovery
  • Improve incremental builds, caching, remote execution, and test selection
  • Integrate simulation, emulation, and device-backed testing into trustworthy CI
  • Build machine-readable outputs, policies, and recovery paths that agents can safely use at scale
  • Package workflows and platform capabilities so other teams can reuse them
  • Drive adoption with metrics, docs, and hands-on enablement

What we need to see:

  • BS/MS in Electrical or Computer Engineering, or equivalent experience
  • 8+ years of relevant industry experience
  • Strong systems / build architecture for C/C++ codebases
  • Real daily use of AI coding tools and agent workflows
  • Deep experience with build systems, CI orchestration, and test strategy
  • Python / scripting for workflow automation, tooling, and agents
  • Ability to reason about safety-critical or high-assurance validation flows

Ways to stand out from the crowd:

  • Built or scaled CI/build systems for large mono-repos or embedded platforms
  • Improved feedback loops with measurable gains in build/test latency or signal quality
  • Built speed infrastructure for AI coding agents, autonomous validation, or high-throughput CI users
  • Worked on hardware/device-lab testing, remote execution, or change-based test selection
  • Shipped internal AI-assisted developer workflows used by other engineers

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you. NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most hard-working and talented people in the world working for us. If you're creative and passionate about developing cloud services we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 15, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993