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Remote Robotic Simulation Engineer Jobs in Seattle, WA

Required: * 5+ years' experience developing and commercializing robotic systems * MS or PhD in CS ... Simulation and hardware-in-the-loop testing experience * Experience with hydraulic and electrical ...

Offensive Security Engineer

Seattle, WA · Remote

$150K - $200K/yr

Drive the continuous improvement of AI-driven attack simulations and automated exploitation ... Competitive base, meaningful equity, full benefits, and a remote-first culture.

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

About the Role Before an autonomous vehicle navigates a busy intersection, before a robot learns to ... Equally comfortable talking shaders with rendering engineers, performance with simulation engineers ...

Principal Technical Artist

Seattle, WA · On-site +1

$144K - $173K/yr

About the Role Before an autonomous vehicle navigates a busy intersection, before a robot learns to ... Equally comfortable talking shaders with rendering engineers, performance with simulation engineers ...

... engineering and partner teams to build a scalable remote assistance product that can support ... Preferred Qualifications**- Experience working on autonomous vehicles, robotics, or other autonomy ...

S46 Remote Pilot Operator

Burien, WA · Remote

$40K - $80K/yr

... training simulator. The RPO operates a combination of a simulated radar display and voice ... Experience working in a multidisciplinary team (Multimedia Developers, Quality Assurance ...

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Remote Robotic Simulation Engineer information

See Seattle, WA salary details

$33K

$120.2K

$192.3K

How much do remote robotic simulation engineer jobs pay per year?

As of Jun 26, 2026, the average yearly pay for remote robotic simulation engineer in Seattle, WA is $120,181.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,000.00 and $144,500.00 per year, depending on experience, location, and employer.

How does a Remote Robotic Simulation Engineer typically collaborate with cross-functional teams during project development?

As a Remote Robotic Simulation Engineer, you will work closely with mechanical, electrical, and software engineering teams to ensure accurate virtual representations of robotic systems. Collaboration often involves regular video meetings, shared simulation files, and joint troubleshooting sessions to validate robotic behaviors before deployment. Clear communication skills and familiarity with collaborative platforms are essential, as feedback and updates are exchanged frequently to meet project milestones. This remote structure allows for flexible work arrangements but also demands proactive engagement to stay aligned with team goals.

What is a Remote Robotic Simulation Engineer?

A Remote Robotic Simulation Engineer is a professional who designs, develops, and tests virtual models of robotic systems using simulation software, often while working from a remote location. Their work helps predict and improve the performance of robots before they are physically built, reducing costs and development time. These engineers collaborate with multidisciplinary teams to refine robot behaviors in simulated environments and may also troubleshoot or optimize robot algorithms. The role often requires strong skills in robotics, computer programming, and simulation tools like ROS, Gazebo, or MATLAB. Working remotely, they leverage digital communication tools to stay connected with their teams and projects.

What are the key skills and qualifications needed to thrive as a Remote Robotic Simulation Engineer, and why are they important?

To thrive as a Remote Robotic Simulation Engineer, you need a solid background in robotics, computer science, and engineering, often supported by a bachelor’s or master’s degree in a related field. Proficiency with simulation software such as Gazebo or ROS, familiarity with programming languages like Python or C++, and experience with 3D modeling tools are typically required. Strong problem-solving abilities, communication skills, and self-motivation are crucial for excelling in remote and collaborative environments. These skills ensure precise development, effective troubleshooting, and successful integration of robotic systems in virtual settings.

What is the difference between Remote Robotic Simulation Engineer vs Remote Robotics Software Developer?

AspectRemote Robotic Simulation EngineerRemote Robotics Software Developer
CredentialsBachelor's or higher in Robotics, Mechanical, or Electrical Engineering; experience with simulation toolsBachelor's or higher in Computer Science, Robotics, or related field; programming skills
Work EnvironmentPrimarily uses simulation platforms like Gazebo, V-REP; collaborates with engineers and researchersFocuses on developing robotics software, algorithms, and control systems; often involves coding and testing
Industry UsageCommon in research, testing, and validation of robotic systemsUsed in software development for robotics applications, automation, and product deployment

The main difference is that Remote Robotic Simulation Engineers focus on creating and testing virtual models of robots using simulation tools, while Remote Robotics Software Developers primarily write and optimize software for robotic systems. Both roles require programming skills and industry knowledge but serve different stages of robotic development.

What are the most commonly searched types of Robotic Simulation Engineer jobs in Seattle, WA? The most popular types of Robotic Simulation Engineer jobs in Seattle, WA are:
What are popular job titles related to Remote Robotic Simulation Engineer jobs in Seattle, WA? For Remote Robotic Simulation Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Robotic Simulation Engineer jobs in Seattle, WA look for? The top searched job categories for Remote Robotic Simulation Engineer jobs in Seattle, WA are:
Software Engineer, Sensor Simulation

Software Engineer, Sensor Simulation

Anduril Industries

Seattle, WA • On-site, Remote

Other

Posted 15 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Sensor Simulation team at Anduril is building a platform for generating synthetic imagery for a variety of teams across the company. Use cases span a variety of areas, such as SITL (software in the loop) and HITL (hardware in the loop) integration tests of our systems, machine learning (ML) data generation and user training simulations. Our mission is to close the sim2real gap-building synthetic imagery pipelines so realistic and physically accurate that our autonomy stack can't tell the difference between synthetic and real-world data. This directly accelerates development and validation of Anduril's perception and autonomy capabilities. We're looking for software engineers with strong coding skills and deep, relevant experience who can learn quickly and help build out the platform. Candidates must have hands-on background in robotics, autonomy systems, or game engines-we need versatile generalists who can connect cutting-edge graphics with real-world sensor behavior.

WHAT YOU'LL DO
  • Develop and maintain core capabilities in Unreal Engine such as a terrain rendering pipeline, vehicle physics models, and many more
  • Work with other platform teams at Anduril to ensure our service integrates seamlessly with other core services
  • Integrate various plugins and third party capabilities into our platform, figuring out how to best make use of them and working around or fixing any bugs
  • Collaborate closely with other teams across the company to enable them to integrate synthetic imagery and bring back lessons learned to help improve our product
  • Iterate on sensor fidelity and environmental realism based on feedback from autonomy teams, bridging the gap between synthetic training data and real-world performance
REQUIRED QUALIFICATIONS
  • Must have 4+ years of professional C++ programming experience
  • Must be willing to travel 10% for collaboration across offices
  • Comfortable working in a fast-paced, collaborative environment. Strong communication skills are a must.
  • Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Game Design, Robotics.
  • Proven understanding of data structures, algorithms, concurrency, and code optimization
  • Proficiency with Unreal Engine OR demonstrated experience in robotics/autonomy systems (e.g., sensor simulation, perception pipelines, SITL/HITL testing)
  • Experience troubleshooting and analyzing remotely deployed software systems
  • Experience with various tools for performance analysis and debugging problems (gdb, bpftrace, perf, etc)
  • Eligible to obtain and maintain an active U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • MS in Computer Science or Software Engineering
  • Rust programming experience
  • Experience in a Linux development environment
  • GPU and graphics programming experience, including languages such as HLSL, Vulkan, or CUDA
  • Familiarity with training machine learning models, especially for computer vision use cases
  • Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in simulation
  • Experience with 3D modeling tools

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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