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Remote Roblox Game Developer Jobs in California (NOW HIRING)

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Creative Director

Santa Monica, CA · On-site +1

$130K - $170K/yr

Location: Los Angeles, CA or US Remote What You'll Be Doing: * Creative Vision and Excellence ... gaming, esports, and digital culture. * Experience with immersive worlds such as Minecraft, Roblox ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

[Remote] Director of DevOps

Los Angeles, CA · On-site +1

$56.75 - $77.75/hr

... game days" to proactively test the resilience of Convoso's platform * Establish and maintain a CI/CD center of excellence * Drive automation for CI/CD processes across different tech stacks and cloud ...

... professional game developers to AI-native hobbyists. * Collaborate across Unity's ecosystem ... Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ...

Showing results 21-40

Remote Roblox Game Developer information

How do remote Roblox game developers typically collaborate with other team members when working from different locations?

Remote Roblox Game Developers often use a combination of cloud-based development platforms, version control systems like Git, and communication tools such as Slack or Discord to stay connected with designers, artists, and other programmers. Regular virtual meetings and sprint planning sessions help align the team on project goals and progress. Collaboration requires proactive communication and clear documentation to ensure everyone is on the same page, especially when working across different time zones. This remote setup encourages independence but also emphasizes the importance of teamwork and transparency.

What are the key skills and qualifications needed to thrive as a remote Roblox game developer?

To thrive as a Remote Roblox Game Developer, you need strong proficiency in Lua programming, game design principles, and a solid understanding of the Roblox platform, often supported by a portfolio of developed games. Familiarity with Roblox Studio, collaborative version control systems like Git, and sometimes certifications from Roblox Creator programs are typically required. Creativity, problem-solving, and strong communication skills help you stand out, especially when working remotely with distributed teams. These skills are crucial for efficiently creating engaging, well-functioning games and collaborating effectively in a remote environment.

What is the difference between Remote Roblox Game Developer vs Remote Unity Game Developer?

AspectRemote Roblox Game DeveloperRemote Unity Game Developer
Required SkillsRoblox Lua scripting, 3D modeling, game designC#, Unity engine, 3D modeling, scripting
Work EnvironmentRoblox platform, online collaboration toolsUnity engine, various development environments
Industry UsageRoblox game creation, entertainment, educationMobile, PC, console game development
Common Search IntentRoblox-specific game development rolesUnity-based game development roles

Remote Roblox Game Developers focus on creating games within the Roblox platform using Lua scripting, while Remote Unity Game Developers work on games across multiple platforms using C# in Unity. Both roles require game design skills and 3D modeling, but they differ in tools and target audiences. Understanding these differences helps employers and job seekers find the right fit for their skills and project needs.

What does a remote Roblox game developer do?

A Remote Roblox Game Developer designs, creates, and maintains games on the Roblox platform while working from a location outside of a traditional office. They use the Roblox Studio and Lua scripting language to build interactive experiences, develop game mechanics, and implement features. These developers often collaborate with team members online, handle bug fixes, and update games based on user feedback. Their role can also include optimizing games for performance and engaging with the player community to ensure a positive gaming experience.
What are the most commonly searched types of Roblox Game Developer jobs in California? The most popular types of Roblox Game Developer jobs in California are:
What are popular job titles related to Remote Roblox Game Developer jobs in California? For Remote Roblox Game Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Roblox Game Developer jobs in California look for? The top searched job categories for Remote Roblox Game Developer jobs in California are:
What cities in California are hiring for Remote Roblox Game Developer jobs? Cities in California with the most Remote Roblox Game Developer job openings:
Infographic showing various Remote Roblox Game Developer job openings in California as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.

Lead UI Engineer

2K

San Mateo, CA • On-site, Remote

$133K - $198K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 17 days ago


Job description

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer project and leadership for our team of UI engineers. In this role, you will design and build flexible, scalable, accessible, and high-performance UI systems using modern UE5 frameworks (CommonUI, MVVM, Enhanced Input), while partnering closely with engineers and cross-disciplinary teams. The ideal candidate has deep experience in all aspects of UI development - including hitch-free resource management, integration with latent backend services, support for a wide set of display devices and high frame rates, console-specific requirements, and live configuration.

What You'll Do:

  • Engage creatively with Design and Production on new features to identify opportunities, challenges and cost. 
  • Direct the technical design and implementation of the game's UI using highly supported / best-in-class patterns and UE frameworks.
  • Maintain robust solutions for asynchronous asset management and integration with latent backend services (e.g. inventory, matchmaking, live telemetry) while maintaining a responsive user experience.
  • Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
  • Ensure UI implementations meet first party certification requirements.
  • Build UI systems designed for global deployment - supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages.
  • Implement comprehensive accessibility features to support inclusive UX design.
  • Architect data-driven UI systems that support server-side configuration. This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches.
  • Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.

What Will Make You A Great Fit:

  • 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
  • Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
  • Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
  • Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
  • Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.

Beneficial Qualifications:

  • Live Ops / F2P Experience: Proven experience working on a live-service or Free-to-Play game, with a strong understanding of commerce UI, dynamic content delivery, and player conversion funnels.
  • Action Game Background: Previous experience working on multiplayer shooters, action RPGs, or competitive games.

The pay range for this position in California at the start of employment is expected to be between $133,900 and $198,160 per per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefi ts at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefi ts; and reimbursements for fi tness-related expenses. Ontario only: The use of Artifi cial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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