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Remote Riot Games Jobs in Spanaway, WA (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

... from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Remote Riot Games information

See Spanaway, WA salary details

$56K

$151.4K

$191.4K

How much do remote riot games jobs pay per year?

As of Aug 30, 2026, the average yearly pay for remote riot games in Spanaway, WA is $151,356.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,100.00 and $178,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote Riot Games vs Remote Game Tester?

AspectRemote Riot GamesRemote Game Tester
Required CredentialsGaming industry experience, knowledge of Riot titles, possibly related certificationsBasic gaming knowledge, attention to detail, sometimes certifications in quality assurance
Work EnvironmentCollaborative, creative teams within game developmentIndividual testing, reporting bugs, often remote and flexible
Employer & Industry UsageRiot Games, esports, gaming industryGame publishers, QA companies, gaming industry
Search & Comparison IntentUnderstanding roles within Riot or similar companiesTesting and quality assurance roles in gaming

Remote Riot Games involves working directly with game development teams to create and improve Riot's popular titles, requiring industry experience and collaboration. Remote Game Tester focuses on testing games for bugs and quality assurance, often with less specialized credentials. Both roles are remote but differ in responsibilities and required expertise.

Can I work at Riot Games remotely?

Riot Games offers remote work opportunities for certain roles, including positions like Remote Riot Games. These roles often require strong communication skills, familiarity with collaboration tools, and sometimes specific technical certifications. Availability of remote work depends on the position and team needs.

How do I get a job at Riot Games?

To get a job at Riot Games, applicants should regularly check the company's official careers page for open positions, tailor their resume to highlight relevant skills such as game development, design, or engineering, and submit an application online. Strong communication skills, a passion for gaming, and experience with industry-standard tools can improve chances of being hired.

What cities near Spanaway, WA are hiring for Remote Riot Games jobs?

Cities near Spanaway, WA with the most Remote Riot Games job openings:

Infographic showing various Remote Riot Games job openings in Spanaway, WA as of August 2026, with employment types broken down into 72% Full Time, 25% Part Time, 2% Temporary, and 1% Contract. Highlights an 69% Physical, 1% Hybrid, and 30% Remote job distribution, with an average salary of $151,356 per year, or $72.8 per hour.

Staff Environment Artist

Stone Kite

Seattle, WA • Remote

$150K - $170K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 15 days ago


Job description

Staff Environment Artist

Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter. 

We're looking for an experienced Environment Artist to lead environment art on our flagship project. Reporting to the Art Director, the ideal candidate brings deep expertise in realtime environment production across first- or third-person titles, strong Unreal Engine fluency, and a track record of owning pipelines and setting standards in a collaborative development environment.

This role involves a high degree of creative autonomy. You will be expected to take initiative and work independently, seek out information and feedback to validate your decisions, and share your work early and often. Pursuing alignment with the art team, the Project Art Director, the game team as a whole, and other teams across the company is essential to success; utilizing empathetic communication with feedback skills and a spirit of curiosity.

This role is a remote based position. 

What You'll Do:

Environment Art & Pipeline

  • Create high-quality realtime environments in Unreal Engine
  • Build modular environment palette, shaders, and textures
  • Own scene assembly, composition, lighting, and environmental storytelling
  • Collaborate closely with art direction to establish the game's visual identity
  • Develop scalable workflows for a small team that will grow over time
  • Optimize environments for performance while maintaining high visual fidelity
  • Work across palette creation, set dressing, lighting, and post-processing to craft the "final frame"
  • Help define technical standards for environment production inside Unreal
  • Collaborate with the level designer to support and enhance gameplay
  • Serve as a major stakeholder in rendering pipeline discussions
  • Build and own asset pipelines that empower other team members

Creative Participation & Team Building

  • Engage in team brainstorming, playtest, and feedback sessions
  • Provide feedback for teams working across different forms of media
  • Partner with the Art Director on future staffing plans including outsourcing
  • As the team grows, participate in interviews, take on direct reports, and help build a world-class environment art team

What You'll Bring:

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
  • Multiple shipped titles as an environment artist
  • Strong understanding of full environment production pipelines, from blockout to final implementation
  • Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows
  • Experience with modular environment construction
  • Familiarity with procedural content generation tools like Houdini is a plus
  • Strong understanding of lighting, composition, color, and spatial storytelling
  • Experience optimizing scenes for performance and memory constraints
  • Strong portfolio demonstrating shipped or production-quality realtime environments
  • Comfortable wearing multiple hats and self-directing in a small team environment
  • Strong collaboration and communication skills with a passion for quality and excellence
  • Ability to adapt and problem solve in a fast-paced startup environment


What You'll Get:

  • Competitive medical, vision, and dental benefits
  • Generous PTO
  • Winter break
  • 401k Options
  • Monthly meals stipend
  • Opportunities for learning and development across multiple areas of media and forms of storytelling
  • Be a part of an early-stage, innovative team

The expected salary range for this position is $150,000 - 170,000. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications.