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Remote Rigging Engineer Jobs in Pasadena, CA (NOW HIRING)

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging ...

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging ...

Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

Remote Rigging Engineer information

See Pasadena, CA salary details

$38.7K

$104.8K

$183.3K

How much do remote rigging engineer jobs pay per year?

As of Jun 3, 2026, the average yearly pay for remote rigging engineer in Pasadena, CA is $104,834.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,300.00 and $117,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Rigging Engineer, and why are they important?

To thrive as a Remote Rigging Engineer, you need strong mechanical engineering knowledge, experience with rigging systems, and a relevant engineering degree or certification. Familiarity with computer-aided design (CAD) software, remote monitoring tools, and safety compliance systems is typically required. Excellent problem-solving, attention to detail, and effective communication skills are vital for collaborating with on-site teams and ensuring safe operations. These competencies are crucial for designing, analyzing, and overseeing rigging projects from a distance, maintaining safety, and ensuring operational efficiency.

How does a Remote Rigging Engineer typically collaborate with animation and modeling teams during a project?

As a Remote Rigging Engineer, you'll frequently work alongside animators and modelers to ensure character rigs meet both artistic and technical requirements. Collaboration usually involves regular video meetings, sharing feedback through project management tools, and iterating on rigs based on team input. Clear communication skills and familiarity with collaborative platforms are crucial, as you'll need to adapt rigs based on evolving project needs while maintaining efficient workflows. This role often requires proactive problem-solving to bridge the gap between creative vision and technical functionality.

What are Remote Rigging Engineers?

Remote Rigging Engineers are professionals who design, implement, and manage rigging systems for digital assets, such as characters or objects, in animation, video games, or visual effects, while working remotely. They create the digital skeletons and control systems that allow animators to move and pose 3D models realistically. These engineers use specialized software to ensure the models deform correctly and efficiently, collaborating with animation teams through online tools. Their work is essential for bringing lifelike movement to virtual characters and objects in various media.

What is the difference between Remote Rigging Engineer vs Remote 3D Modeler?

AspectRemote Rigging EngineerRemote 3D Modeler
Required Credentials3D animation, rigging certifications, relevant software skills3D modeling, texturing, software proficiency
Work EnvironmentAnimation studios, gaming, film production, remote teamsAnimation studios, gaming, film, remote teams
Industry UsageUsed in character setup, animation pipelinesUsed in creating 3D assets, environments
Search & Comparison IntentOften compared for technical 3D roles involving riggingCompared for asset creation roles

While both roles involve 3D work, Remote Rigging Engineers focus on creating skeletons and controls for characters to enable animation, whereas Remote 3D Modelers create detailed models and environments. Both roles require strong software skills and often work in similar industries, but their core responsibilities differ significantly.

What are popular job titles related to Remote Rigging Engineer jobs in Pasadena, CA? For Remote Rigging Engineer jobs in Pasadena, CA, the most frequently searched job titles are:
What cities near Pasadena, CA are hiring for Remote Rigging Engineer jobs? Cities near Pasadena, CA with the most Remote Rigging Engineer job openings:
Senior Roblox Developer

Senior Roblox Developer

Sawhorse Productions

Los Angeles, CA • On-site, Remote

$35 - $55/hr

Contractor

Posted 3 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCU, Fanatics, Toyota, Pepsi and Alo to deliver industry leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include:
  • Walmart Discovered - 2024 ADDY Winner
  • Alo Sanctuary
  • Beetlejuice Escape the Afterlife
  • Lamborghini Lanzador Lab - 2024 Telly Winner
  • Elton John's 'Beyond The Yellow Brick Road'
  • Olivia Rodrigo
  • Fashion Klossette
  • And numerous digital fashion releases on web3 platforms

We are looking for experienced Full Stack Roblox Developers to craft best-in-class, high-fidelity experiences that redefine interactive entertainment. In this role, you'll work alongside a team of industry pioneers, collaborating with game designers, artists, and engineers to develop immersive, scalable, and engaging gameplay. You'll leverage the latest Roblox technologies, advanced scripting techniques, and performance optimization strategies to push the platform's boundaries, ensuring seamless cross-platform play across PC, mobile, and console.
Requirements
  • Design, develop, and optimize high-quality gameplay experiences: Write clean, efficient, and scalable Luau code that powers immersive Roblox experiences.
  • Work directly with Creative and Product teams: Translate creative vision and KPIs into interactive, engaging, and data-driven gameplay experiences.
  • Take ownership of features: Lead development cycles from concept to execution, ensuring best practices and industry standards are met.
  • Coordinate with clients and stakeholders: Ensure the technical execution of gameplay features aligns with project objectives and branding requirements.
  • Work cross-functionally with designers and engineers: Implement gameplay mechanics, UI/UX features, and interactive elements to enhance user experience.
  • Collaborate with QA and product managers: Troubleshoot, debug, and optimize features for performance, reliability, and scalability across multiple devices.
  • Implement and optimize game systems: Develop custom character controllers, AI behavior, and dynamic game mechanics using Object-Oriented Programming principles.
  • Ensure cross-platform compatibility: Optimize gameplay performance across PC, mobile, and console while maintaining graphical and interactive consistency.
  • Utilize the latest Roblox technologies: Implement StreamingEnabled, MemoryStoreService, and advanced data handling techniques for seamless user experiences.

Qualifications
A strong candidate for this position should have the following qualities:
  • Proven Roblox development experience: 6-10 years of experience on the Roblox platform, with at least 2+ years of programming in Luau.
  • Advanced proficiency in Roblox Studio & scripting: Expertise with Roblox API, object-oriented programming, CFrame manipulation, UI/UX scripting, and performance optimization.
  • Strong understanding of backend services: Experience with Roblox's datastore, MemoryStoreService, and efficient data handling techniques.
  • Proficiency in GitHub & Rojo: Comfortable working in team-based environments using version control and collaborative coding workflows.
  • Effective communication skills: Ability to explain technical concepts to both developers and non-technical stakeholders.
  • Ability to work independently and collaboratively: Must be a self-starter with strong time-management skills in a remote, fast-paced setting.

Nice To Have's
  • Familiarity with open-source tools: Experience using Nevermore, Maids, Promises, Signals, and other community libraries.
  • Game UX & UI expertise: Ability to design and implement smooth, intuitive user flows within the Roblox platform.
  • Roblox plugin development: Experience creating custom Studio tools or plugins to streamline development workflows.
  • Advanced mathematics & physics programming: A background in vector math, procedural animation, and physics-based interactions.
  • Custom Avatar Rigging & Character Controllers: Experience designing unique character systems and animation pipelines.
  • Interest in Web Development: Familiarity with front-end frameworks, API integrations, and external server communication is a plus.

Benefits
  • Hourly Rate: $35 - $55/hr (This is a Freelance position and hours may vary)
  • Flexible, remote-friendly role with occasional in-office collaboration opportunities in Los Angeles.
  • Opportunity to work on cutting-edge gaming projects with a team passionate about interactive entertainment.
  • Collaborate with top-tier gaming and entertainment brands.

This freelance position is hourly but general work hours are M - F 9:00 AM - 7:00 PM PST. Top performers will have the opportunities to move to full time if everyone is aligned.
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.